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| angular.module('scope.glance', []) | |
| .factory('attach$glance', ['$q', function ($q) { | |
| function $glance(watchExpression, checkFunction, objectEquality) { | |
| var scope = this; | |
| var dfd = $q.defer(), | |
| clearWatch; | |
| checkFunction = checkFunction || function (newVal, oldVal, scope) { |
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| angular.module('fireUtil', ['firebase']) | |
| .provider('fireUtil', function () { | |
| var util, $get; | |
| util = { | |
| rootUrl: null, | |
| $get: ['Firebase', function (Firebase) { | |
| var _rootRef = util.rootUrl ? new Firebase(util.rootUrl) : null; |
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| var Promise = require('bluebird'); | |
| // log the error | |
| Promise.onPossiblyUnhandledRejection(function(error){ | |
| // this will be called even though there is a catch | |
| console.log('uncaught error here', error); | |
| }); | |
| var toCall = Promise.coroutine(function* () { | |
| console.log('going to explode'); |
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| // async version of timedChunk plus queued by robin | |
| function asyncChunkQueued(items, process, context, callback) { | |
| var todo = items.concat(), //create a clone of the original | |
| i = 0, // index counter | |
| dfd = $.Deferred(), | |
| routine = function () { | |
| process.call(context, todo.shift(), i++) | |
| .then(function () { | |
| if (todo.length > 0) { | |
| _setImmediate(routine); |
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| /** | |
| * Context and arguments proxy function | |
| * | |
| * @param {function} func the function | |
| * @param {object} context the context | |
| * @param {array} args arguments | |
| * @return {function} proxied function | |
| */ | |
| function proxy(func, context, args) { | |
| return function () { |
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| app.directive('autoFillSync', function($timeout) { | |
| return { | |
| require: 'ngModel', | |
| link: function(scope, elem, attrs) { | |
| var origVal = elem.val(); | |
| $timeout(function () { | |
| var newVal = elem.val(); | |
| if(ngModel.$pristine && origVal !== newVal) { | |
| ngModel.$setViewValue(newVal); | |
| } |
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| // Use Gists to store code you would like to remember later on | |
| console.log(window); // log the "window" object to the console |
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| Here is a list of scopes to use in Sublime Text 2 snippets - | |
| ActionScript: source.actionscript.2 | |
| AppleScript: source.applescript | |
| ASP: source.asp | |
| Batch FIle: source.dosbatch | |
| C#: source.cs | |
| C++: source.c++ | |
| Clojure: source.clojure | |
| CSS: source.css |
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| function randInt(min,max){ | |
| var range = max - min; | |
| // it actually does work the other way... | |
| // if (range < 0) { throw new RangeError("min must be less than max"); } | |
| var rand = Math.floor(Math.random() * (range + 1)); | |
| return min + rand; | |
| } |
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| angular.module('submitIt', []) | |
| /** | |
| * @ngdoc directive | |
| * @description form submission trigger | |
| * | |
| * @param {boolean} submit-it submit form on `true` | |
| * @param {string} si-action submit action(optional) | |
| * @param {string} si-method submit method(optional) | |
| */ |