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October 5, 2024 16:17
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Satisfactory crash log
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FactoryGame.log | |
[2024.10.05-12.59.40:672][359]LogCore: === Critical error: === | |
Unhandled Exception: SIGBUS: invalid attempt to access memory at address 0x0000000000000000 | |
[2024.10.05-12.59.40:672][359]LogCore: Fatal error! | |
0x000078ad6b132ad3 libFactoryServer-FactoryGame-Linux-Shipping.so!AFGBuildableAttachmentMerger::Factory_Tick(float) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/Buildables/FGBuildableAttachmentMerger.cpp:102] | |
0x000078ad6b309f35 libFactoryServer-FactoryGame-Linux-Shipping.so!UE::Core::Private::Function::TFunctionRefCaller<AFGBuildableSubsystem::TickFactoryActors(float)::$_34, void (int)>::Call(void*, int&) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Templates/Function.h:479] | |
0x000078ad6b2b417e libFactoryServer-FactoryGame-Linux-Shipping.so!void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor::operator()(bool, char16_t const*) const [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h:340] | |
0x000078ad6b2b4a43 libFactoryServer-FactoryGame-Linux-Shipping.so!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>::TTaskDelegateImpl<void LowLevelTasks::FTask::Init<void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor>(char16_t const*, LowLevelTasks::ETaskPriority, TFunctionRef<void (int)>&&, LowLevelTasks::ETaskFlags)::'lambda'(bool), false>::CallAndMove(LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>&, void*, unsigned int, bool) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171] | |
0x000078ae26c46609 libFactoryServer-Core-Linux-Shipping.so!LowLevelTasks::FScheduler::ExecuteTask(LowLevelTasks::FTask*&) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:150] | |
0x000078ae26c133ad libFactoryServer-Core-Linux-Shipping.so!LowLevelTasks::FScheduler::WorkerMain(LowLevelTasks::FSleepEvent*, LowLevelTasks::TLocalQueueRegistry<1024u>::TLocalQueue*, unsigned int, bool) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:378] | |
0x000078ae26d47d22 libFactoryServer-Core-Linux-Shipping.so!FThreadImpl::Run() [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/HAL/Thread.cpp:66] | |
0x000078ae26cfc419 libFactoryServer-Core-Linux-Shipping.so!FRunnableThreadPThread::Run() [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25] | |
0x000078ae26cba8ef libFactoryServer-Core-Linux-Shipping.so!FRunnableThreadPThread::_ThreadProc(void*) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:187] | |
0x000078ae275186db libpthread.so.0!UnknownFunction(0x76da) | |
0x000078ae21d2861f libc.so.6!clone(+0x3e) | |
[2024.10.05-12.59.40:713][359]LogExit: Executing StaticShutdownAfterError | |
$ cat Diagnostics.txt | |
Generating report for minidump | |
Application version 5.3.2.0 | |
... built from changelist 368883 | |
OS version Linux 6.8.0-38-generic (network name: satisfactory-server) | |
Running 16 x86_64 processors (32 logical cores) | |
Exception was "SIGBUS: invalid attempt to access memory at address 0x0000000000000000" | |
<SOURCE START> | |
<SOURCE END> | |
<CALLSTACK START> | |
libFactoryServer-FactoryGame-Linux-Shipping.so!AFGBuildableAttachmentMerger::Factory_Tick(float) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/Buildables/FGBuildableAttachmentMerger.cpp:102] | |
libFactoryServer-FactoryGame-Linux-Shipping.so!UE::Core::Private::Function::TFunctionRefCaller<AFGBuildableSubsystem::TickFactoryActors(float)::$_34, void (int)>::Call(void*, int&) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Templates/Function.h:479] | |
libFactoryServer-FactoryGame-Linux-Shipping.so!void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor::operator()(bool, char16_t const*) const [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h:340] | |
libFactoryServer-FactoryGame-Linux-Shipping.so!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>::TTaskDelegateImpl<void LowLevelTasks::FTask::Init<void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor>(char16_t const*, LowLevelTasks::ETaskPriority, TFunctionRef<void (int)>&&, LowLevelTasks::ETaskFlags)::'lambda'(bool), false>::CallAndMove(LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>&, void*, unsigned int, bool) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171] | |
libFactoryServer-Core-Linux-Shipping.so!LowLevelTasks::FScheduler::ExecuteTask(LowLevelTasks::FTask*&) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:150] | |
libFactoryServer-Core-Linux-Shipping.so!LowLevelTasks::FScheduler::WorkerMain(LowLevelTasks::FSleepEvent*, LowLevelTasks::TLocalQueueRegistry<1024u>::TLocalQueue*, unsigned int, bool) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:378] | |
libFactoryServer-Core-Linux-Shipping.so!FThreadImpl::Run() [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/HAL/Thread.cpp:66] | |
libFactoryServer-Core-Linux-Shipping.so!FRunnableThreadPThread::Run() [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25] | |
libFactoryServer-Core-Linux-Shipping.so!FRunnableThreadPThread::_ThreadProc(void*) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:187] | |
libpthread.so.0!UnknownFunction(0x76da) | |
libc.so.6!clone(+0x3e) | |
<CALLSTACK END> | |
0 loaded modules | |
Report end! | |
CrashContext.runtime-xml | |
<?xml version="1.0" encoding="UTF-8"?> | |
<FGenericCrashContext> | |
<RuntimeProperties> | |
<CrashVersion>3</CrashVersion> | |
<ExecutionGuid>3CA7977F9411492698DCC01993057A56</ExecutionGuid> | |
<CrashGUID>UECC-Linux-CA6A0910346D46959A7409A0ACA8F36F_0000</CrashGUID> | |
<IsEnsure>false</IsEnsure> | |
<IsStall>false</IsStall> | |
<IsAssert>false</IsAssert> | |
<CrashType>Crash</CrashType> | |
<ErrorMessage>Caught signal 7 Bus error</ErrorMessage> | |
<CrashReporterMessage /> | |
<AttendedStatus>Attended</AttendedStatus> | |
<ProcessId>86</ProcessId> | |
<SecondsSinceStart>50503</SecondsSinceStart> | |
<IsInternalBuild>false</IsInternalBuild> | |
<IsPerforceBuild>false</IsPerforceBuild> | |
<IsWithDebugInfo>true</IsWithDebugInfo> | |
<IsSourceDistribution>false</IsSourceDistribution> | |
<GameName>UE-FactoryGame</GameName> | |
<ExecutableName>FactoryServer-Linux-Shipping</ExecutableName> | |
<BuildConfiguration>Shipping</BuildConfiguration> | |
<GameSessionID /> | |
<PlatformName>LinuxServer</PlatformName> | |
<PlatformFullName>Linux [Ubuntu 18.04.6 LTS 6.8.0-38-generic 64b]</PlatformFullName> | |
<PlatformNameIni>Linux</PlatformNameIni> | |
<EngineMode>Server</EngineMode> | |
<EngineModeEx>Unset</EngineModeEx> | |
<DeploymentName /> | |
<EngineVersion>5.3.2-368883+++FactoryGame+rel-main-1.0.0</EngineVersion> | |
<EngineCompatibleVersion>5.3.2-368883+++FactoryGame+rel-main-1.0.0</EngineCompatibleVersion> | |
<CommandLine>CommandLineRemoved</CommandLine> | |
<LanguageLCID>0</LanguageLCID> | |
<AppDefaultLocale>en_US</AppDefaultLocale> | |
<BuildVersion>++FactoryGame+rel-main-1.0.0-CL-368883</BuildVersion> | |
<Symbols>**FactoryGame*rel-main-1.0.0-CL-368883-Linux-Shipping</Symbols> | |
<IsUERelease>false</IsUERelease> | |
<IsRequestingExit>false</IsRequestingExit> | |
<UserName /> | |
<BaseDir>/config/gamefiles/Engine/Binaries/Linux/</BaseDir> | |
<RootDir>/config/gamefiles/</RootDir> | |
<MachineId>-000003E8</MachineId> | |
<LoginId>-000003e8</LoginId> | |
<EpicAccountId /> | |
<SourceContext /> | |
<UserDescription>Sent in the unattended mode</UserDescription> | |
<UserActivityHint /> | |
<CrashDumpMode>0</CrashDumpMode> | |
<GameStateName>BP_GameState_C</GameStateName> | |
<Misc.NumberOfCores>16</Misc.NumberOfCores> | |
<Misc.NumberOfCoresIncludingHyperthreads>32</Misc.NumberOfCoresIncludingHyperthreads> | |
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem> | |
<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor> | |
<Misc.CPUBrand>AMD Ryzen Threadripper 1950X 16-Core Processor</Misc.CPUBrand> | |
<Misc.PrimaryGPUBrand>NVIDIA GeForce GTX 1080 Ti (NVIDIA UNIX x86_64 Kernel Module 5</Misc.PrimaryGPUBrand> | |
<Misc.OSVersionMajor>Ubuntu 18.04.6 LTS</Misc.OSVersionMajor> | |
<Misc.OSVersionMinor>6.8.0-38-generic</Misc.OSVersionMinor> | |
<MemoryStats.TotalPhysical>67247063040</MemoryStats.TotalPhysical> | |
<MemoryStats.TotalVirtual>32767995904</MemoryStats.TotalVirtual> | |
<MemoryStats.PageSize>4096</MemoryStats.PageSize> | |
<MemoryStats.TotalPhysicalGB>63</MemoryStats.TotalPhysicalGB> | |
<MemoryStats.AvailablePhysical>50132152320</MemoryStats.AvailablePhysical> | |
<MemoryStats.AvailableVirtual>121568808960</MemoryStats.AvailableVirtual> | |
<MemoryStats.UsedPhysical>7314702336</MemoryStats.UsedPhysical> | |
<MemoryStats.PeakUsedPhysical>7376146432</MemoryStats.PeakUsedPhysical> | |
<MemoryStats.UsedVirtual>13747449856</MemoryStats.UsedVirtual> | |
<MemoryStats.PeakUsedVirtual>13881733120</MemoryStats.PeakUsedVirtual> | |
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM> | |
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize> | |
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment> | |
<NumMinidumpFramesToIgnore>0</NumMinidumpFramesToIgnore> | |
<CallStack>libFactoryServer-FactoryGame-Linux-Shipping.so!AFGBuildableAttachmentMerger::Factory_Tick(float) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/Buildables/FGBuildableAttachmentMerger.cpp:102] | |
libFactoryServer-FactoryGame-Linux-Shipping.so!UE::Core::Private::Function::TFunctionRefCaller<AFGBuildableSubsystem::TickFactoryActors(float)::$_34, void (int)>::Call(void*, int&) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Templates/Function.h:479] | |
libFactoryServer-FactoryGame-Linux-Shipping.so!void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor::operator()(bool, char16_t const*) const [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h:340] | |
libFactoryServer-FactoryGame-Linux-Shipping.so!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>::TTaskDelegateImpl<void LowLevelTasks::FTask::Init<void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor>(char16_t const*, LowLevelTasks::ETaskPriority, TFunctionRef<void (int)>&&, LowLevelTasks::ETaskFlags)::'lambda'(bool), false>::CallAndMove(LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>&, void*, unsigned int, bool) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171] | |
libFactoryServer-Core-Linux-Shipping.so!LowLevelTasks::FScheduler::ExecuteTask(LowLevelTasks::FTask*&) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:150] | |
libFactoryServer-Core-Linux-Shipping.so!LowLevelTasks::FScheduler::WorkerMain(LowLevelTasks::FSleepEvent*, LowLevelTasks::TLocalQueueRegistry<1024u>::TLocalQueue*, unsigned int, bool) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/Async/Fundamental/Scheduler.cpp:378] | |
libFactoryServer-Core-Linux-Shipping.so!FThreadImpl::Run() [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/HAL/Thread.cpp:66] | |
libFactoryServer-Core-Linux-Shipping.so!FRunnableThreadPThread::Run() [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/./Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25] | |
libFactoryServer-Core-Linux-Shipping.so!FRunnableThreadPThread::_ThreadProc(void*) [C:/BuildAgent/work/b731a33f2a691e17/UE4/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:187] | |
libpthread.so.0!UnknownFunction(0x76da) | |
libc.so.6!clone(+0x3e) | |
</CallStack> | |
<PCallStack>libFactoryServer-FactoryGame-Linux-Shipping 0x000078ad69c00000 + 1532ad3 libFactoryServer-FactoryGame-Linux-Shipping 0x000078ad69c00000 + 1709f35 libFactoryServer-FactoryGame-Linux-Shipping 0x000078ad69c00000 + 16b417e libFactoryServer-FactoryGame-Linux-Shipping 0x000078ad69c00000 + 16b4a43 libFactoryServer-Core-Linux-Shipping 0x000078ae26800000 + 446609 libFactoryServer-Core-Linux-Shipping 0x000078ae26800000 + 4133ad libFactoryServer-Core-Linux-Shipping 0x000078ae26800000 + 547d22 libFactoryServer-Core-Linux-Shipping 0x000078ae26800000 + 4fc419 libFactoryServer-Core-Linux-Shipping 0x000078ae26800000 + 4ba8ef libpthread.so 0x000078ae27511000 + 76db libc.so 0x000078ae21c07000 + 12161f</PCallStack> | |
<PCallStackHash>DA39A3EE5E6B4B0D3255BFEF95601890AFD80709</PCallStackHash> | |
<TimeOfCrash>638637299808750000</TimeOfCrash> | |
<bAllowToBeContacted>0</bAllowToBeContacted> | |
<CPUBrand>AMD Ryzen Threadripper 1950X 16-Core Processor</CPUBrand> | |
<CrashReportClientVersion>1.0</CrashReportClientVersion> | |
<Modules /> | |
</RuntimeProperties> | |
<PlatformProperties> | |
<CrashSignal>7</CrashSignal> | |
<CrashSignalName>Bus error</CrashSignalName> | |
<PlatformCallbackResult>0</PlatformCallbackResult> | |
<CrashTrigger>0</CrashTrigger> | |
</PlatformProperties> | |
<EngineData> | |
<FactoryGame.IsDedicatedServer>true</FactoryGame.IsDedicatedServer> | |
<MatchingDPStatus>LinuxServerNo errors</MatchingDPStatus> | |
<RHI.RHIName>NullRHI</RHI.RHIName> | |
<DeviceProfile.Name>LinuxServer</DeviceProfile.Name> | |
<FactoryGame.MapName>/Game/FactoryGame/Map/GameLevel01/Persistent_Level</FactoryGame.MapName> | |
<FactoryGame.IsSaveGameEdited>false</FactoryGame.IsSaveGameEdited> | |
<FactoryGame.IsUsingMods>false</FactoryGame.IsUsingMods> | |
<NumClients>1</NumClients> | |
</EngineData> | |
<GameData /> | |
</FGenericCrashContext> |
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