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If/Else Case Switch Conditionals
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function sansTemple(floor){ | |
var happensNext; | |
switch(floor) { | |
//Notice how you can use a stacking method to reduce redundency in cases. Now lower level also works for the basement cond. | |
case "lower level" : | |
case "basement" : | |
welcomeMessage = "Welcome to the basement!"; | |
case 1 : | |
welcomeMessage = "You have entered the First Floor!"; | |
break | |
case 2 : | |
welcomeMessage = "Sweet, made it to the Second Floor."; | |
break | |
case 3 : | |
welcomeMessage = "Feel free to rest on the Third Floor!"; | |
break | |
case 4 : | |
welcomeMessage = "Damn, you've made it to the fourth floor!"; | |
break | |
case 5 : | |
welcomeMessage = "Wow, you've made it all the way to the top floor. Not much to see here... or is there?"; | |
break | |
default : | |
welcomeMessage = "You alright man? That's not a floor!"; | |
} | |
return welcomeMessage; | |
} | |
sansTemple(); | |
//Just a quick note, you can name cases anything that can be entered as a value (variable, number, string, expression) |
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Stacking the cases you can also use the fall through method to make the cases inherit the others case (don't use the break keyword to achieve this affect).