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A quick demo/proof of concept of running dearpygui with an asyncio object oriented interface.
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from __future__ import annotations | |
import asyncio | |
from asyncio import Queue | |
from typing import NamedTuple, AsyncIterable, AsyncIterator, Any, Callable | |
import dearpygui.dearpygui as dpg | |
from loguru import logger | |
class ButtonEvent(NamedTuple): | |
app_data: dict | |
user_data: dict | |
sender: int | |
button_object: Button | |
class SliderEvent(NamedTuple): | |
app_data: int | |
user_data: dict | |
sender: int | |
slider_object: Slider | |
class Button(AsyncIterable[ButtonEvent]): | |
def __init__(self, window) -> None: | |
self._id = dpg.add_button( | |
label="Click Me", | |
callback=self._callback, | |
parent=window, | |
drag_callback=self._callback, | |
drop_callback=self._callback, | |
) | |
self._loop = asyncio.get_event_loop() | |
self._next_event: asyncio.Future[ButtonEvent] = self._loop.create_future() | |
async def __anext__(self) -> ButtonEvent: | |
return await self._next_event | |
def __aiter__(self) -> AsyncIterator[ButtonEvent]: | |
return self | |
async def clicked(self) -> ButtonEvent: | |
return await self._next_event | |
def _callback(self, sender: int, app_data: Any, user_data: Any) -> None: | |
event = ButtonEvent(app_data, user_data, sender, self) | |
# logger.debug(f"Button clicked: {event}") | |
self._next_event.set_result(event) | |
self._next_event = self._loop.create_future() | |
class Slider(AsyncIterable[ButtonEvent]): | |
def __init__(self, window) -> None: | |
self._id = dpg.add_slider_int( | |
label="Click Me", | |
callback=self._callback, | |
parent=window, | |
) | |
self._loop = asyncio.get_event_loop() | |
self._next_event: asyncio.Future[SliderEvent] = self._loop.create_future() | |
async def __anext__(self) -> SliderEvent: | |
return await self._next_event | |
def __aiter__(self) -> AsyncIterator[SliderEvent]: | |
return self | |
async def slode(self, predicate: Callable[[SliderEvent], bool] | None = None) -> SliderEvent: | |
if predicate is None: | |
return await self._next_event | |
async for event in self: | |
if predicate(event): | |
return event | |
def _callback(self, sender: int, app_data: int, user_data: dict[object, object]) -> None: | |
event = SliderEvent(app_data, user_data, sender, self) | |
self._next_event.set_result(event) | |
self._next_event = self._loop.create_future() | |
class DPGApp: | |
def __init__( | |
self, | |
title: str = "Custom Title", | |
width: int = 600, | |
height: int = 200, | |
) -> None: | |
dpg.create_context() | |
self._title = title | |
self._width = width | |
self._height = height | |
dpg.create_viewport( | |
title=self._title, | |
width=self._width, | |
height=self._height, | |
clear_color=[0, 0, 10, 255], | |
) | |
dpg.setup_dearpygui() | |
self._window = "_window" | |
with dpg.window(label=self._title) as self._window: | |
dpg.add_text("Hello, world") | |
self._button = self.add_button() | |
dpg.show_viewport() | |
self._running = True | |
self._loop = asyncio.get_event_loop() | |
self._initial_time = self._loop.time() | |
self._last_frame_time = self._initial_time | |
self._frames = 0 | |
self._target_fps = 60 | |
self._frame_time = 1 / self._target_fps | |
self._run() | |
def add_button(self) -> Button: | |
return Button(self._window) | |
def add_slider(self) -> Slider: | |
return Slider(self._window) | |
def _run(self): | |
if self._running: | |
self._loop.call_at(self._initial_time + self._frame_time * self._frames, self._run) | |
dpg.render_dearpygui_frame() | |
self._frames += 1 | |
if self._frames % 100 == 0: | |
print(f"Avg. FPS: {self._frames / (self._loop.time() - self._initial_time)}") | |
print(f"Current FPS: {1 / (self._loop.time() - self._last_frame_time)}") | |
self._last_frame_time = self._loop.time() | |
def stop(self): | |
self._running = False | |
def __del__(self): | |
dpg.destroy_context() | |
async def main() -> None: | |
app = DPGApp() | |
button = app.add_button() | |
slider = app.add_slider() | |
i = 0 | |
async def handle_slider(slider: Slider) -> None: | |
async for event in slider: | |
if event.app_data > 75: | |
print("Slider is above 75!") | |
elif event.app_data < 25: | |
print("Slider is below 25!") | |
asyncio.create_task(handle_slider(slider)) | |
async for _ in button: | |
print(f"Button clicked - {i}") | |
i += 1 | |
if i == 4: | |
break | |
logger.warning("Don't click the button anymore. You walk around, you find out.") | |
await button.clicked() | |
logger.warning("Now you dun goofed") | |
await slider.slode(lambda ev: ev.app_data > 75) | |
logger.error("BY A LOT") | |
logger.error("Self destructing in 3 seconds") | |
await asyncio.sleep(3) | |
app.stop() | |
if __name__ == "__main__": | |
asyncio.run(main()) |
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async def main() -> None: | |
app = DPGApp() | |
button = app.add_button() | |
slider = app.add_slider() | |
async def handle_slider(slider: Slider) -> None: | |
async for event in slider: | |
if event.app_data > 75: | |
print("Slider is above 75!") | |
asyncio.create_task(handle_slider(slider)) # Continuously monitor the slider | |
# The below "blocks" execution (really only of the currently | |
# coroutine; the task above for instance will continue to | |
# run for every slider change) until the button is clicked 5 times | |
i = 0 | |
async for _ in button: | |
print(f"Button clicked - {i}") | |
i += 1 | |
if i == 4: | |
logger.info("Button clicked way too many times") | |
break | |
# Below, the loop is again "blocked" until the button is clicked once more | |
await button.clicked() | |
# Await for the slider value to be changed to a value above 75 *after* the button | |
# having been clicked for the 6th time above | |
await slider.slode(lambda ev: ev.app_data > 75) | |
# The program continues running and responding to input (e.g. button clicks, slider | |
# changes) as per the other running coroutines for 10 more seconds | |
logger.error("Self destructing in 10 seconds") | |
await asyncio.sleep(10) | |
app.stop() |
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class Slider(AsyncIterable[ButtonEvent]): | |
def __init__(self, window) -> None: | |
self._id = dpg.add_slider_int( | |
label="Click Me", | |
callback=self._callback, | |
parent=window, | |
) | |
self._loop = asyncio.get_event_loop() | |
self._next_event: asyncio.Future[SliderEvent] = self._loop.create_future() | |
async def __anext__(self) -> SliderEvent: | |
return await self._next_event | |
def __aiter__(self) -> AsyncIterator[SliderEvent]: | |
return self | |
async def slode(self, predicate: Callable[[SliderEvent], bool] | None = None) -> SliderEvent: | |
if predicate is None: | |
return await self._next_event | |
async for event in self: | |
if predicate(event): | |
return event | |
def _callback(self, sender: int, app_data: int, user_data: dict[object, object]) -> None: | |
event = SliderEvent(app_data, user_data, sender, self) | |
self._next_event.set_result(event) | |
self._next_event = self._loop.create_future() |
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