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Created February 16, 2025 23:05
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Pinball FX - DmdDevice.ini - Table Settings
[global]
; how to scale games to smaller or larger displays: fit, fill or stretch
resize = fit
; flips the image horizontally
fliphorizontally = false
; flips the image vertically
flipvertically = false
; enable or disable frame-by-frame colorization (inactive in VPX bundle)
colorize = true
; scaler mode for standard content (vpm frames): none, doubler, scale2x.
; note: see readme.md for details
scalermode = scale2x
; VNI colorizations can contain 256x64 frames for 128x32 games. this defines
; how the frames that aren't replaced are up-scaled. doubler or scale2x.
vni.scalermode = scale2x
; the key to decrypt PAC files, in hex.
vni.key = f0ad135937ffa111c60b24d88ebb2e59
; if set, don't send anonymous usage statistics
skipanalytics = true
; put your plugins here, up to 10 plugins can be defined.
; since they are native plugins, you need to define them
; for both 32-bit and 64-bit versions.
; plugin.0.path =
; plugin.0.path64 =
;plugin.0.passthrough = false
; a DMD that renders with nice dots on a computer monitor
[virtualdmd]
enabled = true
; virtual dmd stays on top of all other windows
stayontop = true
; ignore the aspect ratio of the rendered dots when resizing
ignorear = true
; use VPM's registry values when positioning the virtual dmd
useregistry = false
; x-axis of the window position
left = 4480
; y-axis of the window position
top = 0
; width of the dmd in monitor pixels
width = 1280
; height of the dmd in monitor pixels
height = 800
; style to apply to games where it's not explicitly set
style = default
; scale the dot size (set to 0.8 for same size as pre-1.6.0)
style.default.dotsize = 0.85
; rounding of the dots (0 is square, 1 is circle)
style.default.dotrounding = 0.85
; scale the brightness of the dots
style.default.brightness = 0.95
; amount of glow to add around the dots
style.default.dotglow = 0.3
; amount of glow of the dots background (very blurry diffuse glow)
style.default.backglow = 0.4
; gamma correction (1.0 to disable, a value around 2.2 should be used)
style.default.gamma = 1
; amount of lighting of unlit dots
style.default.unlitdot = #00000000
; texture path for the DMD glass
style.default.glass =
; Amount and color of lighting of the glass coming from the room
style.default.glass.color = #00000000
; Amount of lighting of the glass coming from the DMD
style.default.glass.lighting = 0
; sharpness of the dots
style.default.dotsharpness = 0.8
; padding of the DMD under the glass (fake unlit dots are added around the real DMD to account for this padding)
style.default.glass.padding.left = 0
style.default.glass.padding.top = 0
style.default.glass.padding.right = 0
style.default.glass.padding.bottom = 0
; texture path for an overlay frame
style.default.frame =
; padding of the glass under the frame
style.default.frame.padding.left = 0
style.default.frame.padding.top = 0
style.default.frame.padding.right = 0
style.default.frame.padding.bottom = 0
; Legacy style (plain square dots without any effects)
style.legacy.dotsize = 0.92
style.legacy.dotrounding = 1.0
style.legacy.brightness = 1.0
style.legacy.dotglow = 0.0
style.legacy.backglow = 0.0
style.legacy.gamma = 1.0
style.legacy.unlitdot = #00000000
style.legacy.glass = null
style.legacy.glass.color = #00000000
style.legacy.glass.lighting = 0.0
style.legacy.glass.padding.left = 0
style.legacy.glass.padding.top = 0
style.legacy.glass.padding.right = 0
style.legacy.glass.padding.bottom = 0
style.legacy.frame = null
style.legacy.frame.padding.left = 0
style.legacy.frame.padding.top = 0
style.legacy.frame.padding.right = 0
style.legacy.frame.padding.bottom = 0
; Example of using the glass padding to fit a 128x16 DMD in a 128x32 display frame
style.dataeast-128x16.dotsize = 0.5
style.dataeast-128x16.dotrounding = 0.5
style.dataeast-128x16.brightness = 8
style.dataeast-128x16.dotglow = 0.03
style.dataeast-128x16.backglow = 0.03
style.dataeast-128x16.gamma = 2.2
style.dataeast-128x16.glass = null
style.dataeast-128x16.glass.color = #00000000
style.dataeast-128x16.glass.lighting = 0
style.dataeast-128x16.glass.padding.left = 0
style.dataeast-128x16.glass.padding.top = 8
style.dataeast-128x16.glass.padding.right = 0
style.dataeast-128x16.glass.padding.bottom = 8
style.dataeast-128x16.frame = null
style.dataeast-128x16.frame.padding.left = 0
style.dataeast-128x16.frame.padding.top = 0
style.dataeast-128x16.frame.padding.right = 0
style.dataeast-128x16.frame.padding.bottom = 0
style.dataeast-128x16.unlitdot = #FF2C1600
style.bluesquare.brightness = 3.24
style.bluesquare.dotsize = 0.72
style.bluesquare.dotrounding = 0
style.bluesquare.dotsharpness = 0.8
style.bluesquare.unlitdot = #00000000
style.bluesquare.dotglow = 0.186178861788618
style.bluesquare.backglow = 0.11
style.bluesquare.gamma = 0.94
style.bluesquare.tint = #ff2852f5
style.bluesquare.glass = textures\glasses\glass3.jpg
style.bluesquare.glass.color = #ff5477ff
style.bluesquare.glass.lighting = 0.13
style.bluesquare.glass.padding.left = 0
style.bluesquare.glass.padding.top = 0
style.bluesquare.glass.padding.right = 0
style.bluesquare.glass.padding.bottom = 0
; bally frame by wiesshund
style.bally.brightness = 0.95
style.bally.dotsize = 0.85
style.bally.dotrounding = 0.85
style.bally.dotsharpness = 0.8
style.bally.unlitdot = #00000000
style.bally.dotglow = 0.3
style.bally.backglow = 0.4
style.bally.gamma = 1
style.bally.tint = #00ff5820
style.bally.glass =
style.bally.glass.color = #00000000
style.bally.glass.lighting = 0
style.bally.glass.padding.left = 0
style.bally.glass.padding.top = 0
style.bally.glass.padding.right = 0
style.bally.glass.padding.bottom = 0
style.bally.frame = textures\frames\bally.png
style.bally.frame.padding.left = 2.4
style.bally.frame.padding.top = 0.9
style.bally.frame.padding.right = 1
style.bally.frame.padding.bottom = 15.03
; metal frame by benji
style.metal1.brightness = 0.95
style.metal1.dotsize = 0.92
style.metal1.dotrounding = 1
style.metal1.dotsharpness = 0.8
style.metal1.unlitdot = #00000000
style.metal1.dotglow = 0
style.metal1.backglow = 0
style.metal1.gamma = 1
style.metal1.tint = #00ff5820
style.metal1.glass =
style.metal1.glass.color = #00000000
style.metal1.glass.lighting = 1
style.metal1.glass.padding.left = 12
style.metal1.glass.padding.top = 12
style.metal1.glass.padding.right = 12
style.metal1.glass.padding.bottom = 12
style.metal1.frame = textures\frames\metal4.png
style.metal1.frame.padding.left = 12
style.metal1.frame.padding.top = 12
style.metal1.frame.padding.right = 12
style.metal1.frame.padding.bottom = 12
[pindmd1]
; if false, doesn't bother looking for a pinDMD1
enabled = false
[pindmd2]
; if false, doesn't bother looking for a pinDMD2
enabled = false
[pindmd3]
; if false, doesn't bother looking for a pinDMD3
enabled = false
; COM port, e.g. COM3
port =
[zedmd]
; if false, doesn't bother looking for a ZeDMD
enabled = false
[pin2dmd]
; if false, doesn't bother looking for a PIN2DMD
enabled = false
; how long to wait in milliseconds after sending a palette
delay = 25
[pixelcade]
; if false, doesn't bother looking for a Pixelcade
enabled = false
; COM port, e.g. COM3
port =
; color matrix to use, either "rgb" or "rbg"
matrix = rgb
[networkstream]
; if enabled, stream to your DMD connected to another computer
enabled = false
url = ws://127.0.0.1/dmd
; if enabled, retry connecting if the connection fails, default is false
retry = false
; interval in seconds between retry attempts, default is 5
retry-interval = 5
[browserstream]
; if enabled, stream to your browser in your LAN
enabled = false
port = 9090
[vpdbstream]
; if enabled, stream DMD to https://test.vpdb.io/live
enabled = false
endpoint = https://api-test.vpdb.io/
[video]
; if enabled, writes frames to an .avi file
enabled = false
; path to folder or .avi file. if folder, gamename.avi is used.
path =
[pinup]
; if enabled, send frames to PinUP.
enabled = true
[rawoutput]
; if enabled, write all frames to VPM's dmddump folder.
enabled = false
[alphanumeric]
enabled = false
style = default
style.default.skewangle = 12
style.default.backgroundcolor = ff000000
style.default.foreground.enabled = true
style.default.foreground.color = fffbe6cb
style.default.foreground.blur.enabled = true
style.default.foreground.blur.x = 2
style.default.foreground.blur.y = 2
style.default.foreground.dilate.enabled = false
style.default.innerglow.enabled = true
style.default.innerglow.color = a0dd6a03
style.default.innerglow.blur.enabled = true
style.default.innerglow.blur.x = 15
style.default.innerglow.blur.y = 13
style.default.innerglow.dilate.enabled = true
style.default.innerglow.dilate.x = 15
style.default.innerglow.dilate.y = 10
style.default.outerglow.enabled = true
style.default.outerglow.color = 40b65829
style.default.outerglow.blur.enabled = true
style.default.outerglow.blur.x = 50
style.default.outerglow.blur.y = 50
style.default.outerglow.dilate.enabled = true
style.default.outerglow.dilate.x = 90
style.default.outerglow.dilate.y = 40
style.default.background.enabled = true
style.default.background.color = 20ffffff
style.default.background.blur.enabled = true
style.default.background.blur.x = 7
style.default.background.blur.y = 7
style.default.background.dilate.enabled = false
style.blue.skewangle = 12
style.blue.weight = Bold
style.blue.backgroundcolor = #ff000000
style.blue.foreground.enabled = true
style.blue.foreground.color = #ff00ffff
style.blue.foreground.blur.enabled = true
style.blue.foreground.blur.x = 2
style.blue.foreground.blur.y = 2
style.blue.foreground.dilate.enabled = false
style.blue.innerglow.enabled = true
style.blue.innerglow.color = #ff0000ff
style.blue.innerglow.blur.enabled = true
style.blue.innerglow.blur.x = 15
style.blue.innerglow.blur.y = 13
style.blue.innerglow.dilate.enabled = true
style.blue.innerglow.dilate.x = 15
style.blue.innerglow.dilate.y = 10
style.blue.outerglow.enabled = true
style.blue.outerglow.color = #ff000080
style.blue.outerglow.blur.enabled = true
style.blue.outerglow.blur.x = 50
style.blue.outerglow.blur.y = 50
style.blue.outerglow.dilate.enabled = true
style.blue.outerglow.dilate.x = 6
style.blue.outerglow.dilate.y = 40
style.blue.background.enabled = true
style.blue.background.color = #2dfffafa
style.blue.background.blur.enabled = true
style.blue.background.blur.x = 7
style.blue.background.blur.y = 7
style.blue.background.dilate.enabled = false
style.green.skewangle = 12
style.green.weight = Bold
style.green.backgroundcolor = #ff000000
style.green.foreground.enabled = true
style.green.foreground.color = #ff00ff00
style.green.foreground.blur.enabled = true
style.green.foreground.blur.x = 2
style.green.foreground.blur.y = 2
style.green.foreground.dilate.enabled = false
style.green.innerglow.enabled = true
style.green.innerglow.color = #eb00ff7f
style.green.innerglow.blur.enabled = true
style.green.innerglow.blur.x = 15
style.green.innerglow.blur.y = 13
style.green.innerglow.dilate.enabled = true
style.green.innerglow.dilate.x = 4
style.green.innerglow.dilate.y = 4
style.green.outerglow.enabled = true
style.green.outerglow.color = #b900fa9a
style.green.outerglow.blur.enabled = true
style.green.outerglow.blur.x = 50
style.green.outerglow.blur.y = 50
style.green.outerglow.dilate.enabled = true
style.green.outerglow.dilate.x = 1
style.green.outerglow.dilate.y = 2
style.green.background.enabled = true
style.green.background.color = #2dfffafa
style.green.background.blur.enabled = true
style.green.background.blur.x = 7
style.green.background.blur.y = 7
style.green.background.dilate.enabled = false
; Pinball FX Full DMD to Slim DMD HD 1920x1200 by BrewedVFX
style.FX Retroframe HD.brightness = 1.11
style.FX Retroframe HD.dotsize = 0.85
style.FX Retroframe HD.dotrounding = 0.85
style.FX Retroframe HD.dotsharpness = 0.8
style.FX Retroframe HD.unlitdot = #FF515151
style.FX Retroframe HD.dotglow = 0.26
style.FX Retroframe HD.backglow = 0.33
style.FX Retroframe HD.gamma = 1.2
style.FX Retroframe HD.tint = #00ff5820
style.FX Retroframe HD.glass =
style.FX Retroframe HD.glass.color = #00000000
style.FX Retroframe HD.glass.lighting = 0
style.FX Retroframe HD.glass.padding.left = 0
style.FX Retroframe HD.glass.padding.top = 0
style.FX Retroframe HD.glass.padding.right = 0
style.FX Retroframe HD.glass.padding.bottom = 0
style.FX Retroframe HD.frame = C:\vPinball\VisualPinball\VPinMAME\DMDext\textures\frames\Pinball FX Retrowave 1920 1200 Frame.png
style.FX Retroframe HD.frame.padding.left = 2.71
style.FX Retroframe HD.frame.padding.top = 29.1
style.FX Retroframe HD.frame.padding.right = 2.72
style.FX Retroframe HD.frame.padding.bottom = 28.2
; Pinball FX Full DMD HD 1920x1200 by BrewedVFX
style.FX Retroframe Full Frame.brightness = 0.95
style.FX Retroframe Full Frame.dotsize = 0.8
style.FX Retroframe Full Frame.dotrounding = 0.85
style.FX Retroframe Full Frame.dotsharpness = 0.8
style.FX Retroframe Full Frame.unlitdot = #FF000000
style.FX Retroframe Full Frame.dotglow = 0.3
style.FX Retroframe Full Frame.backglow = 0.4
style.FX Retroframe Full Frame.gamma = 1.2
style.FX Retroframe Full Frame.tint = #0020efff
style.FX Retroframe Full Frame.glass =
style.FX Retroframe Full Frame.glass.color = #00000000
style.FX Retroframe Full Frame.glass.lighting = 0
style.FX Retroframe Full Frame.glass.padding.left = 0
style.FX Retroframe Full Frame.glass.padding.top = 0
style.FX Retroframe Full Frame.glass.padding.right = 0
style.FX Retroframe Full Frame.glass.padding.bottom = 0
style.FX Retroframe Full Frame.frame = C:\vPinball\VisualPinball\VPinMAME\DMDext\textures\frames\Pinball FX Full Frame.png
style.FX Retroframe Full Frame.frame.padding.left = 5.42
style.FX Retroframe Full Frame.frame.padding.top = 30
style.FX Retroframe Full Frame.frame.padding.right = 5.41
style.FX Retroframe Full Frame.frame.padding.bottom = 3.74774436090221hhfh
; Pinball FX Alpha DMD HD 1920x1200 by BrewedVFX
style.FX Retroframe Alpha.brightness = 0.99853658536585
style.FX Retroframe Alpha.dotsize = 0.8
style.FX Retroframe Alpha.dotrounding = 0
style.FX Retroframe Alpha.dotsharpness = 1
style.FX Retroframe Alpha.unlitdot = #FF000000
style.FX Retroframe Alpha.dotglow = 0.09
style.FX Retroframe Alpha.backglow = 0
style.FX Retroframe Alpha.gamma = 1
style.FX Retroframe Alpha.tint = #00000000
style.FX Retroframe Alpha.glass =
style.FX Retroframe Alpha.glass.color = #ff000000
style.FX Retroframe Alpha.glass.lighting = 0
style.FX Retroframe Alpha.glass.padding.left = 0
style.FX Retroframe Alpha.glass.padding.top = 0
style.FX Retroframe Alpha.glass.padding.right = 0
style.FX Retroframe Alpha.glass.padding.bottom = 0
style.FX Retroframe Alpha.frame = C:\vPinball\VisualPinball\VPinMAME\DMDext\textures\frames\Pinball FX Retrowave Alphanumric 1920 1200 Frame.png
style.FX Retroframe Alpha.frame.padding.left = 1.6
style.FX Retroframe Alpha.frame.padding.top = 24
style.FX Retroframe Alpha.frame.padding.right = 1.5
style.FX Retroframe Alpha.frame.padding.bottom = 24
[zedmdhd]
[zedmdwifi]
[zedmdhdwifi]
[gif]
;Civil War
[1]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Masters of the Force
[2]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;South Park Pinball
[4]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Fear Itself
[5]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Starfighter Assault
[6]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Thor
[7]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Han Solo
[10]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Episode IV A New Hope
[12]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Marvel's The Avengers
[17]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Excalibur
[20]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Ghost Rider
[21]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Deadpool
[22]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Pasha
[23]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Episode VI Return of the Jedi
[24]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Biiolab
[27]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Darth Vadaer
[28]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Adventure Land
[29]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Doctor Strange
[30]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Rome
[31]
; Super League Football
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Sorcerer's Lair
[33]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Fantastic Four
[38]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Castle Storm
[40]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Episode V The Empire Strikes Back
[43]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Blade
[45]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Spider-Man
[46]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;The Clone Wars
[47]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Captain America
[48]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Moon Knight
[49]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Marvel's Guardians of the Galaxy
[50]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Boba Fett
[53]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Butters' Very Own Pinball Game
[55]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;World War Hulk
[56]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Droids
[58]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;X-Men
[59]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;The Infinity Gauntlet
[60]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Iron Man
[65]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Secrets of the Deep
[66]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Wolverine
[71]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Venom
[73]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Wild West Rampage
[75]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Star Wars Rebels
[77]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Marvel's Avengers Age of Ultron
[78]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Marvel's Ant-Man
[79]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Son of Zeus
[80]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;The Force Awakens
[88]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Might of the First Order
[89]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Marvel's Women of Power A-Force
[93]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Marvel's Women of Power Champions
[94]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Jaws Pinball
[95]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;E.T. Pinball
[96]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Back to the Future Pinball
[97]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Rogue One
[98]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Jurassic Park Pinball
[100]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Jurassic World Pinball
[101]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Jurassic Park Pinball Mayhem
[102]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;The Last Jedi
[103]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Ahch-To Island
[104]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Solo
[105]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Calrissian Chronicles
[106]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Battle of Mimban
[107]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Fish Tales
[108]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Medevil Madness
[109]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Junkyard
[110]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;The Getaway 2
[111]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Curse of the Mummy
[112]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Sky PiratesTreasures of the Clouds
[113]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Theatre of Magic
[117]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Black Rose
[118]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Attack from Mars
[119]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4579
virtualdmd top = 411
virtualdmd width = 1081
virtualdmd height = 293
;Party Zone
[120]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Champion Pub
[121]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Safecracker
[122]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Pinball Noir
[123]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Whitewater
[124]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Road Show
[125]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Hurricane (Color missing)
[126]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Cirqus Volitre
[127]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;No good Gofers
[128]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Space Station - Alphanumeric Display
[129]
alphanumeric enabled = true
virtualdmd style = FX Retroframe Alpha
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
alphanumeric pos.0.left = 4480
alphanumeric pos.0.top = 300
alphanumeric pos.0.height = 300
alphanumeric pos.1.left = 4480
alphanumeric pos.1.top = 650
alphanumeric pos.1.height = 300
;Monster Bash (has PuP)
[130]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Creature from the black lagoon
[131]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Tales of the Arabian Nights
[132]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Indiana Jones The Pinball Adventure (has PuP)
[133]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Funhouse - Alphanumeric Display
[134]
alphanumeric enabled = true
virtualdmd style = FX Retroframe Alpha
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
alphanumeric pos.0.left = 4480
alphanumeric pos.0.top = 300
alphanumeric pos.0.height = 300
alphanumeric pos.1.left = 4480
alphanumeric pos.1.top = 650
alphanumeric pos.1.height = 300
;Dr Dude - Alphanumeric Display
[135]
alphanumeric enabled = true
virtualdmd style = FX Retroframe Alpha
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
alphanumeric pos.0.left = 4480
alphanumeric pos.0.top = 300
alphanumeric pos.0.height = 300
alphanumeric pos.1.left = 4480
alphanumeric pos.1.top = 650
alphanumeric pos.1.height = 300
;The Mandalorian
[136]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Classic Collectibles
[137]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;My little Pony
[138]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Kung Fu Panda Pinball
[139]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Trolls
[140]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
; How to Train Your Dragon
[141]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Garfield
[145]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Snoopy
[146]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Wrath of the Elder Gods
[147]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;The Machine Bride of Pin-Bot
[148]
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Sword of Fury - Alphanumeric Display
[149]
alphanumeric enabled = true
virtualdmd style = FX Retroframe Alpha
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
alphanumeric pos.0.left = 4480
alphanumeric pos.0.top = 300
alphanumeric pos.0.height = 300
alphanumeric pos.1.left = 4480
alphanumeric pos.1.top = 650
alphanumeric pos.1.height = 300
;Homeworldï: Journey to Hiigara Pinball
[150]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Brothers in Arms Win the War Pinball
[151]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Borderlands Vault Hunter Pinball
[152]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Kong Pinball
[153]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;World War Z Pinball
[154]
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
virtualdmd style = FX Retroframe Full Frame
;Grimm Tales
[155]
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
virtualdmd style = FX Retroframe Full Frame
;Adams Familiy
[156]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4524
virtualdmd top = 76
virtualdmd width = 1190
virtualdmd height = 327
;World Cup Soccer
[157]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Godzilla Pinball
[158]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Godzilla vs Kong Pinball
[160]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Crypt of the NecroDancer Pinball
[161]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Twilight Zone
[162]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Star Trek TNG
[163]
colorize enabled = true
virtualdmd style = FX Retroframe HD
virtualdmd left = 4480
virtualdmd top = 200
virtualdmd width = 1280
virtualdmd height = 400
;Vern's Mysterious Island
[164]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;A Samurai's Vengeance
[165]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 7925
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Xenia - Warrior Princess Pinball
[167]
virtualdmd style = FX Retroframe Full Frame
virtualdmd left = 7925
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
;Whirlwind - Alphanumeric Display
[168]
alphanumeric enabled = true
virtualdmd style = FX Retroframe Alpha
virtualdmd left = 4480
virtualdmd top = 0
virtualdmd width = 1280
virtualdmd height = 800
alphanumeric pos.0.left = 4513
alphanumeric pos.0.top = 70
alphanumeric pos.0.height = 300
alphanumeric pos.1.left = 4545
alphanumeric pos.1.top = 377
alphanumeric pos.1.height = 300
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