Created
September 25, 2022 17:28
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package main | |
import ( | |
"encoding/json" | |
"fmt" | |
"time" | |
) | |
// Event is the Messages sent over the websocket | |
// Used to differ between different actions | |
type Event struct { | |
// Type is the message type sent | |
Type string `json:"type"` | |
// Payload is the data Based on the Type | |
Payload json.RawMessage `json:"payload"` | |
} | |
// EventHandler is a function signature that is used to affect messages on the socket and triggered | |
// depending on the type | |
type EventHandler func(event Event, c *Client) error | |
const ( | |
// EventSendMessage is the event name for new chat messages sent | |
EventSendMessage = "send_message" | |
// EventNewMessage is a response to send_message | |
EventNewMessage = "new_message" | |
// EventChangeRoom is event when switching rooms | |
EventChangeRoom = "change_room" | |
) | |
// SendMessageEvent is the payload sent in the | |
// send_message event | |
type SendMessageEvent struct { | |
Message string `json:"message"` | |
From string `json:"from"` | |
} | |
// NewMessageEvent is returned when responding to send_message | |
type NewMessageEvent struct { | |
SendMessageEvent | |
Sent time.Time `json:"sent"` | |
} | |
// SendMessageHandler will send out a message to all other participants in the chat | |
func SendMessageHandler(event Event, c *Client) error { | |
// Marshal Payload into wanted format | |
var chatevent SendMessageEvent | |
if err := json.Unmarshal(event.Payload, &chatevent); err != nil { | |
return fmt.Errorf("bad payload in request: %v", err) | |
} | |
// Prepare an Outgoing Message to others | |
var broadMessage NewMessageEvent | |
broadMessage.Sent = time.Now() | |
broadMessage.Message = chatevent.Message | |
broadMessage.From = chatevent.From | |
data, err := json.Marshal(broadMessage) | |
if err != nil { | |
return fmt.Errorf("failed to marshal broadcast message: %v", err) | |
} | |
// Place payload into an Event | |
var outgoingEvent Event | |
outgoingEvent.Payload = data | |
outgoingEvent.Type = EventNewMessage | |
// Broadcast to all other Clients | |
for client := range c.manager.clients { | |
// Only send to clients inside the same chatroom | |
if client.chatroom == c.chatroom { | |
client.egress <- outgoingEvent | |
} | |
} | |
return nil | |
} | |
type ChangeRoomEvent struct { | |
Name string `json:"name"` | |
} | |
// ChatRoomHandler will handle switching of chatrooms between clients | |
func ChatRoomHandler(event Event, c *Client) error { | |
// Marshal Payload into wanted format | |
var changeRoomEvent ChangeRoomEvent | |
if err := json.Unmarshal(event.Payload, &changeRoomEvent); err != nil { | |
return fmt.Errorf("bad payload in request: %v", err) | |
} | |
// Add Client to chat room | |
c.chatroom = changeRoomEvent.Name | |
return nil | |
} |
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