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Critical Path Method Implementation Javascript
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/** | |
* Implementation of the Critical Path Method (CPM) with variation | |
* @see http://en.wikipedia.org/wiki/Critical_path_method | |
* | |
* Shows all the critical Paths, returns a subset of the graph | |
* containing the critical activities | |
*/ | |
/** | |
* Activity Class | |
* XE: new Activity({ | |
* id: 'A', | |
* duration: 8, | |
* predecessors: ['C','B'] | |
* }); | |
*/ | |
function Activity(configs) { | |
var self = this; | |
configs = configs || {}; | |
self.id = configs.id; | |
self.duration = configs.duration; | |
self.est = configs.est; //Earliest Start Time | |
self.lst = configs.lst; //Latest Start Time | |
self.eet = configs.eet; //Earliest End Time | |
self.let = configs.let; //Latest End Time | |
self.h = configs.h; //clearance (holgura) | |
self.successors = []; | |
self.predecessors = configs.predecessors || []; | |
return self; | |
} | |
/** | |
* List of Activities Class | |
* | |
*/ | |
function ActivityList() { | |
//Private vars | |
var self = this; | |
var processed = false; | |
var list = {}; | |
var start, end; | |
/** | |
* Add an activity to the list | |
*/ | |
self.addActivity = function (activity) { | |
list[activity.id] = activity; | |
}; | |
/** | |
* Private method Pre process list | |
* Adds and sets the start and end node | |
* Replaces successors and predecessors Ids for pointers | |
* @throws Error if a predecessor not exists | |
*/ | |
function processList(){ | |
if(processed){ | |
return; //Already processed | |
} | |
processed = true; | |
start = new Activity({id : 'start', duration : 0}); | |
//Replaces id for pointers to actvities | |
for(var i in list){ | |
var current = list[i]; | |
var predecessorsIds = current.predecessors; | |
var predecessors = []; | |
if(predecessorsIds.length == 0){ | |
predecessors.push(start); | |
start.successors.push(current); | |
}else{ | |
for(var j in predecessorsIds){ | |
var previous = list[predecessorsIds[j]]; | |
if(!previous){ | |
throw new Error('Node ' + j + ' dont exists'); | |
} | |
predecessors.push(previous); | |
previous.successors.push(current); | |
} | |
} | |
current.predecessors = predecessors; | |
} | |
} | |
/** | |
* Private function set Earliest Times | |
* Earliest Start Time (est) and Earliest End Time (eet) | |
* Recursively browse starting from root | |
*/ | |
function setEarlyTimes(root){ | |
for(var i in root.successors){ | |
var node = root.successors[i]; | |
var predesessors = node.predecessors; | |
for (var j in predesessors) { | |
var activity = predesessors[j]; | |
if (node.est == null || node.est < activity.eet) | |
node.est = activity.eet; | |
} | |
node.eet = node.est + node.duration; | |
setEarlyTimes(node); | |
} | |
} | |
/** | |
* Private function set Latest Times | |
* Latest Start Time (est) and Latest End Time (eet) | |
* Recursively browse starting from root | |
*/ | |
function setLateTimes(root){ | |
if(root.successors.length == 0){ | |
root.let = root.eet; | |
root.lst = root.let - root.duration; | |
root.h = root.eet - root.let; | |
}else{ | |
for(var i in root.successors){ | |
var node = root.successors[i]; | |
setLateTimes(node); | |
if(root.let == null || root.let > node.lst){ | |
root.let = node.lst; | |
} | |
} | |
root.lst = root.let - root.duration; | |
root.h = root.let - root.eet; | |
} | |
} | |
/** | |
* Build Critical Path Tree recursively | |
* | |
*/ | |
function buildCriticalPath(root, path){ | |
if(root.h == 0){ | |
var predecessors = root.predecessors; | |
for(var i in predecessors){ | |
var node = predecessors[i]; | |
if(node.h == 0){ | |
var clone = new Activity({ | |
id : node.id, | |
duration : node.duration, | |
est : node.est, | |
lst : node.lst, | |
eet : node.eet, | |
let : node.let, | |
h : node.h | |
}); | |
//Dont add start ... its just a fake node | |
if(node !== start){ | |
path.predecessors.push(clone); | |
buildCriticalPath(node, clone); | |
} | |
} | |
} | |
} | |
} | |
/** | |
* Applies the PEM, with little modification | |
* Returns a Graph subset with the structure of the involved activities | |
*/ | |
self.getCriticalPath = function(endid){ | |
if(!endid){ | |
throw new Error('End activity id is required!'); | |
} | |
end = list[endid]; | |
if(!end){ | |
throw new Error('Node end dont not match'); | |
} | |
//Make sure that list is well defined | |
processList(); | |
//Setup Start Times | |
start.est = 0; | |
start.eet = 0; | |
setEarlyTimes(start); | |
//Setup End Times | |
end.let = end.eet; | |
end.lst = end.let - end.duration; | |
end.h = end.eet - end.let; | |
setLateTimes(start); | |
//Assemble Critical Path (tree) | |
var path = null; | |
if(end.h == 0){ | |
var path = new Activity({ | |
id : end.id, | |
duration : end.duration, | |
est : end.est, | |
lst : end.lst, | |
eet : end.eet, | |
let : end.let, | |
h : end.h | |
}); | |
buildCriticalPath(end, path); | |
} | |
return path; | |
}; | |
/** | |
* Get the activity list, does a preprocessing (only once) | |
*/ | |
self.getList = function () { | |
processList(); | |
return list; | |
}; | |
return self; | |
}; | |
//########################## Example 1 ###################### | |
var table = new ActivityList(); | |
table.addActivity(new Activity({ | |
id: 'A', | |
duration: 8, | |
})); | |
table.addActivity(new Activity({ | |
id: 'B', | |
duration: 3, | |
})); | |
table.addActivity(new Activity({ | |
id: 'C', | |
duration: 1, | |
predecessors: ['A', 'B'], | |
})); | |
table.addActivity(new Activity({ | |
id: 'D', | |
duration: 6, | |
predecessors: ['C','B'], | |
})); | |
table.addActivity(new Activity({ | |
id: 'E', | |
duration: 4, | |
predecessors: ['D','C','F','G'], | |
})); | |
table.addActivity(new Activity({ | |
id: 'F', | |
duration: 18, | |
predecessors: ['B'], | |
})); | |
table.addActivity(new Activity({ | |
id: 'G', | |
duration: 10, | |
predecessors: ['A','C'], | |
})); | |
console.log('TABLE', table.getList()); | |
var path = table.getCriticalPath('E'); | |
//RETURNS E->F->B | |
console.log(path); | |
//########################## Example 2 ###################### | |
/** | |
* A -> C -> D | |
* / | |
* B | |
*/ | |
var table2 = new ActivityList(); | |
table2.addActivity(new Activity({ | |
id: 'A', | |
duration: 1, | |
})); | |
table2.addActivity(new Activity({ | |
id: 'B', | |
duration: 1, | |
predecessors: [], | |
})); | |
table2.addActivity(new Activity({ | |
id: 'C', | |
duration: 3, | |
predecessors: ['A', 'B'], | |
})); | |
table2.addActivity(new Activity({ | |
id: 'D', | |
duration: 6, | |
predecessors: ['C'], | |
})); | |
console.log('TABLE 2', table2.getList()); | |
var path = table2.getCriticalPath('D'); | |
/* | |
* RETURNS D->C->A | |
* \ | |
* B | |
*/ | |
console.log(path); |
The method getCriticalPath doesn't return anything
It works in basic level cases, I checked but as high level, I want with lag values How can I update it or can you provide me with lag value code.
Following is sample tasks structure. & You can refer Youtube URL for understanding calculation.
CPM with Lag value
var tasks = [
{
id: "A",
predecessors: [],
duration: 2,
lags: []
},
{
id: "B",
predecessors: ['A'],
duration: 2,
lags: [0]
},
{
id: "C",
predecessors: ['A'],
duration: 4, // 7
lags: [0]
},
{
id: "D",
predecessors: ['B','C'],
duration: 3,
lags: [ 0, 7 ]
},
{
id: "E",
predecessors: ['C'],
duration: 3,
lags: [0]
},
{
id: "F",
predecessors: ['D', 'E'],
duration: 1,
lags: [ 3, 0]
}
]
Hi there!
Is it also possible to include the use of resources for the CP calculation? For example if in example 1, tasks A-D use resource R1 and E,F,G need resource R2?
Thanks man!
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how it's work ??