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@peroon
Created November 8, 2015 03:58
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BaseVertexEffect.cs
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using DG.Tweening;
using System.Collections.Generic;
public class PuniconView : BaseVertexEffect {
void Start () {
}
public override void ModifyVertices(List<UIVertex> verts)
{
Debug.Log (verts.Count);
}
}
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peroon commented Nov 8, 2015

4 vertices

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