Created
January 16, 2018 22:15
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import pygame | |
import random | |
import math | |
import time | |
background_colour = (0, 0, 0) | |
(width, height) = (400, 360) | |
screen = pygame.display.set_mode((width, height)) | |
pygame.display.set_caption('Hyphae 1.1') | |
screen.fill(background_colour) | |
class GrowingPoint: | |
speed = 0.15 | |
colour = (200, 113, 55) | |
def __init__(self, x, y, angle=0): | |
self.x = x | |
self.y = y | |
self.angle = angle | |
self.curve = random.uniform(0.001, 0.005) * random.choice([-1, 1]) | |
self.prob_turn = 0.005 | |
def move(self): | |
self.angle += self.curve | |
if random.random() < self.prob_turn: | |
self.curve = random.uniform(0.001, 0.005) * random.choice([-1, 1]) | |
self.x += math.sin(self.angle) * self.speed | |
self.y -= math.cos(self.angle) * self.speed | |
growing_points = [GrowingPoint(width / 4, height - 60, math.pi / 4)] | |
prob_split = 0.0025 | |
running = True | |
living = False | |
while running: | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: | |
running = False | |
elif event.type == pygame.MOUSEBUTTONDOWN: | |
living = True | |
if living: | |
for g in growing_points: | |
if random.random() < prob_split: | |
new_growth = GrowingPoint(g.x, g.y, g.angle + math.pi / 4) | |
new_growth.curve = - g.curve | |
growing_points.append(new_growth) | |
g.angle -= math.pi / 4 | |
for g in growing_points: | |
g.move() | |
if 0 < g.x < width and 0 < g.y < height: | |
(cr, cg, cb, a) = screen.get_at((int(g.x), int(g.y))) | |
if cr < 254: | |
(cr, cb, cg) = (cr + 2, cb + 2, cg + 2) | |
screen.set_at((int(g.x), int(g.y)), (cr, cg, cb)) | |
pygame.display.flip() | |
time.sleep(0.005) |
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