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@pezcode
Last active January 14, 2018 15:18
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1440p version of Talespin's Dirty Bomb HUD, with some slight modifications (https://i.imgur.com/CsqTU9n.jpg)
[ShooterGame.SGUIHUDPlayer]
ChatInputPosition=(Align=(H=HA_LEFT, V=HA_BOTTOM), Attach=(H=HA_LEFT, V=HA_TOP,VA="Minimap"), PixelOffset=(X=50))
MinimapPosition=(Align=(H=HA_LEFT,V=HA_TOP),Attach=(H=HA_LEFT,V=HA_BOTTOM,HA="PlayerHealth",VA="PlayerHealth"),PixelOffset=(X=0,Y=-50))
ObituaryMessageLogPosition=(Align=(H=HA_RIGHT,V=HA_BOTTOM),Attach=(H=HA_RIGHT,V=HA_TOP,VA="Minimap"),PixelOffset=(X=150))
ExpCounterPosition=(Align=(H=HA_CENTER, V=HA_TOP), Attach=(H=HA_CENTER, V=HA_CENTER), PixelOffset=(Y=75), ShadowOffset=(X=-1, Y=-1))
WeaponAmmoPosition=(Align=(H=HA_LEFT,V=HA_TOP),Attach=(H=HA_CENTER,V=HA_TOP,VA="PLAYERHEALTH"),PixelOffset=(X=100,Y=0),ShadowOffset=(X=-1,Y=-1))
AbilityCooldownPosition=(Align=(H=HA_RIGHT,V=HA_TOP),Attach=(H=HA_RIGHT,V=HA_BOTTOM,HA="WeaponAmmo",VA="WeaponAmmo"),PixelOffset=(X=0,Y=-50),ShadowOffset=(X=-1,Y=-1))
PlayerHealthPosition=(Align=(H=HA_RIGHT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM),PixelOffset=(X=-100,Y=250),ShadowOffset=(X=-1,Y=-1))
GameWaveTimerPosition=(Align=(H=HA_LEFT,V=HA_TOP),Attach=(H=HA_CENTER,V=HA_CENTER),PixelOffset=(X=-40,Y=150))
ObjectivePosition=(Align=(H=HA_LEFT, V=HA_TOP), Attach=(H=HA_LEFT, V=HA_TOP), PixelOffset=(X=50,Y=50))
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