Created
January 14, 2016 06:00
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es6 binary search tree
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import { inspect } from 'util' | |
const Tree = Object.create({ | |
init(value) { | |
this.value = value | |
this.height = 0 | |
return this | |
}, | |
getNodeHeight(node) { | |
if (node) return node.height | |
return -1 | |
}, | |
[Symbol.iterator]: function*() { | |
if (this.left) { | |
for (let v of this.left) { yield v } | |
} | |
yield this.value | |
if (this.right) { | |
for (let v of this.right) { yield v } | |
} | |
}, | |
insert(value) { | |
// add value to the left | |
if (this.value > value) { | |
if (this.left) { | |
this.left.insert(value) | |
} else { | |
this.left = Object.create(Tree).init(value) | |
} | |
// add value to the right | |
} else if (this.value < value) { | |
if (this.right) { | |
this.right.insert(value) | |
} else { | |
this.right = Object.create(Tree).init(value) | |
} | |
} | |
// recalculate height | |
this.height = Math.max( | |
Tree.getNodeHeight(this.left), | |
Tree.getNodeHeight(this.right) | |
) + 1 | |
this.balance() | |
return this | |
}, | |
isBalanced() { | |
const leftHeight = Tree.getNodeHeight(this.left) | |
const rightHeight = Tree.getNodeHeight(this.right) | |
return Math.abs(leftHeight - rightHeight) <= 1 | |
}, | |
balance() { | |
const delta = Tree.getNodeHeight(this.left) - Tree.getNodeHeight(this.right) | |
// right rotation | |
if (delta > 1) { | |
const node = Object.create(Tree).init(this.value) | |
// reset root node | |
if (this.left.right) { | |
this.value = this.left.right.value | |
this.height = this.left.height | |
// assign right | |
this.right = node | |
// adjust the left node | |
this.left.right = null | |
this.left.height = 0 | |
} else { | |
this.value = this.left.value | |
this.height = this.left.height | |
// assign right | |
this.right = node | |
// adjust the left node | |
this.left = this.left.left | |
this.left.height = 0 | |
} | |
} else if (delta < -1) { | |
const node = Object.create(Tree).init(this.value) | |
// reset root node | |
if (this.right.left) { | |
this.value = this.right.left.value | |
this.height = this.right.height | |
// assign left | |
this.left = node | |
// adjust the right node | |
this.right.left = null | |
this.right.height = 0 | |
} else { | |
this.value = this.right.value | |
this.height = this.right.height | |
// assign left | |
this.left = node | |
// adjust the right node | |
this.right = this.right.right | |
this.right.height = 0 | |
} | |
} | |
} | |
}) | |
const tree = Object.create(Tree) | |
tree.init(26) | |
.insert(27) | |
.insert(29) | |
.insert(30) | |
.insert(20) | |
.insert(19) | |
.insert(18) | |
.insert(16) | |
console.log(inspect(tree, { depth: null, colors: true })) | |
console.log('balance:', tree.isBalanced()) | |
for (let v of tree) { console.log(v) } |
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