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package main | |
import ( | |
"fmt" | |
) | |
// NewQueue returns a new queue with the given initial size. | |
func NewQueue(size int) *Queue { | |
return &Queue{ | |
nodes: make([]*Node, size), | |
size: size, | |
} | |
} | |
// Queue is a basic FIFO queue based on a circular list that resizes as needed. | |
type Queue struct { | |
nodes []*Node | |
size int | |
head int | |
tail int | |
count int | |
} | |
// Push adds a node to the queue. | |
func (q *Queue) Push(n *Node) { | |
if q.head == q.tail && q.count > 0 { | |
nodes := make([]*Node, len(q.nodes)+q.size) | |
copy(nodes, q.nodes[q.head:]) | |
copy(nodes[len(q.nodes)-q.head:], q.nodes[:q.head]) | |
q.head = 0 | |
q.tail = len(q.nodes) | |
q.nodes = nodes | |
} | |
q.nodes[q.tail] = n | |
q.tail = (q.tail + 1) % len(q.nodes) | |
q.count++ | |
} | |
// Pop removes and returns a node from the queue in first to last order. | |
func (q *Queue) Pop() *Node { | |
if q.count == 0 { | |
return nil | |
} | |
node := q.nodes[q.head] | |
q.head = (q.head + 1) % len(q.nodes) | |
q.count-- | |
return node | |
} | |
type Node struct { | |
dist int | |
v int | |
} | |
func constrArrBool(total int) []bool { | |
visited := make([]bool, total+1) | |
for i := range visited { | |
visited[i] = false | |
} | |
return visited | |
} | |
func constrRouter(a [][]int) map[int]int { | |
t := make(map[int]int) | |
n := len(a[0]) | |
direction := 1 | |
count := 1 | |
for i := n - 1; i >= 0; i-- { | |
if direction == 1 { | |
for j := 0; j <= n-1; j++ { | |
t[count] = a[i][j] | |
count++ | |
} | |
direction = -1 | |
} else { | |
for j := n - 1; j >= 0; j-- { | |
t[count] = a[i][j] | |
count++ | |
} | |
direction = 1 | |
} | |
} | |
return t | |
} | |
func snakesAndLadders(board [][]int) int { | |
n := len(board[0]) | |
moves := constrRouter(board) | |
total := n * n | |
visited := constrArrBool(total) | |
visited[1] = true | |
queue := NewQueue(total) | |
qe := &Node{0, 0} | |
queue.Push(qe) | |
for queue.size != 0 { | |
qe = queue.Pop() | |
if qe == nil { | |
return -1 | |
} | |
v := qe.v | |
if v == total { | |
break | |
} | |
j := v + 1 | |
for j <= v+6 && j <= total { | |
if visited[j] == false { | |
visited[j] = true | |
move := 0 | |
if moves[j] != -1 { | |
move = moves[j] | |
} else { | |
move = j | |
} | |
newA := &Node{qe.dist + 1, move} | |
queue.Push(newA) | |
} | |
j++ | |
} | |
} | |
return qe.dist | |
} | |
func main() { | |
a := [][]int{{-1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1}, {-1, 35, -1, -1, 13, -1}, {-1, -1, -1, -1, -1, -1}, {-1, 15, -1, -1, -1, -1}} | |
// a := [][]int{{1, 1, -1}, {1, 1, 1}, {-1, 1, 1}} | |
// a := [][]int{{-1, 1, 2, -1}, {2, 13, 15, -1}, {-1, 10, -1, -1}, {-1, 6, 2, 8}} | |
res := snakesAndLadders(a) | |
fmt.Println("res:", res) | |
} |
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