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@phase
Last active October 25, 2015 02:54
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Runtime Evaluation of code through Sockets
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(char *msg) {
perror(msg);
exit(0);
}
int main(int argc, char *argv[]) {
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr,"usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd,(struct sockaddr *)&serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
printf(">> ");
bzero(buffer,256);
fgets(buffer,255,stdin);
n = write(sockfd,buffer,strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
bzero(buffer,256);
n = read(sockfd,buffer,255);
if (n < 0)
error("ERROR reading from socket");
printf("%s\n",buffer);
return 0;
}
import socket
import sys
# Create a TCP/IP socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# Bind the socket to the port
server_address = ('localhost', 10000)
print >>sys.stderr, 'starting up on %s port %s' % server_address
sock.bind(server_address)
# Listen for incoming connections
sock.listen(1)
while True:
# Wait for a connection
print >>sys.stderr, 'waiting for a connection'
connection, client_address = sock.accept()
try:
print >>sys.stderr, 'connection from', client_address
# Receive the data in small chunks and concat
d = ""
while True:
data = connection.recv(16)
print >>sys.stderr, 'received "%s"' % data
if data:
d += data
else:
print >>sys.stderr, 'no more data from', client_address
break
ev = eval(d)
connection.sendall(ev)
finally:
# Clean up the connection
connection.close()
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