Mineshaft: -209 23 403
XYZ
Spawn: -72 256
XZ
Stronghold: -600 2100
XZ
Swamp with slimes: 400 1100
XZ
Village: -347 -118
XZ
Lumien: -103 206
XZ
Carnivous: -1700 1700
XZ
Zombie Spawner: -66 15 -401
XYZ
Grinder: 282 75 153
XYZ
Cave Spider Spawner and Mineshaft around -55 520
XZ
Note: This primer assumes you are using MinecraftForge 1.8.9 build 1670 or above. Correctness not guaranteed otherwise. Note 2: This primer is for 1.8.x. Changes in 1.9 are on another gist: https://gist.github.com/williewillus/e37edde85dc78d2e138c
This guide is intended for those with a clear knowledge of general modding and want a quick up to speed on how new things work. If you are confused, please hop on IRC and ask for help!
- 1.7: EVERY BLOCK SHAPE EVER was hardcoded into RenderBlocks or your ISBRH. Oh God, just look at that class. Actually don’t, if you value your sanity.
$ python zipcracker.py test.zip top_10000.txt 32 | |
Thread 18 found a match: cheese | |
Thread 28 found a match: qwaszx | |
Thread 29 found a match: voyager | |
Thread 28 found a match: freaky | |
Thread 30 found a match: trumpet | |
Thread 23 found a match: napoleon | |
Thread 17 found a match: marcel | |
Thread 24 found a match: freak | |
Thread 21 found a match: asdzxc |
package xyz.jadonfowler.phasebot.world; | |
import java.util.*; | |
import lombok.*; | |
import xyz.jadonfowler.phasebot.world.material.*; | |
public enum ToolStrength { | |
//@formatter:off | |
WOOD(2f, Material.fromString("wood_sword", "wood_pickaxe", "wood_axe", "wood_spade", "wood_hoe")), | |
STONE(4f, Material.fromString("stone_sword", "stone_pickaxe", "stone_axe", "stone_spade", "stone_hoe")), |
[ | |
{ | |
"packetName": "add_entity_packet", | |
"clientBound": true, | |
"serverBound": false, | |
"fields": [ | |
{ | |
"name": "eid", | |
"type": "long" | |
}, |
This document is deprecated — see http://eev.ee/everything/tags/mario-maker/ instead.
55A7-0000-0049-50DD
· ★★☆☆☆ · tricky · 🍄🍄🍄
A deceptively cheery level. Slightly less fair than intended. I'm sorry.
-
Add Graal JIT Compilation to Your JVM Language in 5 Steps, A Tutorial http://stefan-marr.de/2015/11/add-graal-jit-compilation-to-your-jvm-language-in-5-easy-steps-step-1/
-
The SimpleLanguage, an example of using Truffle with great JavaDocs. It is the officle getting-started project: https://github.com/graalvm/simplelanguage
-
Truffle Tutorial, Christan Wimmer, PLDI 2016, 3h recording https://youtu.be/FJY96_6Y3a4 Slides
(function() { | |
var letters = letters = { | |
'A': [ | |
[, 1], | |
[1, , 1], | |
[1, , 1], | |
[1, 1, 1], | |
[1, , 1] | |
], | |
'B': [ |
Title | Author(s) | Year |
---|---|---|
Intuitionistic Type Theory | Per Martin-Löf | 1984 |
On the Meanings of the Logical Constants and the Justification of the Logical Laws | Per Martin-Löf | 1996 |
[[http://mat.uab.cat/~kock/crm/h |
(ns ^:figwheel-always svg-image-example.core | |
(:require-macros [cljs.core.async.macros :refer [go-loop]]) | |
(:require [cljs.core.async :refer [<! timeout]] | |
[om.core :as om :include-macros true] | |
[om-tools.core :refer-macros [defcomponent]] | |
[om-tools.dom :as dom])) | |
(enable-console-print!) | |
(defcomponent rotated-rect-rect |