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Example of manifest pointing lightweight and core SRP packages to a local folder.
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{ | |
"dependencies": { | |
"com.unity.render-pipelines.core": "file:/users/felipe/Development/Graphics/com.unity.render-pipelines.core", | |
"com.unity.shadergraph": "file:/users/felipe/Development/Graphics/com.unity.shadergraph", | |
"com.unity.render-pipelines.universal": "file:/users/felipe/Development/Graphics/com.unity.render-pipelines.universal", | |
} | |
} |
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{ | |
"dependencies": { | |
"com.unity.render-pipelines.core": "file:../../../com.unity.render-pipelines.core", | |
"com.unity.shadergraph": "file:../../../com.unity.shadergraph", | |
"com.unity.render-pipelines.universal": "file:../../../com.unity.render-pipelines.universal", | |
} | |
} |
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{ | |
"dependencies": { | |
"com.unity.shadergraph": "file:C:\\Development\\Graphics\\com.unity.shadergraph", | |
"com.unity.render-pipelines.core" : "file:C:\\Development\\Graphics\\com.unity.render-pipelines.core", | |
"com.unity.render-pipelines.universal" : "file:C:\\Development\\Graphics\\com.unity.render-pipelines.universal", | |
} | |
} |
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Examples of Unity package manager manifest files with relative and full paths on Windows and Mac.
To be used with Unity 2018.1+ and SRP from Github.
How to use it: