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February 21, 2016 13:54
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Closure Sample
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// ------------------------------------------------------------------ | |
// Usual Version | |
// ------------------------------------------------------------------ | |
var i = 0; | |
var draw = function(xs){ | |
console.log("Draw",i,":",xs); | |
i++; | |
}; | |
var Mesh = function(v){ | |
var arr = v; | |
this.add = function(d){ | |
for(var i=0;i<arr.length;i++){ | |
arr[i] += d; | |
} | |
}; | |
this.draw = function(){ | |
draw(arr); | |
}; | |
}; | |
var Model = function(ms){ | |
var meshes = ms; | |
this.add = function(d){ | |
for(var i=0;i<meshes.length;i++){ | |
meshes[i].add(d); | |
} | |
}; | |
this.index = function(i){ | |
return meshes[i]; | |
}; | |
this.draw = function(){ | |
meshes.forEach(function(e){ | |
e.draw(); | |
}); | |
}; | |
}; | |
var modelMaker = function(vs){ | |
var a = []; | |
vs.forEach(function(v){ | |
a.push(new Mesh(v)); | |
}); | |
return new Model(a); | |
}; | |
var m = modelMaker([[0,1,2],[3,4,5]]); | |
m.add(1); | |
m.index(0).add(2); | |
m.draw(); | |
// Draw 0 : [3, 4, 5] | |
// Draw 1 : [4, 5, 6] | |
// ------------------------------------------------------------------ | |
// Closure Version | |
// ------------------------------------------------------------------ | |
var draw = (function(){ | |
var i = 0; | |
return function(xs){ | |
console.log("Draw",i,":",xs); | |
i++; | |
}; | |
})(); | |
var Mesh = function(v){ | |
var arr = v; | |
return { | |
add : function(d){ | |
for(var i=0;i<arr.length;i++){ | |
arr[i] += d; | |
} | |
}, | |
draw : function(){ | |
draw(arr); | |
} | |
}; | |
}; | |
var Model = function(ms){ | |
var meshes = ms; | |
return { | |
add : function(d){ | |
for(var i=0;i<meshes.length;i++){ | |
meshes[i].add(d); | |
} | |
}, | |
index : function(i){ | |
return meshes[i]; | |
}, | |
draw : function(){ | |
meshes.forEach(function(m){ | |
m.draw(); | |
}); | |
} | |
}; | |
}; | |
var modelMaker = function(vs){ | |
var a = []; | |
vs.forEach(function(v){ | |
a.push(Mesh(v)); | |
}); | |
return Model(a); | |
}; | |
var m = modelMaker([[0,1,2],[3,4,5]]); | |
m.add(1); | |
m.index(0).add(2); | |
m.draw(); | |
// Draw 0 : [3, 4, 5] | |
// Draw 1 : [4, 5, 6] | |
// ------------------------------------------------------------------ | |
// Ultimate Version | |
// ------------------------------------------------------------------ | |
var draw = (function(){ | |
var i = 0; | |
return function(xs,c){ | |
console.log("Draw",i,":",xs.map(c(i))); | |
i++; | |
}; | |
})(); | |
var Mesh = function(v){ | |
return function(m){ | |
draw(v,m); | |
}; | |
}; | |
var Model = function(ms){ | |
var c = function(i){return function(x){return x}}; | |
return { | |
add : function(d){ | |
c = (function(k){ | |
return function(j){return function(x){ | |
return d+k(j)(x); | |
};}; | |
})(c); | |
}, | |
draw : function(){ | |
ms.forEach(function(m){ | |
m(c); | |
}); | |
}, | |
index : function(i){ | |
return { | |
add : function(d){ | |
c = (function(k){ | |
return function(j){return function(x){ | |
return i==j?d+k(j)(x):k(j)(x); | |
};}; | |
})(c); | |
} | |
} | |
} | |
}; | |
}; | |
var modelMaker = function(vs){ | |
var a = []; | |
vs.forEach(function(v){ | |
a.push(Mesh(v)); | |
}); | |
return Model(a); | |
}; | |
var m = modelMaker([[0,1,2],[3,4,5]]); | |
m.add(1); | |
m.index(0).add(2); | |
m.draw(); | |
// Draw 0 : [3, 4, 5] | |
// Draw 1 : [4, 5, 6] |
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