Created
March 7, 2010 02:46
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dojo.provide("dojotype._base.Number"); | |
(function(d){ | |
/*===== | |
dojo.Number = function(){ | |
// summary: A series of prototype-extending Number functions. | |
// description: | |
// All the Math.* functions available in stock JavaScript | |
// applied to the Number prototype. Unfortunately, the | |
// syntax would be weird/bad/confusing: | |
// | |
// example: | |
// | var x = 10; x = (x).pow(2); // x == 100 | |
// | |
// example: | |
// | var x = 10; (x).pow(2).sqrt(); // 10 | |
// | // which is clearly more readable than: | |
// | var x = 10; x = Math.sqrt(Math.pow(x, 2)) // x == 10; | |
// | // alternately, can be written as: | |
// | var x = 10; x = x["pow"](2)["sqrt"](); // x == 10 | |
} | |
=====*/ | |
// combining math and number | |
var maff = Math, np = Number.prototype, ap = Array.prototype; | |
dojo.forEach( | |
[ | |
// a list of straight-up-shit-that-could-be-on-Number | |
// that would just call Math.something(this) | |
"abs", "acos", "asin", "atan", "atan2", "ceil", "cos", "exp", "floor", "log", | |
"max", "min", "pow", /* random, round, */ "sin", "sqrt", "tan" | |
], | |
function(meth){ | |
// setup the function in place if it doesn't exist | |
// for some reason | |
if(!this[meth]){ | |
this[meth] = function(param){ | |
var args = [this]; | |
// if we have at least one extra param, take the whole thing: | |
param && ap.push.apply(args, arguments); | |
return maff[meth].apply(maff, args) | |
} | |
} | |
}, | |
np // context | |
); | |
})(dojo); |
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