Created
September 28, 2012 22:17
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# A triangle method | |
def triangle(a, b, c) | |
if (a <= 0) || (b <= 0) || (c <= 0) | |
raise TriangleError, "a or b or c can't be 0 or negative" | |
elsif ((a + b) <= c) || ((a + c) <= b) || ((c + b) <= a) | |
raise TriangleError, "sum of first and second smallest must be > third" | |
elsif (a == b) && (b == c) | |
:equilateral | |
elsif (a == b && a != c) || (a == c && c != b) || (b == c && b != a) | |
:isosceles | |
elsif (a != b) && (a != c) && (b != c) | |
:scalene | |
end | |
end | |
# A dice class with some requirements (see below) | |
class DiceSet | |
def initialize | |
@h = {} | |
end | |
def roll(number) | |
@h.clear | |
number.times do |i| | |
@h[i + 1] = rand(6) + 1 | |
end | |
@h | |
end | |
def values | |
@h.values | |
end | |
end | |
# Not written by me | |
def test_can_create_a_dice_set | |
dice = DiceSet.new | |
assert_not_nil dice | |
end | |
def test_rolling_the_dice_returns_a_set_of_integers_between_1_and_6 | |
dice = DiceSet.new | |
dice.roll(5) | |
assert dice.values.is_a?(Array), "should be an array" | |
assert_equal 5, dice.values.size | |
dice.values.each do |value| | |
assert value >= 1 && value <= 6, "value #{value} must be between 1 and 6" | |
end | |
end | |
def test_dice_values_do_not_change_unless_explicitly_rolled | |
dice = DiceSet.new | |
dice.roll(5) | |
first_time = dice.values | |
second_time = dice.values | |
assert_equal first_time, second_time | |
end | |
def test_dice_values_should_change_between_rolls | |
dice = DiceSet.new | |
dice.roll(5) | |
first_time = dice.values | |
dice.roll(5) | |
second_time = dice.values | |
assert_not_equal first_time, second_time, | |
"Two rolls should not be equal" | |
end | |
def test_you_can_roll_different_numbers_of_dice | |
dice = DiceSet.new | |
dice.roll(3) | |
assert_equal 3, dice.values.size | |
dice.roll(1) | |
assert_equal 1, dice.values.size | |
end |
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