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November 8, 2020 19:13
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Creating A Game With PHP Part 2: Tic Tac Toe (see https://www.hashbangcode.com/article/creating-game-php-part-2-tic-tac-toe)
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<?php | |
function renderGame($state, $activeCell, $player) { | |
$output = ''; | |
$output .= 'Player:' . $player . PHP_EOL; | |
foreach ($state as $x => $line) { | |
$output .= '|'; | |
foreach ($line as $y => $item) { | |
switch ($item) { | |
case ''; | |
$cell = ' '; | |
break; | |
case 'X'; | |
$cell = 'X'; | |
break; | |
case 'O'; | |
$cell = 'O'; | |
break; | |
} | |
if ($activeCell[0] == $x && $activeCell[1] == $y) { | |
$cell = '-'. $cell . '-'; | |
} | |
else { | |
$cell = ' ' . $cell . ' '; | |
} | |
$output .= $cell . '|'; | |
} | |
$output .= PHP_EOL; | |
} | |
return $output; | |
} | |
function isWinState($state) { | |
foreach (['X', 'O'] as $player) { | |
foreach ($state as $x => $line) { | |
if ($state[$x][0] == $player && $state[$x][1] == $player && $state[$x][2] == $player) { | |
die($player . ' wins'); | |
} | |
foreach ($line as $y => $item) { | |
if ($state[0][$y] == $player && $state[1][$y] == $player && $state[2][$y] == $player) { | |
die($player . ' wins'); | |
} | |
} | |
} | |
if ($state[0][0] == $player && $state[1][1] == $player && $state[2][2] == $player) { | |
die($player . ' wins'); | |
} | |
if ($state[2][0] == $player && $state[1][1] == $player && $state[0][2] == $player) { | |
die($player . ' wins'); | |
} | |
} | |
// Game might be a draw. | |
$blankQuares = 0; | |
foreach ($state as $x => $line) { | |
foreach ($line as $y => $item) { | |
if ($state[$x][$y] == '') { | |
$blankQuares++; | |
} | |
} | |
} | |
if ($blankQuares == 0) { | |
die('DRAW!'); | |
} | |
} | |
function move($stdin, &$state, &$activeCell, &$player) { | |
$key = fgets($stdin); | |
if ($key) { | |
$key = translateKeypress($key); | |
switch ($key) { | |
case "UP": | |
if ($activeCell[0] >= 1) { | |
$activeCell[0]--; | |
} | |
break; | |
case "DOWN": | |
if ($activeCell[0] < 2) { | |
$activeCell[0]++; | |
} | |
break; | |
case "RIGHT": | |
if ($activeCell[1] < 2) { | |
$activeCell[1]++; | |
} | |
break; | |
case "LEFT": | |
if ($activeCell[1] >= 1) { | |
$activeCell[1]--; | |
} | |
break; | |
case "ENTER": | |
case "SPACE": | |
if ($state[$activeCell[0]][$activeCell[1]] == '') { | |
$state[$activeCell[0]][$activeCell[1]] = $player; | |
if ($player == 'X') { | |
$player = 'O'; | |
} else { | |
$player = 'X'; | |
} | |
} | |
break; | |
} | |
} | |
} | |
function translateKeypress($string) { | |
switch ($string) { | |
case "\033[A": | |
return "UP"; | |
case "\033[B": | |
return "DOWN"; | |
case "\033[C": | |
return "RIGHT"; | |
case "\033[D": | |
return "LEFT"; | |
case "\n": | |
case " ": | |
return "ENTER"; | |
} | |
return $string; | |
} | |
$state = [ | |
['', '', ''], | |
['', '', ''], | |
['', '', ''], | |
]; | |
system('stty cbreak -echo'); | |
$stdin = fopen('php://stdin', 'r'); | |
stream_set_blocking($stdin, 0); | |
$activeCell = [0 => 0, 1 => 0]; | |
$player = 'X'; | |
while (1) { | |
system('clear'); | |
move($stdin, $state, $activeCell, $player); | |
echo renderGame($state, $activeCell, $player); | |
isWinState($state); | |
} |
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