Forked from freakshock88/motion_illuminance_activated_entity.yaml
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Home Assistant BluePrint to turn on light, switch, scene or script based on motion and illuminance
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blueprint: | |
name: Turn on light, switch, scene, script or group based on motion and illuminance. | |
description: > | |
Turn on a light, switch, scene, script or group based on motion detection, and low light level. | |
This blueprint uses helper entities you have to create yourself for some input values, to be able to dynamically set limits. | |
For instructions on creating the helper entities take a look in the Home Assistant Community forum topic: | |
https://community.home-assistant.io/t/turn-on-light-switch-scene-or-script-based-on-motion-and-illuminance-more-conditions/257085 | |
Required entities: | |
- Motion sensor (single sensor or group) | |
- Target entity (light, switch, scene or script) | |
Optional features: | |
- You can set a cutoff entity of which the value determines whether the illuminance level is low and the automation needs to trigger. | |
- You can define a blocking entity, which blocks the automation from running when this entity's state is on. | |
- You van define a turn-off blocking entity, which blocks the entity from turning off after the set delay. | |
- Time limits can also be defined to limit the time before and after the automation should trigger. | |
- If you want the entity to turn off after a certain amount of seconds, you can use the Wait Time input. | |
- If you do not enable the optional entities the automation will skip these conditions. | |
- You can define a timeframe where the light will turn on on the lowest possible brightness setting. | |
domain: automation | |
input: | |
motion_sensor: | |
name: Motion Sensor | |
description: This sensor will trigger the turning on of the target entity. | |
selector: | |
entity: | |
target_entity: | |
name: Target entity. | |
description: The light, switch, scene to turn on (or script to run) when the automation is triggered. | |
selector: | |
entity: | |
illuminance_sensor: | |
name: (OPTIONAL) Illuminance sensor | |
description: This sensor will be used to determine the illumination. | |
default: | |
selector: | |
entity: | |
domain: sensor | |
device_class: illuminance | |
illuminance_cutoff: | |
name: Illuminance cutoff value | |
description: This input_number will be used to compare to the current illumination to determine if it is low. | |
default: 999 | |
selector: | |
number: | |
min: 0 | |
max: 999 | |
blocker_entity: | |
name: (OPTIONAL) Blocking entity | |
description: If this entity's state is on, it will prevent the automation from running. E.g. sleepmode or away mode. | |
default: | |
selector: | |
entity: | |
time_limit_after: | |
name: (OPTIONAL) Only run after time. | |
description: Automation will only run when time is later than this input_datetime value. | |
default: | |
selector: | |
time: {} | |
time_limit_before: | |
name: (OPTIONAL) Only run before time. | |
description: Automation will only run when time is earlier than this input_datetime value. | |
default: | |
selector: | |
time: {} | |
no_motion_wait: | |
name: (OPTIONAL) Turn off wait time (seconds) | |
description: Time in seconds to leave the target entity on after last motion is detected. If not used entity will not auto turn off. | |
default: | |
selector: | |
number: | |
min: 0 | |
max: 3600 | |
time_power_after: | |
name: (OPTIONAL) Lowest light setting after time. | |
description: Automation will turn on the light on the lowest setting after the given time. | |
default: | |
selector: | |
time: {} | |
time_power_before: | |
name: (OPTIONAL) Lowest light setting before time. | |
description: Automation will turn on the light on the lowest setting before the given time. | |
default: | |
selector: | |
time: {} | |
mode: restart | |
max_exceeded: silent | |
variables: | |
no_motion_wait: !input no_motion_wait | |
time_limit_before: !input time_limit_before | |
time_limit_after: !input time_limit_after | |
time_power_before: !input time_power_before | |
time_power_after: !input time_power_after | |
trigger: | |
platform: state | |
entity_id: !input motion_sensor | |
to: 'on' | |
condition: | |
# First condition: When entity was already on because the automation ran recently, do not check illuminance because it could have increased above threshold because of a light that was just turned on. | |
condition: and | |
conditions: | |
- condition: state | |
entity_id: !input target_entity | |
state: "off" | |
- condition: template | |
value_template: "{{ (blocker_entity == none) or (states[blocker_entity].state == 'off') }}" | |
- condition: numeric_state | |
entity_id: !input illuminance_sensor | |
below: !input illuminance_cutoff | |
- condition: template | |
value_template: > | |
{% set current_time = now().strftime("%H:%M") %} | |
{% if time_limit_before != none and time_limit_after == none %} | |
{{ states[time_limit_before].state > current_time }} | |
{% elif time_limit_before == none and time_limit_after != none %} | |
{{ states[time_limit_after].state < current_time }} | |
{% elif time_limit_before != none and time_limit_after != none %} | |
{% set before_limit_is_on_next_day = time_limit_after > time_limit_before %} | |
{% if not before_limit_is_on_next_day %} | |
{{ (states[time_limit_after].state < current_time) and (states[time_limit_before].state > current_time) }} | |
{% elif before_limit_is_on_next_day %} | |
{{ (states[time_limit_before].state > current_time) or (states[time_limit_after].state < current_time) }} | |
{% endif %} | |
{% else %} | |
true | |
{% endif %} | |
action: | |
- choose: | |
- conditions: | |
- condition: template | |
value_template: > | |
{% set current_time = now().strftime("%H:%M") %} | |
{% if time_power_before != none and time_power_after == none %} | |
{{ states[time_power_before].state > current_time }} | |
{% elif time_power_before == none and time_power_after != none %} | |
{{ states[time_power_after].state < current_time }} | |
{% elif time_power_before != none and time_power_after != none %} | |
{% set before_power_is_on_next_day = time_power_after > time_power_before %} | |
{% if not before_power_is_on_next_day %} | |
{{ (states[time_power_after].state < current_time) and (states[time_power_before].state > current_time) }} | |
{% elif before_power_is_on_next_day %} | |
{{ (states[time_power_before].state > current_time) or (states[time_power_after].state < current_time) }} | |
{% endif %} | |
{% else %} | |
true | |
{% endif %} | |
sequence: | |
- service: homeassistant.turn_on | |
entity_id: !input target_entity | |
data: | |
brightness: 100 | |
default: | |
- service: homeassistant.turn_on | |
entity_id: !input target_entity | |
data: | |
brightness: 1 | |
- condition: template | |
value_template: "{{ no_motion_wait != none }}" | |
- wait_for_trigger: | |
platform: state | |
entity_id: !input motion_sensor | |
from: "on" | |
to: "off" | |
- delay: | |
seconds: '{{ states[no_motion_wait].state | int }}' | |
- service: homeassistant.turn_off | |
entity_id: !input target_entity |
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