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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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| title Lime Rick | |
| author Tommi Tuovinen | |
| homepage http://www.kissmaj7.com/ | |
| ( | |
| Ported with the very gracious permission of Tommi Touvinen | |
| The First eleven levels of a neato game - you can play the full version here | |
| http://www.kongregate.com/games/KissMaj7/lime-rick | |
| the full version includes some mechanics that aren't covered in the levels here, but they are supported. | |
| ) | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| Black | |
| Exit | |
| Red | |
| .000. | |
| 00000 | |
| 00000 | |
| 00000 | |
| .000. | |
| Apple | |
| Blue | |
| .000. | |
| 00000 | |
| 00000 | |
| 00000 | |
| .000. | |
| PlayerBodyH | |
| Green | |
| .000. | |
| 00000 | |
| 0...0 | |
| 00000 | |
| .000. | |
| PlayerBodyV | |
| Green | |
| .000. | |
| 00.00 | |
| 00.00 | |
| 00.00 | |
| .000. | |
| Crate | |
| Orange | |
| 00000 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| 00000 | |
| PlayerHead1 | |
| LightGreen | |
| .000. | |
| 0.0.0 | |
| 00000 | |
| 00000 | |
| .000. | |
| PlayerHead2 | |
| Yellow | |
| .000. | |
| 0.0.0 | |
| 00000 | |
| 00000 | |
| .000. | |
| PlayerHead3 | |
| Orange | |
| .000. | |
| 0.0.0 | |
| 00000 | |
| 00000 | |
| .000. | |
| PlayerHead4 | |
| Red | |
| .000. | |
| 0.0.0 | |
| 00000 | |
| 00000 | |
| .000. | |
| Wall | |
| Brown | |
| ======= | |
| LEGEND | |
| ======= | |
| Player = PlayerHead1 or PlayerHead2 or PlayerHead3 or PlayerHead4 | |
| Obstacle = PlayerBodyH or PlayerBodyV or Wall or Crate or Player | |
| PlayerBody = PlayerBodyH or PlayerBodyV | |
| . = Background | |
| P = PlayerHead1 | |
| # = Wall | |
| E = Exit | |
| A = Apple | |
| C = Crate | |
| ========= | |
| SOUNDS | |
| ========= | |
| sfx0 3295707 (player jump) | |
| sfx1 3538707 (player jump to max) | |
| sfx2 42451307 (player move horizontally) | |
| endlevel 96434300 | |
| startgame 49875902 | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Exit, Apple | |
| PlayerBody | |
| Player, Wall, Crate | |
| ====== | |
| RULES | |
| ====== | |
| (this game handles all the movement stuff itself - it removes all movements before the movement phase has a chance to tick at all) | |
| UP [ UP PlayerHead4 ] -> [ PlayerHead4 ] | |
| UP [ UP PlayerHead3 | No Obstacle ] -> [ PlayerBodyV | PlayerHead4 ] sfx1 | |
| UP [ UP PlayerHead2 | No Obstacle ] -> [ PlayerBodyV | PlayerHead3 ] sfx0 | |
| UP [ UP PlayerHead1 | No Obstacle ] -> [ PlayerBodyV | PlayerHead2 ] sfx0 | |
| Horizontal [ > Player | Crate | No Obstacle ] -> [ PlayerBodyH | PlayerHead1 | Crate ] sfx2 | |
| Horizontal [ > Player | No Obstacle ] -> [ PlayerBodyH | PlayerHead1 ] sfx2 | |
| [ Player Apple ] [ PlayerBody ] -> [ Player Apple ] [ ] | |
| [ Player Apple ] -> [ Player ] | |
| [ > Player ] -> [ Player ] | |
| DOWN [ Player | No Obstacle ] -> [ PlayerBodyV | PlayerHead1 ] | |
| DOWN [ Crate | No Obstacle ] -> [ | Crate ] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| some player on exit | |
| ======= | |
| LEVELS | |
| ======= | |
| message level 1 of 11 | |
| ################### | |
| #.................# | |
| #.................# | |
| #............#....# | |
| #............#....# | |
| #.......#...##....# | |
| #..P....#...##..E.# | |
| ################### | |
| ################### | |
| ..#...#...#...#...# | |
| #...#...#...#...#.. | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| message level 2 of 11 | |
| ################### | |
| #.................# | |
| #.................# | |
| #.................# | |
| #..P............E.# | |
| #####.........##### | |
| #####.............# | |
| #####.............# | |
| #####.............# | |
| #####.............# | |
| #####.....######### | |
| #####.............# | |
| #####.............# | |
| #####.............# | |
| ################### | |
| ################### | |
| ################### | |
| message level 3 of 11 | |
| ################### | |
| #........#........# | |
| #........#........# | |
| ###.............### | |
| #.................# | |
| #.....P.....E.....# | |
| #....###...###....# | |
| #..######.######..# | |
| #.......#.#.......# | |
| #.......###.......# | |
| ###.............### | |
| #.................# | |
| #.................# | |
| ######.......###### | |
| ################### | |
| message level 4 of 11 | |
| ################### | |
| #..#...........#..# | |
| #..#.....E.....#..# | |
| #..#....###....#..# | |
| #..#...........#..# | |
| #..#...........#..# | |
| #..#...........#..# | |
| #..#...........#..# | |
| #..#...........#..# | |
| #..#...........#..# | |
| #..#...........#..# | |
| #..#...........#..# | |
| #..#...........#..# | |
| #..#.....P.....#..# | |
| ################### | |
| message level 5 of 11 | |
| ################### | |
| #.................# | |
| #.................# | |
| #.................# | |
| #...C........C....# | |
| #..###......###...# | |
| #.................# | |
| #...P........E....# | |
| #########.##.#.#### | |
| ################### | |
| #.................# | |
| #.................# | |
| #.................# | |
| ################### | |
| message level 6 of 11 | |
| ################### | |
| #..#.#....#..#....# | |
| #..#.#.E..#..###### | |
| #########.#..#....# | |
| #....#..#.####....# | |
| #....#..#....###### | |
| #########....#.#..# | |
| #....#..#....#.#..# | |
| #########.######### | |
| #....#....#..#....# | |
| ######....#..#....# | |
| #.#..#....######### | |
| #.#..####.#..#..#.# | |
| #.#..#..#P#..#..#.# | |
| ################### | |
| message level 7 of 11 | |
| ################### | |
| #.................# | |
| #...............C.# | |
| #............####.# | |
| #.................# | |
| #.......#...#.#...# | |
| #..P....#...#.#E..# | |
| #.###############.# | |
| #.###############.# | |
| #.#...#...#...#...# | |
| #...#...#...#...#.# | |
| ################### | |
| #.................# | |
| #.................# | |
| ################### | |
| message level 8 of 11 | |
| ################### | |
| #.................# | |
| #......C...C......# | |
| #.....###.###.....# | |
| #.................# | |
| #......C...C......# | |
| #.....###.###.....# | |
| #.................# | |
| #..E...C...C...P..# | |
| #.#######.#######.# | |
| #.##...##.##...##.# | |
| #.##.#.##.##.#.##.# | |
| #.##.#.#####.#.##.# | |
| #.................# | |
| ################### | |
| message level 9 of 11 | |
| ################### | |
| #.................# | |
| #...C.............# | |
| #...C.............# | |
| #...C.............# | |
| #...CCC...........# | |
| #...CCC.C.........# | |
| #..CCCC.CC.......E# | |
| #..CCCC.CC.......C# | |
| #..CCCCCCC.....C.C# | |
| #..CCCCCCC...C.C.C# | |
| #.CCCCCCCCC..C.C.C# | |
| #.CCCCCCCCC..C.C.C# | |
| #PCCCCCCCCCCCC.CCC# | |
| ################### | |
| message level 10 of 11 | |
| ################### | |
| #.................# | |
| #.................# | |
| #.................# | |
| #.................# | |
| #.E..........C....# | |
| ####.##.....###...# | |
| #######.....###...# | |
| #.................# | |
| #.................# | |
| #...P.............# | |
| #..#############..# | |
| ################### | |
| #.................# | |
| ################### | |
| message level 11 of 11 | |
| ################### | |
| #.................# | |
| #.................# | |
| #.................# | |
| #.................# | |
| #.E..........C....# | |
| ####.##.....###...# | |
| #######.....###...# | |
| #.................# | |
| #.................# | |
| #...P.............# | |
| #..#############..# | |
| ################### | |
| #.................# | |
| ################### | |
| message congratulations! |
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