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experimental teleport puzzle, not much to it yet
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Title wall scout | |
Author demon greg | |
throttle_movement | |
======== | |
OBJECTS | |
======== | |
background | |
darkbrown | |
tele | |
blue | |
player | |
orange | |
.0.0. | |
.000. | |
00000 | |
.000. | |
.0.0. | |
wall | |
lightbrown | |
dirt | |
brown lightbrown | |
10001 | |
01010 | |
11100 | |
00011 | |
00010 | |
crate | |
orange | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
goal | |
green | |
.000. | |
0...0 | |
0...0 | |
0...0 | |
.000. | |
monster | |
white red | |
.000. | |
00000 | |
01010 | |
00000 | |
00.00 | |
corpse | |
red | |
======= | |
LEGEND | |
======= | |
. = background | |
p = player | |
# = wall | |
% = dirt | |
o = goal | |
] = crate | |
! = tele | |
? = tele and crate | |
& = tele and player | |
m = monster | |
solid = wall or dirt or crate or monster | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
background | |
tele,goal | |
player,wall,dirt,crate,monster | |
corpse | |
===== | |
RULES | |
===== | |
[player corpse] -> restart | |
[> player tele|...|no solid] -> [tele|...|player] | |
[> player|crate] -> [> player|> crate] | |
[> crate tele|...|no solid] -> [tele|...|crate] | |
late [monster|player] -> [monster|player corpse] | |
============== | |
WINCONDITIONS | |
============== | |
all player on goal | |
======= | |
LEVELS | |
======= | |
########## | |
#.##!..#!# | |
#!######.# | |
########.# | |
#!###o##.# | |
########.# | |
##...###.# | |
##..!###.# | |
##.p.##### | |
########## | |
############### | |
#....#!....#o.# | |
#]]#.#..]..#..# | |
####.#.....#..# | |
#!!#.#.....#..# | |
#..#.#.....#..# | |
#.p#!#]#.]###.# | |
############### | |
######## | |
#.#..#.# | |
######## | |
#.##.### | |
###o#### | |
##p###.# | |
######## | |
####### | |
#.....# | |
#..o..# | |
#.....# | |
#.....# | |
#.....# | |
#mm!mm# | |
###!### | |
#!!!!!# | |
#.....# | |
#.].].# | |
#..p..# | |
#.....# | |
####### |
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