Created
December 3, 2019 17:10
-
-
Save phimachine/df84bf2bf686ff4de9dd776f6cc52336 to your computer and use it in GitHub Desktop.
Might be working
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
C:\Users\JasonHu\Anaconda3\envs\alphazero-checker\python.exe "C:\Users\JasonHu\AppData\Local\JetBrains\PyCharm 2018.3\helpers\pydev\pydevconsole.py" --mode=client --port=3466 | |
import sys; print('Python %s on %s' % (sys.version, sys.platform)) | |
sys.path.extend(['D:\\Git\\alphazero-checker', 'D:/Git/alphazero-checker']) | |
PyDev console: starting. | |
Python 3.6.8 |Anaconda, Inc.| (default, Dec 30 2018, 18:50:55) [MSC v.1915 64 bit (AMD64)] on win32 | |
runfile('D:/Git/alphazero-checker/zero.py', wdir='D:/Git/alphazero-checker') | |
nothing to load | |
value10 train epoch 0, resampling 0. running value loss: 0.91723. running policy loss: 2.12922. running p diff: 0.18429 | |
value10 valid epoch 0, resampling 0. validation value loss: 0.95271. validation policy loss: 2.04300 validation p diff: 0.19218 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_0_0.pkl | |
value10 train epoch 0, resampling 10. running value loss: 0.62704. running policy loss: 2.06525. running p diff: 0.18235 | |
value10 train epoch 0, resampling 20. running value loss: 0.60219. running policy loss: 2.02377. running p diff: 0.17963 | |
value10 train epoch 0, resampling 30. running value loss: 0.59108. running policy loss: 2.00349. running p diff: 0.17728 | |
value10 train epoch 0, resampling 40. running value loss: 0.58647. running policy loss: 1.98904. running p diff: 0.17630 | |
value10 train epoch 0, resampling 50. running value loss: 0.57875. running policy loss: 1.97667. running p diff: 0.17585 | |
value10 train epoch 0, resampling 60. running value loss: 0.61180. running policy loss: 1.95585. running p diff: 0.17389 | |
value10 train epoch 0, resampling 70. running value loss: 0.60925. running policy loss: 1.94569. running p diff: 0.17209 | |
value10 train epoch 0, resampling 80. running value loss: 0.60433. running policy loss: 1.94747. running p diff: 0.17161 | |
value10 train epoch 0, resampling 90. running value loss: 0.62449. running policy loss: 1.95091. running p diff: 0.17170 | |
value10 train epoch 0, resampling 100. running value loss: 0.63874. running policy loss: 1.94908. running p diff: 0.17240 | |
value10 train epoch 0, resampling 110. running value loss: 0.59347. running policy loss: 1.94501. running p diff: 0.17324 | |
value10 train epoch 0, resampling 120. running value loss: 0.58216. running policy loss: 1.94734. running p diff: 0.17433 | |
value10 train epoch 0, resampling 130. running value loss: 0.58100. running policy loss: 1.93674. running p diff: 0.17417 | |
value10 train epoch 0, resampling 140. running value loss: 0.55025. running policy loss: 1.91905. running p diff: 0.17299 | |
value10 train epoch 0, resampling 150. running value loss: 0.51237. running policy loss: 1.91041. running p diff: 0.17133 | |
value10 train epoch 0, resampling 160. running value loss: 0.49237. running policy loss: 1.90225. running p diff: 0.17008 | |
value10 train epoch 0, resampling 170. running value loss: 0.48150. running policy loss: 1.89233. running p diff: 0.16883 | |
value10 train epoch 0, resampling 180. running value loss: 0.46692. running policy loss: 1.88810. running p diff: 0.16868 | |
value10 train epoch 0, resampling 190. running value loss: 0.44921. running policy loss: 1.89311. running p diff: 0.16809 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 135 | |
Draw | |
7[[ -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ -2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 130 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 140 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 140 | |
First player won. | |
7[[ ] | |
6 [-1 -1 ] | |
5 [ -1 2 -1 ] | |
4 [ 1 -2 1 1 ] | |
3 [ -1] | |
2 [ 1 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 142 | |
First player won. | |
7[[ ] | |
6 [-1 -1 ] | |
5 [ -1 2 -1 ] | |
4 [ 1 -2 1 1 ] | |
3 [ -1] | |
2 [ 1 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 140 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 148 | |
Draw | |
7[[ 2 ] | |
6 [-1 -1 ] | |
5 [ -1 1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 ] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Game step 150 /200 | |
Game step 140 /200 | |
Game step 150 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 140 | |
Draw | |
7[[ ] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 ] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 153 | |
First player won. | |
7[[ ] | |
6 [ 2 -1 ] | |
5 [ 2 -1 ] | |
4 [ 1 ] | |
3 [ 1 -1] | |
2 [ 1 ] | |
1 [ -2 -1 1 1] | |
0 [ -2 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 140 /200 | |
Game step 150 /200 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 150 | |
Draw | |
7[[ 2 -1] | |
6 [ -1 ] | |
5 [ -1 2 -1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [-2 -2 1 1 ] | |
1 [ 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 138 | |
First player won. | |
7[[ ] | |
6 [-1 1 -1 ] | |
5 [ -1 2 -1 -1] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 1 ] | |
1 [ 1 -2 ] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 146 | |
First player won. | |
7[[ ] | |
6 [ -1 ] | |
5 [ 2 2 -1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [ -1 1 ] | |
1 [ -2 -1 1 1] | |
0 [ 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 157 | |
First player won. | |
7[[ ] | |
6 [-1 1 2 ] | |
5 [ -1 -2 1] | |
4 [ 1 ] | |
3 [ ] | |
2 [-1 1 1 ] | |
1 [ 1 ] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 145 | |
First player won. | |
7[[ 2 ] | |
6 [ -1 ] | |
5 [ -1 2 -1 1] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [-1 1 -2 1 ] | |
1 [ 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 145 | |
Draw | |
7[[ -1 ] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 -2 1 ] | |
1 [ 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Terminated due to peaceful activity | |
Terminated at step 149 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 1 2 ] | |
5 [ -1 ] | |
4 [ 1 -1 ] | |
3 [ -1 ] | |
2 [ 1 -2 ] | |
1 [ 1 ] | |
0 [ -2 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 152 | |
Second player won | |
7[[ 2 ] | |
6 [-1 -1 1 2 ] | |
5 [ -1 ] | |
4 [ 1 -1 ] | |
3 [ -1 ] | |
2 [ 1 -2 -2 ] | |
1 [ 1 ] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 153 | |
Second player won | |
7[[ ] | |
6 [ -1 1 2 ] | |
5 [ -1 2] | |
4 [ 1 ] | |
3 [ -1 ] | |
2 [-1 1 -2 ] | |
1 [ 1 -2 -1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 158 | |
First player won. | |
7[[ ] | |
6 [-1 2 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 1 -1 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
MCTS pool has joined | |
Terminal sentinel is put on queue | |
Sentinel received. GPU will process this batch and terminate afterwards | |
Queue task done signal sent. Queue will join. Thread may still be running. | |
Queue has joined | |
GPU Thread has joined | |
Successful generation of 16 games | |
Queue empty: True | |
value10 train epoch 1, resampling 0. running value loss: 0.44144. running policy loss: 1.88730. running p diff: 0.16669 | |
value10 valid epoch 1, resampling 0. validation value loss: 0.73690. validation policy loss: 1.71955 validation p diff: 0.18258 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_1_0.pkl | |
value10 train epoch 1, resampling 10. running value loss: 0.46539. running policy loss: 1.81753. running p diff: 0.16549 | |
value10 train epoch 1, resampling 20. running value loss: 0.49143. running policy loss: 1.74458. running p diff: 0.16442 | |
value10 train epoch 1, resampling 30. running value loss: 0.51350. running policy loss: 1.67906. running p diff: 0.16252 | |
value10 train epoch 1, resampling 40. running value loss: 0.53117. running policy loss: 1.62745. running p diff: 0.16169 | |
value10 train epoch 1, resampling 50. running value loss: 0.55403. running policy loss: 1.58846. running p diff: 0.16159 | |
value10 train epoch 1, resampling 60. running value loss: 0.56188. running policy loss: 1.61810. running p diff: 0.16207 | |
value10 train epoch 1, resampling 70. running value loss: 0.57032. running policy loss: 1.64706. running p diff: 0.16345 | |
value10 train epoch 1, resampling 80. running value loss: 0.57556. running policy loss: 1.66156. running p diff: 0.16534 | |
value10 train epoch 1, resampling 90. running value loss: 0.57983. running policy loss: 1.66179. running p diff: 0.16670 | |
value10 train epoch 1, resampling 100. running value loss: 0.57757. running policy loss: 1.66661. running p diff: 0.16651 | |
value10 train epoch 1, resampling 110. running value loss: 0.56667. running policy loss: 1.67551. running p diff: 0.16519 | |
value10 train epoch 1, resampling 120. running value loss: 0.54662. running policy loss: 1.68085. running p diff: 0.16328 | |
value10 train epoch 1, resampling 130. running value loss: 0.53526. running policy loss: 1.68599. running p diff: 0.16204 | |
value10 train epoch 1, resampling 140. running value loss: 0.52884. running policy loss: 1.68729. running p diff: 0.16240 | |
value10 train epoch 1, resampling 150. running value loss: 0.51134. running policy loss: 1.68714. running p diff: 0.16557 | |
value10 train epoch 1, resampling 160. running value loss: 0.49897. running policy loss: 1.70123. running p diff: 0.17109 | |
value10 train epoch 1, resampling 170. running value loss: 0.51385. running policy loss: 1.73349. running p diff: 0.17772 | |
value10 train epoch 1, resampling 180. running value loss: 0.50830. running policy loss: 1.76115. running p diff: 0.18286 | |
value10 train epoch 1, resampling 190. running value loss: 0.49911. running policy loss: 1.76797. running p diff: 0.18455 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Terminated due to peaceful activity | |
Terminated at step 137 | |
Draw | |
7[[ -1 ] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 -2 ] | |
3 [ -1 -1] | |
2 [ 2 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 129 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 -1 ] | |
5 [ -1 -1 -1] | |
4 [ 2 1 ] | |
3 [ -1 -2 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 135 | |
First player won. | |
7[[ -1 2] | |
6 [-1 -1 -2 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 131 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 2 -1 ] | |
4 [ ] | |
3 [ -1 -1] | |
Terminated due to peaceful activity | |
Terminated at step 131 | |
2 [-1 1 -2 1 ] | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 2 -1 ] | |
4 [ ] | |
3 [ -1 -1] | |
2 [-1 1 -2 1 ] | |
1 [ 1 1 1] | |
1 [ 1 1 1] | |
0 [ 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
0 [ 1 1 ]] | |
Terminated due to peaceful activity | |
Terminated at step 131 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 2 -1 ] | |
4 [ ] | |
0 1 2 3 4 5 6 7 | |
3 [ -1 -1] | |
2 [-1 1 -2 1 ] | |
1 [ 1 1 1] | |
0 [ 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 131 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 2 -1 ] | |
4 [ ] | |
3 [ -1 -1] | |
2 [-1 1 -2 1 ] | |
1 [ 1 1 1] | |
0 [ 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 128 | |
First player won. | |
7[[ -1 -1 -1] | |
6 [ -2 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 ] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 132 | |
First player won. | |
7[[ -1 2] | |
6 [-1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 131 | |
First player won. | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 136 | |
First player won. | |
7[[ -1 ] | |
6 [-1 -1 ] | |
5 [ -1 2 ] | |
4 [ 1 -2 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 120 /200 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 139 | |
Draw | |
7[[ -1 2] | |
6 [-1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 -2 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 140 | |
Second player won | |
7[[ 2 -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [-2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 143 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [-1 2 1 ] | |
1 [ -2 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 134 | |
First player won. | |
7[[ -1 ] | |
6 [-1 -1 2 ] | |
5 [ -1 -2 -1 1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 134 | |
First player won. | |
7[[ -1 ] | |
6 [-1 -1 2 ] | |
5 [ -1 -2 -1 1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
MCTS pool has joined | |
Terminal sentinel is put on queue | |
Sentinel received. GPU will process this batch and terminate afterwards | |
Queue task done signal sent. Queue will join. Thread may still be running. | |
Queue has joined | |
GPU Thread has joined | |
Successful generation of 16 games | |
Queue empty: True | |
value10 train epoch 2, resampling 0. running value loss: 0.51132. running policy loss: 1.75232. running p diff: 0.18287 | |
value10 valid epoch 2, resampling 0. validation value loss: 0.76237. validation policy loss: 1.36634 validation p diff: 0.16090 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_2_0.pkl | |
value10 train epoch 2, resampling 10. running value loss: 0.54404. running policy loss: 1.66012. running p diff: 0.17691 | |
value10 train epoch 2, resampling 20. running value loss: 0.54921. running policy loss: 1.56053. running p diff: 0.16935 | |
value10 train epoch 2, resampling 30. running value loss: 0.58025. running policy loss: 1.47045. running p diff: 0.16252 | |
value10 train epoch 2, resampling 40. running value loss: 0.62695. running policy loss: 1.40924. running p diff: 0.15885 | |
value10 train epoch 2, resampling 50. running value loss: 0.66686. running policy loss: 1.37031. running p diff: 0.15805 | |
value10 train epoch 2, resampling 60. running value loss: 0.67875. running policy loss: 1.40256. running p diff: 0.16087 | |
value10 train epoch 2, resampling 70. running value loss: 0.70145. running policy loss: 1.43687. running p diff: 0.16512 | |
value10 train epoch 2, resampling 80. running value loss: 0.71515. running policy loss: 1.47222. running p diff: 0.16899 | |
value10 train epoch 2, resampling 90. running value loss: 0.71478. running policy loss: 1.49644. running p diff: 0.17099 | |
value10 train epoch 2, resampling 100. running value loss: 0.69336. running policy loss: 1.51633. running p diff: 0.17063 | |
value10 train epoch 2, resampling 110. running value loss: 0.66172. running policy loss: 1.52633. running p diff: 0.16801 | |
value10 train epoch 2, resampling 120. running value loss: 0.62955. running policy loss: 1.52368. running p diff: 0.16409 | |
value10 train epoch 2, resampling 130. running value loss: 0.60585. running policy loss: 1.51805. running p diff: 0.16077 | |
value10 train epoch 2, resampling 140. running value loss: 0.59901. running policy loss: 1.53478. running p diff: 0.15955 | |
value10 train epoch 2, resampling 150. running value loss: 0.60583. running policy loss: 1.55536. running p diff: 0.15974 | |
value10 train epoch 2, resampling 160. running value loss: 0.61595. running policy loss: 1.54073. running p diff: 0.15900 | |
value10 train epoch 2, resampling 170. running value loss: 0.61651. running policy loss: 1.52913. running p diff: 0.15684 | |
value10 train epoch 2, resampling 180. running value loss: 0.60764. running policy loss: 1.53773. running p diff: 0.15464 | |
value10 train epoch 2, resampling 190. running value loss: 0.58880. running policy loss: 1.54676. running p diff: 0.15172 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 140 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 139 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 -2 2 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 138 | |
Second player won | |
7[[ -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ -2 1 ] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 150 /200 | |
Game step 140 /200 | |
Game step 160 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 143 | |
Draw | |
7[[ -1] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 -2] | |
4 [ 1 ] | |
3 [ -1 2 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Game step 170 /200 | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Second player won | |
7[[ -1 ] | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
6 [-1 -1 -1 ] | |
3 [ 2 -1 -1] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
Terminated due to peaceful activity | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
Terminated at step 147 | |
0 1 2 3 4 5 6 7 | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -2 ] | |
3 [ 2 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 175 | |
First player won. | |
7[[ 2] | |
6 [ -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 2 -1] | |
2 [ 1 1 ] | |
1 [ 1 ] | |
0 [-2 ]] | |
0 1 2 3 4 5 6 7 | |
MCTS pool has joined | |
Terminal sentinel is put on queue | |
Sentinel received. GPU will process this batch and terminate afterwards | |
Queue task done signal sent. Queue will join. Thread may still be running. | |
Queue has joined | |
GPU Thread has joined | |
Successful generation of 16 games | |
Queue empty: True | |
value10 train epoch 3, resampling 0. running value loss: 0.58507. running policy loss: 1.52488. running p diff: 0.14889 | |
value10 valid epoch 3, resampling 0. validation value loss: 0.87178. validation policy loss: 1.16255 validation p diff: 0.12759 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_3_0.pkl | |
value10 train epoch 3, resampling 10. running value loss: 0.61092. running policy loss: 1.43806. running p diff: 0.14468 | |
value10 train epoch 3, resampling 20. running value loss: 0.64076. running policy loss: 1.37241. running p diff: 0.14632 | |
value10 train epoch 3, resampling 30. running value loss: 0.67462. running policy loss: 1.29030. running p diff: 0.14905 | |
value10 train epoch 3, resampling 40. running value loss: 0.71021. running policy loss: 1.18264. running p diff: 0.15013 | |
value10 train epoch 3, resampling 50. running value loss: 0.73502. running policy loss: 1.09211. running p diff: 0.14818 | |
value10 train epoch 3, resampling 60. running value loss: 0.72988. running policy loss: 1.08557. running p diff: 0.14549 | |
value10 train epoch 3, resampling 70. running value loss: 0.71182. running policy loss: 1.06772. running p diff: 0.13699 | |
value10 train epoch 3, resampling 80. running value loss: 0.70958. running policy loss: 1.04859. running p diff: 0.12601 | |
value10 train epoch 3, resampling 90. running value loss: 0.71960. running policy loss: 1.04395. running p diff: 0.11604 | |
value10 train epoch 3, resampling 100. running value loss: 0.72625. running policy loss: 1.04083. running p diff: 0.10896 | |
value10 train epoch 3, resampling 110. running value loss: 0.72210. running policy loss: 1.04515. running p diff: 0.10643 | |
value10 train epoch 3, resampling 120. running value loss: 0.71565. running policy loss: 1.03544. running p diff: 0.10679 | |
value10 train epoch 3, resampling 130. running value loss: 0.70735. running policy loss: 1.02997. running p diff: 0.11114 | |
value10 train epoch 3, resampling 140. running value loss: 0.69332. running policy loss: 1.04013. running p diff: 0.11939 | |
value10 train epoch 3, resampling 150. running value loss: 0.69523. running policy loss: 1.07789. running p diff: 0.13157 | |
value10 train epoch 3, resampling 160. running value loss: 0.71476. running policy loss: 1.12018. running p diff: 0.14405 | |
value10 train epoch 3, resampling 170. running value loss: 0.74891. running policy loss: 1.15501. running p diff: 0.15291 | |
value10 train epoch 3, resampling 180. running value loss: 0.74850. running policy loss: 1.16913. running p diff: 0.15541 | |
value10 train epoch 3, resampling 190. running value loss: 0.73714. running policy loss: 1.16311. running p diff: 0.15238 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 90 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 100 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 130 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 100 /200 | |
Game step 140 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Terminated due to peaceful activity | |
Terminated at step 132 | |
Second player won | |
7[[ 2 -1 -1] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 ] | |
2 [ 1 1 ] | |
1 [ -2 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 110 /200 | |
Terminated due to peaceful activity | |
Terminated at step 148 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 1 -1 -1] | |
2 [ 1 1 1 ] | |
1 [ 2 ] | |
0 [-2 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 136 | |
Draw | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 2 -1 ] | |
4 [ 1 1 ] | |
3 [ 1 -1 ] | |
2 [ 1 1 ] | |
1 [ 1 ] | |
0 [ 1 -2 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 -1 2] | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 -1 2] | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Terminated at step 130 | |
Terminated at step 130 | |
Second player won | |
Second player won | |
7[[ -1 -1 2] | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
7[[ -1 -1 2] | |
Second player won | |
1 [ 1 1 1] | |
0 [ ]] | |
6 [-1 -1 -1 ] | |
7[[ -1 -1 2] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
0 1 2 3 4 5 6 7 | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 -1 2] | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 -1 2] | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 134 | |
Second player won | |
7[[ -1 -1 2] | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 134 | |
Second player won | |
7[[ -1 -1 2] | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 134 | |
Second player won | |
7[[ -1 -1 2] | |
6 [-1 -1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 -2 1 ] | |
3 [ 1 ] | |
2 [ 1 1 -1 ] | |
1 [ 1 1 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 138 | |
Draw | |
7[[ 2] | |
6 [-1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 -1 ] | |
3 [ 1 -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 ] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 140 /200 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 141 | |
First player won. | |
7[[ ] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 -1 -1] | |
2 [ 1 -2 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 141 | |
First player won. | |
7[[ ] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 -1 -1] | |
2 [ 1 -2 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
MCTS pool has joined | |
Terminal sentinel is put on queue | |
Sentinel received. GPU will process this batch and terminate afterwards | |
Queue task done signal sent. Queue will join. Thread may still be running. | |
Queue has joined | |
GPU Thread has joined | |
Successful generation of 16 games | |
Queue empty: True | |
value10 train epoch 4, resampling 0. running value loss: 0.71186. running policy loss: 1.14067. running p diff: 0.14513 | |
value10 valid epoch 4, resampling 0. validation value loss: 0.87318. validation policy loss: 0.95730 validation p diff: 0.11454 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_4_0.pkl | |
value10 train epoch 4, resampling 10. running value loss: 0.74462. running policy loss: 1.08252. running p diff: 0.13465 | |
value10 train epoch 4, resampling 20. running value loss: 0.77224. running policy loss: 1.04351. running p diff: 0.12699 | |
value10 train epoch 4, resampling 30. running value loss: 0.82145. running policy loss: 1.02352. running p diff: 0.12329 | |
value10 train epoch 4, resampling 40. running value loss: 0.87622. running policy loss: 0.99914. running p diff: 0.12092 | |
value10 train epoch 4, resampling 50. running value loss: 0.93188. running policy loss: 0.96659. running p diff: 0.11849 | |
value10 train epoch 4, resampling 60. running value loss: 0.91962. running policy loss: 0.96523. running p diff: 0.11807 | |
value10 train epoch 4, resampling 70. running value loss: 0.90167. running policy loss: 0.96857. running p diff: 0.11807 | |
value10 train epoch 4, resampling 80. running value loss: 0.86921. running policy loss: 0.98452. running p diff: 0.11913 | |
value10 train epoch 4, resampling 90. running value loss: 0.85030. running policy loss: 1.00942. running p diff: 0.12160 | |
value10 train epoch 4, resampling 100. running value loss: 0.83655. running policy loss: 1.03169. running p diff: 0.12397 | |
value10 train epoch 4, resampling 110. running value loss: 0.83612. running policy loss: 1.04031. running p diff: 0.12475 | |
value10 train epoch 4, resampling 120. running value loss: 0.81907. running policy loss: 1.03017. running p diff: 0.12415 | |
value10 train epoch 4, resampling 130. running value loss: 0.80996. running policy loss: 1.02069. running p diff: 0.12542 | |
value10 train epoch 4, resampling 140. running value loss: 0.79136. running policy loss: 1.04499. running p diff: 0.12950 | |
value10 train epoch 4, resampling 150. running value loss: 0.78199. running policy loss: 1.08593. running p diff: 0.13512 | |
value10 train epoch 4, resampling 160. running value loss: 0.77895. running policy loss: 1.13295. running p diff: 0.14330 | |
value10 train epoch 4, resampling 170. running value loss: 0.79748. running policy loss: 1.17653. running p diff: 0.15128 | |
value10 train epoch 4, resampling 180. running value loss: 0.80054. running policy loss: 1.18573. running p diff: 0.15412 | |
value10 train epoch 4, resampling 190. running value loss: 0.79246. running policy loss: 1.15706. running p diff: 0.15308 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 122 | |
First player won. | |
7[[ 2 -1 -1] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated at step 122 | |
First player won. | |
7[[ 2 -1 -1] | |
6 [ -1 -1 ] | |
Terminated at step 122 | |
First player won. | |
7[[ 2 -1 -1] | |
Terminated at step 122 | |
First player won. | |
7[[ 2 -1 -1] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated at step 122 | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
First player won. | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated at step 122 | |
7[[ 2 -1 -1] | |
First player won. | |
6 [ -1 -1 ] | |
7[[ 2 -1 -1] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
5 [ -1 -1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
Terminated due to peaceful activity | |
Terminated at step 122 | |
First player won. | |
7[[ 2 -1 -1] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
0 [ 1 1 1 ]] | |
4 [ 1 ] | |
0 1 2 3 4 5 6 7 | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 122 | |
First player won. | |
7[[ 2 -1 -1] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 122 | |
First player won. | |
7[[ 2 -1 -1] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 126 | |
Draw | |
7[[ 2 -1 -1] | |
6 [ -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 122 | |
First player won. | |
7[[ -1 2 -1 -1] | |
6 [ -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 1 -2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 135 | |
Draw | |
7[[ -1] | |
6 [-1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [ 1 1 -2 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 135 | |
Draw | |
7[[ -1] | |
6 [-1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [ 1 1 -2 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 135 | |
Draw | |
7[[ -1] | |
6 [-1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [ 1 1 -2 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 135 | |
Draw | |
7[[ -1] | |
6 [-1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [ 1 1 -2 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 135 | |
Draw | |
7[[ -1] | |
6 [-1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [ 1 1 -2 ]] | |
0 1 2 3 4 5 6 7 | |
MCTS pool has joined | |
Terminal sentinel is put on queue | |
Sentinel received. GPU will process this batch and terminate afterwards | |
Queue task done signal sent. Queue will join. Thread may still be running. | |
Queue has joined | |
GPU Thread has joined | |
Successful generation of 16 games | |
Queue empty: True | |
value10 train epoch 5, resampling 0. running value loss: 0.76779. running policy loss: 1.11343. running p diff: 0.14987 | |
value10 valid epoch 5, resampling 0. validation value loss: 0.81678. validation policy loss: 0.80324 validation p diff: 0.11076 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_5_0.pkl | |
value10 train epoch 5, resampling 10. running value loss: 0.75448. running policy loss: 1.04434. running p diff: 0.14059 | |
value10 train epoch 5, resampling 20. running value loss: 0.75992. running policy loss: 0.99106. running p diff: 0.13111 | |
value10 train epoch 5, resampling 30. running value loss: 0.78889. running policy loss: 0.95850. running p diff: 0.12235 | |
value10 train epoch 5, resampling 40. running value loss: 0.81836. running policy loss: 0.92446. running p diff: 0.11191 | |
value10 train epoch 5, resampling 50. running value loss: 0.84944. running policy loss: 0.90128. running p diff: 0.10077 | |
value10 train epoch 5, resampling 60. running value loss: 0.85604. running policy loss: 0.91874. running p diff: 0.09423 | |
value10 train epoch 5, resampling 70. running value loss: 0.84773. running policy loss: 0.94425. running p diff: 0.08909 | |
value10 train epoch 5, resampling 80. running value loss: 0.83150. running policy loss: 0.96853. running p diff: 0.08541 | |
value10 train epoch 5, resampling 90. running value loss: 0.81808. running policy loss: 0.99868. running p diff: 0.08411 | |
value10 train epoch 5, resampling 100. running value loss: 0.81128. running policy loss: 1.02925. running p diff: 0.08695 | |
value10 train epoch 5, resampling 110. running value loss: 0.80908. running policy loss: 1.05642. running p diff: 0.09241 | |
value10 train epoch 5, resampling 120. running value loss: 0.80559. running policy loss: 1.06182. running p diff: 0.09785 | |
value10 train epoch 5, resampling 130. running value loss: 0.80859. running policy loss: 1.07017. running p diff: 0.10456 | |
value10 train epoch 5, resampling 140. running value loss: 0.81215. running policy loss: 1.13586. running p diff: 0.11492 | |
value10 train epoch 5, resampling 150. running value loss: 0.80691. running policy loss: 1.22677. running p diff: 0.12313 | |
value10 train epoch 5, resampling 160. running value loss: 0.79723. running policy loss: 1.25589. running p diff: 0.12604 | |
value10 train epoch 5, resampling 170. running value loss: 0.78213. running policy loss: 1.27232. running p diff: 0.12639 | |
value10 train epoch 5, resampling 180. running value loss: 0.75167. running policy loss: 1.32337. running p diff: 0.12800 | |
value10 train epoch 5, resampling 190. running value loss: 0.71187. running policy loss: 1.37531. running p diff: 0.12621 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 147 | |
First player won. | |
7[[ ] | |
6 [ ] | |
5 [ -1 ] | |
4 [-1 2 -2 ] | |
3 [ 1 ] | |
2 [ 1 2 2 ] | |
1 [ 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 150 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Game step 160 /200 | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
Terminated at step 167 | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
4 [ -2 ] | |
First player won. | |
7[[ -1] | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
6 [ -1 ] | |
Terminated at step 167 | |
3 [ 2 ] | |
Terminated due to peaceful activity | |
Terminated due to peaceful activity | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
First player won. | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated at step 167 | |
7[[ -1] | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
Terminated due to peaceful activity | |
0 [ ]] | |
6 [ -1 ] | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
5 [ -2 -1 ] | |
0 1 2 3 4 5 6 7 | |
Terminated at step 167 | |
0 1 2 3 4 5 6 7 | |
Terminated at step 167 | |
First player won. | |
First player won. | |
7[[ -1] | |
First player won. | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
6 [ -1 ] | |
4 [ -2 ] | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
First player won. | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
7[[ -1] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
7[[ -1] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
0 1 2 3 4 5 6 7 | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
4 [ -2 ] | |
Terminated due to peaceful activity | |
3 [ 2 ] | |
Terminated at step 167 | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 167 | |
First player won. | |
7[[ -1] | |
6 [ -1 ] | |
5 [ -2 -1 ] | |
4 [ -2 ] | |
3 [ 2 ] | |
2 [ 1 2 2 ] | |
1 [ 2 1] | |
0 [ ]] | |
0 1 2 3 4 5 6 7 | |
MCTS pool has joined | |
Terminal sentinel is put on queue | |
Sentinel received. GPU will process this batch and terminate afterwards | |
Queue task done signal sent. Queue will join. Thread may still be running. | |
Queue has joined | |
GPU Thread has joined | |
Successful generation of 16 games | |
Queue empty: True | |
value10 train epoch 6, resampling 0. running value loss: 0.71494. running policy loss: 1.39316. running p diff: 0.12343 | |
value10 valid epoch 6, resampling 0. validation value loss: 0.90806. validation policy loss: 1.15012 validation p diff: 0.09207 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_6_0.pkl | |
value10 train epoch 6, resampling 10. running value loss: 0.73914. running policy loss: 1.33417. running p diff: 0.11597 | |
value10 train epoch 6, resampling 20. running value loss: 0.76759. running policy loss: 1.31568. running p diff: 0.11139 | |
value10 train epoch 6, resampling 30. running value loss: 0.78002. running policy loss: 1.31734. running p diff: 0.10645 | |
value10 train epoch 6, resampling 40. running value loss: 0.78491. running policy loss: 1.31935. running p diff: 0.10228 | |
value10 train epoch 6, resampling 50. running value loss: 0.76044. running policy loss: 1.30637. running p diff: 0.09782 | |
value10 train epoch 6, resampling 60. running value loss: 0.73276. running policy loss: 1.39969. running p diff: 0.10073 | |
value10 train epoch 6, resampling 70. running value loss: 0.73223. running policy loss: 1.43122. running p diff: 0.10170 | |
value10 train epoch 6, resampling 80. running value loss: 0.76860. running policy loss: 1.37348. running p diff: 0.10075 | |
value10 train epoch 6, resampling 90. running value loss: 0.82141. running policy loss: 1.26712. running p diff: 0.10046 | |
value10 train epoch 6, resampling 100. running value loss: 0.86179. running policy loss: 1.24305. running p diff: 0.10516 | |
value10 train epoch 6, resampling 110. running value loss: 0.86361. running policy loss: 1.30261. running p diff: 0.11250 | |
value10 train epoch 6, resampling 120. running value loss: 0.83745. running policy loss: 1.40624. running p diff: 0.12083 | |
value10 train epoch 6, resampling 130. running value loss: 0.77168. running policy loss: 1.48969. running p diff: 0.12671 | |
value10 train epoch 6, resampling 140. running value loss: 0.69186. running policy loss: 1.51295. running p diff: 0.12818 | |
value10 train epoch 6, resampling 150. running value loss: 0.61623. running policy loss: 1.44423. running p diff: 0.12387 | |
value10 train epoch 6, resampling 160. running value loss: 0.56013. running policy loss: 1.31617. running p diff: 0.11728 | |
value10 train epoch 6, resampling 170. running value loss: 0.54228. running policy loss: 1.21307. running p diff: 0.11302 | |
value10 train epoch 6, resampling 180. running value loss: 0.56846. running policy loss: 1.15151. running p diff: 0.10998 | |
value10 train epoch 6, resampling 190. running value loss: 0.61994. running policy loss: 1.12326. running p diff: 0.10831 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 110 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 -1] | |
2 [ 1 1 ] | |
1 [ -2 1 1] | |
0 [ -2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 ] | |
5 [ -1 -1 ] | |
6 [-1 -1 -1 ] | |
4 [ 1 1 ] | |
5 [ -1 -1 ] | |
3 [ 2 -1] | |
4 [ 1 1 ] | |
3 [ 2 -1] | |
2 [ 1 1 ] | |
1 [ -2 1 1] | |
2 [ 1 1 ] | |
0 [ -2 1 ]] | |
1 [ -2 1 1] | |
0 1 2 3 4 5 6 7 | |
0 [ -2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 -1] | |
2 [ 1 1 ] | |
1 [ -2 1 1] | |
0 [ -2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 127 | |
Second player won | |
Terminated due to peaceful activity | |
7[[ -1 -1 ] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 -1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [-2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated at step 127 | |
Second player won | |
7[[ -1 -1 ] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 -1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [-2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 127 | |
Second player won | |
7[[ -1 -1 ] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 -1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [-2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 -1] | |
2 [ 1 1 ] | |
1 [ -2 1 1] | |
0 [ -2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 127 | |
Second player won | |
7[[ -1 -1 ] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 -1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [-2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 127 | |
Second player won | |
7[[ -1 -1 ] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 -1] | |
4 [ 1 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [-2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 ] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 -1] | |
2 [ 1 1 ] | |
1 [ -2 1 1] | |
0 [ -2 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 130 | |
Second player won | |
7[[ -1 ] | |
Terminated due to peaceful activity | |
6 [-1 -1 -1 ] | |
Terminated at step 130 | |
Second player won | |
7[[ -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 -1] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ 2 -1] | |
2 [ 1 1 ] | |
1 [ -2 1 1] | |
2 [ 1 1 ] | |
0 [ -2 1 ]] | |
1 [ -2 1 1] | |
0 [ -2 1 ]] | |
0 1 2 3 4 5 6 7 | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 125 | |
Second player won | |
7[[ -1 2 -1 -1] | |
6 [-1 -1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ -2 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 140 /200 | |
Game step 130 /200 | |
Terminated due to peaceful activity | |
Terminated at step 148 | |
First player won. | |
7[[ -1 2] | |
6 [-1 -1 ] | |
5 [ -1 -2 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 2 1 ] | |
1 [ 1 1 1] | |
0 [ 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 144 | |
Draw | |
7[[ -1 2] | |
6 [-1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 1 ] | |
3 [ -1 -1] | |
2 [ 1 1 ] | |
1 [ 1 1] | |
0 [-2 1 ]] | |
0 1 2 3 4 5 6 7 | |
MCTS pool has joined | |
Terminal sentinel is put on queue | |
Sentinel received. GPU will process this batch and terminate afterwards | |
Queue task done signal sent. Queue will join. Thread may still be running. | |
Queue has joined | |
GPU Thread has joined | |
Successful generation of 16 games | |
Queue empty: True | |
value10 train epoch 7, resampling 0. running value loss: 0.66119. running policy loss: 1.11709. running p diff: 0.10716 | |
value10 valid epoch 7, resampling 0. validation value loss: 0.75455. validation policy loss: 0.89807 validation p diff: 0.08190 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_7_0.pkl | |
value10 train epoch 7, resampling 10. running value loss: 0.70725. running policy loss: 1.06584. running p diff: 0.10208 | |
value10 train epoch 7, resampling 20. running value loss: 0.70402. running policy loss: 1.00669. running p diff: 0.09603 | |
value10 train epoch 7, resampling 30. running value loss: 0.68353. running policy loss: 0.99060. running p diff: 0.09276 | |
value10 train epoch 7, resampling 40. running value loss: 0.66262. running policy loss: 1.00525. running p diff: 0.09210 | |
value10 train epoch 7, resampling 50. running value loss: 0.67038. running policy loss: 1.00424. running p diff: 0.09260 | |
value10 train epoch 7, resampling 60. running value loss: 0.66984. running policy loss: 1.02686. running p diff: 0.09605 | |
value10 train epoch 7, resampling 70. running value loss: 0.65318. running policy loss: 1.01253. running p diff: 0.09657 | |
value10 train epoch 7, resampling 80. running value loss: 0.64361. running policy loss: 0.95447. running p diff: 0.09459 | |
value10 train epoch 7, resampling 90. running value loss: 0.63297. running policy loss: 0.89425. running p diff: 0.09176 | |
value10 train epoch 7, resampling 100. running value loss: 0.60468. running policy loss: 0.86671. running p diff: 0.08995 | |
value10 train epoch 7, resampling 110. running value loss: 0.58506. running policy loss: 0.88149. running p diff: 0.09116 | |
value10 train epoch 7, resampling 120. running value loss: 0.59892. running policy loss: 0.91757. running p diff: 0.09485 | |
value10 train epoch 7, resampling 130. running value loss: 0.61184. running policy loss: 0.94983. running p diff: 0.09814 | |
value10 train epoch 7, resampling 140. running value loss: 0.62701. running policy loss: 0.95833. running p diff: 0.10037 | |
value10 train epoch 7, resampling 150. running value loss: 0.63488. running policy loss: 0.95110. running p diff: 0.10178 | |
value10 train epoch 7, resampling 160. running value loss: 0.63287. running policy loss: 0.93411. running p diff: 0.10193 | |
value10 train epoch 7, resampling 170. running value loss: 0.63011. running policy loss: 0.93520. running p diff: 0.10318 | |
value10 train epoch 7, resampling 180. running value loss: 0.62031. running policy loss: 0.94455. running p diff: 0.10509 | |
value10 train epoch 7, resampling 190. running value loss: 0.58506. running policy loss: 0.95419. running p diff: 0.10670 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Generating a new game with MCTS | |
Generating a new game with MCTS | |
Game step 0 /200 | |
Game step 0 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 10 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 20 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Terminated at step 45 | |
First player won. | |
7[[ 2 2 ] | |
6 [ 1 ] | |
5 [ ] | |
4 [ ] | |
3 [ -1] | |
2 [ 1 2 1 ] | |
1 [ 1 1 1] | |
0 [ 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 30 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 40 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 50 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 60 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 70 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 80 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 90 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 100 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Game step 110 /200 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 -1] | |
4 [ 1 ] | |
3 [ ] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 110 /200 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 -1] | |
4 [ 1 ] | |
3 [ ] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 110 /200 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
Terminated due to peaceful activity | |
3 [ -1] | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 110 /200 | |
Terminated due to peaceful activity | |
Terminated at step 110 | |
First player won. | |
7[[ -1 -1] | |
6 [-1 -1 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 -2 1 1] | |
0 [ 1 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 126 | |
First player won. | |
7[[ -1 2] | |
6 [-1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 -2 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Game step 120 /200 | |
Terminated due to peaceful activity | |
Terminated at step 126 | |
First player won. | |
7[[ -1 2 ] | |
6 [-1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 -2 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 126 | |
First player won. | |
7[[ -1 2 ] | |
6 [-1 -1 ] | |
5 [ -1 -1 ] | |
4 [ 1 ] | |
3 [ -1] | |
2 [ 1 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 -2 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Game step 130 /200 | |
Game step 130 /200 | |
Game step 140 /200 | |
Game step 140 /200 | |
Terminated due to peaceful activity | |
Terminated at step 144 | |
First player won. | |
7[[ 2 ] | |
6 [ 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 -2 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
Terminated due to peaceful activity | |
Terminated at step 144 | |
First player won. | |
7[[ 2 ] | |
6 [ 2 -1 ] | |
5 [ -1 -1 ] | |
4 [ ] | |
3 [ -1] | |
2 [ 1 1 ] | |
1 [ 1 1 1] | |
0 [ 1 -2 1 1 ]] | |
0 1 2 3 4 5 6 7 | |
MCTS pool has joined | |
Terminal sentinel is put on queue | |
Sentinel received. GPU will process this batch and terminate afterwards | |
Queue task done signal sent. Queue will join. Thread may still be running. | |
Queue has joined | |
GPU Thread has joined | |
Successful generation of 16 games | |
Queue empty: True | |
value10 train epoch 8, resampling 0. running value loss: 0.53019. running policy loss: 0.95079. running p diff: 0.10692 | |
value10 valid epoch 8, resampling 0. validation value loss: 0.65976. validation policy loss: 0.72675 validation p diff: 0.09772 | |
saved model value10 at D:\Git\alphazero-checker\saves\value10_8_0.pkl | |
value10 train epoch 8, resampling 10. running value loss: 0.51339. running policy loss: 0.91103. running p diff: 0.10567 | |
value10 train epoch 8, resampling 20. running value loss: 0.53174. running policy loss: 0.86664. running p diff: 0.10395 | |
value10 train epoch 8, resampling 30. running value loss: 0.55852. running policy loss: 0.84448. running p diff: 0.10365 | |
value10 train epoch 8, resampling 40. running value loss: 0.60020. running policy loss: 0.84770. running p diff: 0.10478 | |
value10 train epoch 8, resampling 50. running value loss: 0.66539. running policy loss: 0.87465. running p diff: 0.10744 | |
value10 train epoch 8, resampling 60. running value loss: 0.69395. running policy loss: 0.92930. running p diff: 0.11127 | |
value10 train epoch 8, resampling 70. running value loss: 0.66471. running policy loss: 0.96512. running p diff: 0.11350 | |
value10 train epoch 8, resampling 80. running value loss: 0.60792. running policy loss: 0.97360. running p diff: 0.11371 | |
value10 train epoch 8, resampling 90. running value loss: 0.56133. running policy loss: 0.96168. running p diff: 0.11267 | |
value10 train epoch 8, resampling 100. running value loss: 0.51815. running policy loss: 0.94436. running p diff: 0.11154 | |
value10 train epoch 8, resampling 110. running value loss: 0.50454. running policy loss: 0.92764. running p diff: 0.11062 | |
value10 train epoch 8, resampling 120. running value loss: 0.52588. running policy loss: 0.91802. running p diff: 0.11051 | |
value10 train epoch 8, resampling 130. running value loss: 0.56977. running policy loss: 0.91883. running p diff: 0.11137 | |
value10 train epoch 8, resampling 140. running value loss: 0.60362. running policy loss: 0.92106. running p diff: 0.11173 | |
value10 train epoch 8, resampling 150. running value loss: 0.63363. running policy loss: 0.91274. running p diff: 0.11093 | |
value10 train epoch 8, resampling 160. running value loss: 0.62682. running policy loss: 0.90141. running p diff: 0.10904 | |
value10 train epoch 8, resampling 170. running value loss: 0.59546. running policy loss: 0.88496. running p diff: 0.10633 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment