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September 7, 2015 20:56
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# GNU Make workspace makefile autogenerated by Premake | |
.NOTPARALLEL: | |
ifndef config | |
config=debug | |
endif | |
ifndef verbose | |
SILENT = @ | |
endif | |
ifeq ($(config),debug) | |
endif | |
ifeq ($(config),release) | |
endif | |
PROJECTS := vinyl | |
.PHONY: all clean help $(PROJECTS) | |
all: $(PROJECTS) | |
vinyl: | |
ifneq (,$(vinyl_config)) | |
@echo "==== Building vinyl ($(vinyl_config)) ====" | |
@${MAKE} --no-print-directory -C . -f vinyl.make config=$(vinyl_config) | |
endif | |
clean: | |
@${MAKE} --no-print-directory -C . -f vinyl.make clean | |
help: | |
@echo "Usage: make [config=name] [target]" | |
@echo "" | |
@echo "CONFIGURATIONS:" | |
@echo " debug" | |
@echo " release" | |
@echo "" | |
@echo "TARGETS:" | |
@echo " all (default)" | |
@echo " clean" | |
@echo " vinyl" | |
@echo "" | |
@echo "For more information, see http://industriousone.com/premake/quick-start" |
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-- | |
-- TODO | |
-- * resolution, threading commandline flags | |
-- * debug configs not building on windows | |
-- | |
solution "Demo" | |
location ("PremakeBuilds/".._ACTION) | |
configurations { | |
"Debug", | |
"Release", | |
} | |
filter "system:linux" | |
defines { "__linux" } | |
filter "system:windows" | |
defines { "_WINDOWS" } | |
filter "configurations:Debug" | |
defines { "_DEBUG" } | |
flags { | |
"Symbols" -- Generate debugging information. | |
} | |
filter "configurations:Release" | |
defines { "NDEBUG" } | |
flags { | |
"Symbols" -- Generate debugging information. | |
} | |
project "vinyl" | |
language "C++" | |
kind "WindowedApp" | |
targetname "demo" | |
platforms { | |
"V2", | |
"4klang", | |
} | |
filter { "platforms:V2", "system:windows" } | |
defines { "SYNTH_V2" } | |
filter "platforms:4klang" | |
defines { "SYNTH_4KLANG" } | |
filter {} | |
files { | |
"Source/**.cpp", | |
"Source/**.h", | |
} | |
removefiles { | |
"Source/Music/*", | |
} | |
libdirs { | |
"Lib/lib", | |
"Source/music", | |
} | |
-- links { } | |
includedirs { | |
"Lib/include", | |
"Source", | |
} | |
filter { "configurations:Release" } | |
optimize "Size" | |
filter { "configurations:Debug" } | |
optimize "Off" -- "Debug" | |
-- | |
-- Windows | |
-- | |
filter { "system:windows" } | |
flags { | |
"MultiProcessorCompile", | |
"OmitDefaultLibrary", -- Omit the specification of a runtime library in object files. | |
"WinMain", -- Use `WinMain()` as entry point for Windows applications, rather than the default `main()`. | |
} | |
buildoptions { | |
"/GS-", -- Disable Security checks | |
"/MT", -- Runtime Library Multi-threaded | |
} | |
linkoptions { | |
"/NODEFAULTLIB", -- Ignore All Default Libraries | |
"/SAFESEH:NO", -- Image Has Safe Exception Handers: No | |
} | |
links { | |
"opengl32", | |
} | |
exceptionhandling "Off" | |
-- V2 | |
filter { "platforms:V2", "system:windows" } | |
files { | |
"Source/music/soundtrack.v2m", | |
"Source/music/v2inc.asm", | |
"Lib/include/libv2.h", | |
"Lib/include/v2mplayer.cpp", | |
"Lib/include/v2mplayer.h", | |
} | |
links { | |
"Dsound", | |
"winmm", | |
"libv2", | |
"%{cfg.objdir}/v2inc", | |
} | |
filter { "configurations:Debug", "platforms:V2", "system:windows", "files:Source/music/v2inc.asm" } | |
buildcommands "nasm.exe -f win32 -o %{cfg.objdir}%{file.basename}.lib %{file.abspath}" | |
buildmessage "%{file.name}" | |
buildoutputs "%{cfg.objdir}%{file.basename}.lib" | |
filter { "configurations:Release", "platforms:V2", "system:windows", "files:Source/music/v2inc.asm" } | |
buildcommands "nasm.exe -f win32 -o %{cfg.objdir}%{file.basename}.lib %{file.abspath} -DNDEBUG%3b" | |
buildmessage "%{file.name}" | |
buildoutputs "%{cfg.objdir}%{file.basename}.lib" | |
-- 4klang | |
filter { "platforms:4klang", "system:windows" } | |
files { | |
"Source/music/4klang.windows.h", | |
"Source/music/4klang.windows.lib", | |
} | |
links { | |
"winmm", | |
"4klang.windows", | |
} | |
-- | |
-- Linux | |
-- | |
filter { "system:linux" } | |
removeplatforms { "V2" } | |
buildoptions { | |
"-std=c++11", | |
"-Wall", | |
"-Wextra", | |
} | |
links { | |
"GL", | |
"X11", | |
"asound", | |
} | |
filter { "configurations:release" } | |
linkoptions { | |
-- usleep is a problem | |
-- "-nodefaultlibs", | |
} | |
-- 4klang | |
filter { "platforms:4klang", "system:linux" } | |
files { | |
"Source/music/4klang.linux.h", | |
"Source/music/4klang.linux.o", | |
} | |
links { | |
"Source/music/4klang.linux.o" | |
} | |
buildoptions { | |
"-fno-use-cxa-atexit", | |
"-m32", | |
} | |
linkoptions { | |
"-m32", | |
"-pthread", | |
} |
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# GNU Make project makefile autogenerated by Premake | |
ifndef config | |
config=debug_4klang | |
endif | |
ifndef verbose | |
SILENT = @ | |
endif | |
.PHONY: clean prebuild prelink | |
ifeq ($(config),debug_4klang) | |
RESCOMP = windres | |
TARGETDIR = bin/4klang/Debug | |
TARGET = $(TARGETDIR)/demo | |
OBJDIR = obj/4klang/Debug | |
DEFINES += -D__linux -D_DEBUG -DSYNTH_4KLANG | |
INCLUDES += -I../../Lib/include -I../../Source | |
FORCE_INCLUDE += | |
ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) | |
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -g -O0 -std=c++11 -Wall -Wextra -fno-use-cxa-atexit -m32 | |
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CFLAGS) | |
ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) | |
LIBS += -lGL -lX11 -lasound ../../Source/music/4klang.linux.o | |
LDDEPS += | |
ALL_LDFLAGS += $(LDFLAGS) -L../../Lib/lib -L../../Source/music -m32 -pthread | |
LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) | |
define PREBUILDCMDS | |
endef | |
define PRELINKCMDS | |
endef | |
define POSTBUILDCMDS | |
endef | |
all: $(TARGETDIR) $(OBJDIR) prebuild prelink $(TARGET) | |
@: | |
endif | |
ifeq ($(config),release_4klang) | |
RESCOMP = windres | |
TARGETDIR = bin/4klang/Release | |
TARGET = $(TARGETDIR)/demo | |
OBJDIR = obj/4klang/Release | |
DEFINES += -D__linux -DNDEBUG -DSYNTH_4KLANG | |
INCLUDES += -I../../Lib/include -I../../Source | |
FORCE_INCLUDE += | |
ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) | |
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -g -Os -std=c++11 -Wall -Wextra -fno-use-cxa-atexit -m32 | |
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CFLAGS) | |
ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) | |
LIBS += -lGL -lX11 -lasound ../../Source/music/4klang.linux.o | |
LDDEPS += | |
ALL_LDFLAGS += $(LDFLAGS) -L../../Lib/lib -L../../Source/music -m32 -pthread | |
LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) | |
define PREBUILDCMDS | |
endef | |
define PRELINKCMDS | |
endef | |
define POSTBUILDCMDS | |
endef | |
all: $(TARGETDIR) $(OBJDIR) prebuild prelink $(TARGET) | |
@: | |
endif | |
OBJECTS := \ | |
$(OBJDIR)/AmbientLight.o \ | |
$(OBJDIR)/BRDFLut.o \ | |
$(OBJDIR)/DataInterpolator.o \ | |
$(OBJDIR)/EnvironmentMap.o \ | |
$(OBJDIR)/Framebuffer.o \ | |
$(OBJDIR)/LinuxFrontend.o \ | |
$(OBJDIR)/Shader.o \ | |
$(OBJDIR)/WindowsFrontend.o \ | |
$(OBJDIR)/main.o \ | |
$(OBJDIR)/quat.o \ | |
$(OBJDIR)/scalar.o \ | |
$(OBJDIR)/stdmath.o \ | |
$(OBJDIR)/vec2.o \ | |
$(OBJDIR)/vec3.o \ | |
$(OBJDIR)/vec4.o \ | |
$(OBJDIR)/stdlib.o \ | |
RESOURCES := \ | |
CUSTOMFILES := \ | |
SHELLTYPE := msdos | |
ifeq (,$(ComSpec)$(COMSPEC)) | |
SHELLTYPE := posix | |
endif | |
ifeq (/bin,$(findstring /bin,$(SHELL))) | |
SHELLTYPE := posix | |
endif | |
$(TARGET): $(GCH) $(OBJECTS) $(LDDEPS) $(RESOURCES) ${CUSTOMFILES} | |
@echo Linking vinyl | |
$(SILENT) $(LINKCMD) | |
$(POSTBUILDCMDS) | |
$(TARGETDIR): | |
@echo Creating $(TARGETDIR) | |
ifeq (posix,$(SHELLTYPE)) | |
$(SILENT) mkdir -p $(TARGETDIR) | |
else | |
$(SILENT) mkdir $(subst /,\\,$(TARGETDIR)) | |
endif | |
$(OBJDIR): | |
@echo Creating $(OBJDIR) | |
ifeq (posix,$(SHELLTYPE)) | |
$(SILENT) mkdir -p $(OBJDIR) | |
else | |
$(SILENT) mkdir $(subst /,\\,$(OBJDIR)) | |
endif | |
clean: | |
@echo Cleaning vinyl | |
ifeq (posix,$(SHELLTYPE)) | |
$(SILENT) rm -f $(TARGET) | |
$(SILENT) rm -rf $(OBJDIR) | |
else | |
$(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET)) | |
$(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR)) | |
endif | |
prebuild: | |
$(PREBUILDCMDS) | |
prelink: | |
$(PRELINKCMDS) | |
ifneq (,$(PCH)) | |
$(OBJECTS): $(GCH) $(PCH) | |
$(GCH): $(PCH) | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) -x c++-header $(ALL_CXXFLAGS) -o "$@" -MF "$(@:%.gch=%.d)" -c "$<" | |
endif | |
$(OBJDIR)/AmbientLight.o: ../../Source/AmbientLight.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/BRDFLut.o: ../../Source/BRDFLut.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/DataInterpolator.o: ../../Source/DataInterpolator.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/EnvironmentMap.o: ../../Source/EnvironmentMap.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/Framebuffer.o: ../../Source/Framebuffer.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/LinuxFrontend.o: ../../Source/LinuxFrontend.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/Shader.o: ../../Source/Shader.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/WindowsFrontend.o: ../../Source/WindowsFrontend.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/main.o: ../../Source/main.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/quat.o: ../../Source/math/quat.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/scalar.o: ../../Source/math/scalar.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/stdmath.o: ../../Source/math/stdmath.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/vec2.o: ../../Source/math/vec2.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/vec3.o: ../../Source/math/vec3.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/vec4.o: ../../Source/math/vec4.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
$(OBJDIR)/stdlib.o: ../../Source/stdlib.cpp | |
@echo $(notdir $<) | |
$(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" | |
-include $(OBJECTS:%.o=%.d) | |
ifneq (,$(PCH)) | |
-include $(OBJDIR)/$(notdir $(PCH)).d | |
endif |
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