Created
January 25, 2012 01:08
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Script for generating a dragon curve in dxf format; requires sdxf.
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#!/usr/bin/python | |
import sdxf | |
from math import sqrt, sin, cos, pi | |
iterations = 11 | |
def move(pos,angle,distance): | |
nx = pos[0] + sin(angle)*distance | |
ny = pos[1] + cos(angle)*distance | |
return (nx,ny) | |
def flipElement(c): | |
if (c == 'L'): return 'R' | |
else: return 'L' | |
def generateTurns(iterations): | |
if (iterations == 0): | |
return ['R'] | |
else: | |
i = generateTurns(iterations-1) | |
j = i + ['R'] | |
i.reverse() | |
j = j + map(flipElement,i) | |
return j | |
turns = generateTurns(iterations) | |
direction = -pi/4 | |
distance = 1.0 | |
cutoff = 0.78 | |
location = (0,0) | |
left = pi/2 | |
def doTurn(direction,whichway,amount): | |
if whichway == 'L': | |
direction = direction + amount | |
else: | |
direction = direction - amount | |
return direction | |
d=sdxf.Drawing() | |
d.layers.append(sdxf.Layer(name='DRAGON')) | |
for turn in turns: | |
nl = move(location,direction,distance*cutoff) | |
d.append(sdxf.Line(points=[location,nl],layer='DRAGON')) | |
location = nl | |
direction = doTurn(direction,turn,pi/4) | |
nl = move(location,direction,distance*(1.0-cutoff)) | |
d.append(sdxf.Line(points=[location,nl],layer='DRAGON')) | |
location = nl | |
direction = doTurn(direction,turn,pi/4) | |
d.saveas("dragon.dxf") |
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