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@steipete
steipete / agent.md
Created October 14, 2025 14:41
Agent rules for git
  • Delete unused or obsolete files when your changes make them irrelevant (refactors, feature removals, etc.), and revert files only when the change is yours or explicitly requested. If a git operation leaves you unsure about other agents' in-flight work, stop and coordinate instead of deleting.
  • Before attempting to delete a file to resolve a local type/lint failure, stop and ask the user. Other agents are often editing adjacent files; deleting their work to silence an error is never acceptable without explicit approval.
  • NEVER edit .env or any environment variable files—only the user may change them.
  • Coordinate with other agents before removing their in-progress edits—don't revert or delete work you didn't author unless everyone agrees.
  • Moving/renaming and restoring files is allowed.
  • ABSOLUTELY NEVER run destructive git operations (e.g., git reset --hard, rm, git checkout/git restore to an older commit) unless the user gives an explicit, written instruction in this conversation. Treat t
@steipete
steipete / gemini.md
Created June 29, 2025 09:38
gemini.md to teach Claude to use google's gemini cli as his tool

Using Gemini CLI for Large Codebase Analysis

When analyzing large codebases or multiple files that might exceed context limits, use the Gemini CLI with its massive context window. Use gemini -p to leverage Google Gemini's large context capacity.

File and Directory Inclusion Syntax

Use the @ syntax to include files and directories in your Gemini prompts. The paths should be relative to WHERE you run the gemini command:

Examples:

@jasdev
jasdev / ScrimLoader.swift
Last active April 19, 2024 03:47
Rough sketch of Arc’s scrim loading view.
import SwiftUI
/**
### Exercises for the viewer
- Phase interrupt handling.
- Use Swift concurrency.
- Color scheme awareness.
- Rework animations to be more spring-like à la what shipped in `0.90.0`.
@bashbunni
bashbunni / .zshrc
Last active November 7, 2025 07:08
CLI Pomodoro for Mac
# I'll be doing another one for Linux, but this one will give you
# a pop up notification and sound alert (using the built-in sounds for macOS)
# Requires https://github.com/caarlos0/timer to be installed
# Mac setup for pomo
alias work="timer 60m && terminal-notifier -message 'Pomodoro'\
-title 'Work Timer is up! Take a Break 😊'\
-appIcon '~/Pictures/pumpkin.png'\
-sound Crystal"
@trungdq88
trungdq88 / paddle-revenue.js
Last active April 6, 2023 14:07
A scriptable's script to get Paddle revenue from multiple accounts using puppeteer.
/*
RUN THE SCRIPT BY YOURSELF:
- Run `node paddle-revenue.js` on your server and let it run 24/7.
- Access the API at http://your_server_ip:8175/ (JSON)
HOSTED VERSION:
If you don't want to run the script by your own, you can use the
hosted version. The price is $5 per month per Paddle account.
Here is how:
@fvictorio
fvictorio / hardhat-mocking.md
Created July 20, 2021 11:52
Hardhat: stubs and mocks

If you want to test a contract that depends on other contract, but you don't own the latter contract (or you do but you want to test the first contract in isolation), you need to either stub or mock that dependency.

If you are not sure about the difference between a stub and a mock, check this StackOverflow question

Stubbing

If the contract you are testing receives its dependency in some way, you can write a stub contract and use that in your tests. It would be something like this:

contract ContractToTest {
@dimaskiddo
dimaskiddo / 90DNS-Injection-to-Atmosphere-0.18.x-DNS.MITM-Module.md
Created March 15, 2021 08:28
90DNS Injection in Atmosphere 0.18.x DNS.MITM Module

Follow this Guide with YOUR OWN RISK!

REQUIRED: NX-Atmosphere 0.18.x

As Atmosphere 0.18.x Releases, there is dns.mitm module implementation to extend Nintendo Switch hosts file, but first we need to activate dns.mitm module to be started by configuring system_settings.ini file in atmosphere/config. Here's the snippet section of system_settings.ini file:

...
[atmosphere]
...
...
// Based on Kickstarter-Prelude version
// https://github.com/kickstarter/Kickstarter-Prelude/blob/master/Prelude-UIKit/UIImage.swift
extension UIImage {
/**
- parameter color: A color.
- returns: A 1x1 UIImage of a solid color.
*/
static func pixel(ofColor color: UIColor) -> UIImage {
let lightModeImage = UIImage.generatePixel(ofColor: color, userInterfaceStyle: .light)
@tuhuynh27
tuhuynh27 / react-rendering.md
Last active December 3, 2024 14:24
A (Mostly) Complete Guide to React Rendering Behavior

Translated from https://blog.isquaredsoftware.com/2020/05/blogged-answers-a-mostly-complete-guide-to-react-rendering-behavior/, author: Mark Erikson (from Redux team)

A (Mostly) Complete Guide to React Rendering Behavior

Bài viết cung cấp chi tiết về cách mà React render hoạt động, và việc sử dụng Context và Redux ảnh hưởng thế nào tới quá trình render của React.

"Render" là gì

Rendering is the process of React asking your components to describe what they want their section of the UI to look like, now, based on the current combination of props and state.

@funmia
funmia / ios-interview-resources.md
Last active October 12, 2025 19:55
General iOS, CS questions and interview prep resources.