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December 25, 2015 10:18
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How to add FFmpeg to iOS project
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Here are steps: | |
1. Build FFmpeg for iOS | |
There some scripts to build FFmpeg for iOS | |
ex: https://github.com/kewlbear/FFmpeg-iOS-build-script | |
2. After build complete, copy all *.a to your iOS project folder. | |
They will be automatically add to Linked Frameworks and Libraries (in Project settings -> General) | |
ex: libavutil.a, libavformat.a, libavcodec.a,... | |
3. Add depedencies to Linked Frameworks and Libraries | |
Add libz.dylib (or libz.tbd), libiconv.dylib | |
4. Go to Project settings -> Build Settings, add the path which contains all *.a files in your iOS project folder to Library Search Paths | |
There's a tip: $(PROJECT_DIR)/ProjectName/some/path/ | |
5. Still living in Build Settings, add the path which contains FFmpeg header files (where you run build script) to Header Search Paths. | |
Or you can copy FFmpeg folder to your iOS project folder and then add this path to Header Search Paths (easier to manage) | |
6. Build & run your project. |
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