Created
December 19, 2021 07:44
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void _paintArrow( | |
Canvas canvas, { | |
required Color color, | |
required Offset offset, | |
required double angle, | |
double length = 12.0, | |
}) { | |
final height = length * (sqrt(3) / 2); | |
final top = Offset(0, -height / 2); | |
final left = Offset(-length / 2, height / 2); | |
final right = Offset(length / 2, height / 2); | |
final leftFace = Offset.lerp(top, left, 0.5)!; | |
final rightFace = Offset.lerp(top, right, 0.5)!; | |
final bottomFace = Offset.lerp(left, right, 0.5)!; | |
final path = Path() | |
..moveTo(leftFace.dx, leftFace.dy) | |
..cubicTo(top.dx, top.dy, top.dx, top.dy, rightFace.dx, rightFace.dy) | |
..cubicTo( | |
right.dx, right.dy, right.dx, right.dy, bottomFace.dx, bottomFace.dy) | |
..cubicTo(left.dx, left.dy, left.dx, left.dy, leftFace.dx, leftFace.dy) | |
..close(); | |
canvas.save(); | |
canvas.translate(offset.dx, offset.dy); | |
canvas.rotate(angle + pi); | |
canvas.drawPath( | |
path, | |
Paint() | |
..color = color | |
..strokeJoin = StrokeJoin.round, | |
); | |
canvas.restore(); | |
} |
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