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Created July 27, 2012 00:42
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Sketch.js
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>sketch.js Demo &middot; CodePen</title>
<!--
Copyright (c) 2012 Justin Windle, http://codepen.io/soulwire
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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<style>
html, body {
font-family: 'Play', sans-serif;
background: #2b2b2b;
margin: 0;
}
#info {
position: absolute;
left: 10px;
top: 10px;
}
#info {
background: rgba(0,0,0,0.8);
padding: 12px 10px;
margin-bottom: 1px;
color: #fff;
}
#info h1 {
line-height: 22px;
font-weight: 300;
font-size: 18px;
margin: 0;
}
#info h2 {
line-height: 14px;
font-weight: 300;
font-size: 12px;
color: rgba(255,255,255,0.8);
margin: 0 0 6px 0;
}
#info a {
text-transform: uppercase;
text-decoration: none;
border-bottom: 1px dotted rgba(255,255,255,0.2);
margin-right: 4px;
line-height: 20px;
font-size: 10px;
color: rgba(255,255,255,0.5);
}
#info a:hover {
border-bottom: 1px dotted rgba(255,255,255,0.6);
color: rgba(255,255,255,1.0);
}
</style>
<style>
#codepen-footer, #codepen-footer * {
-webkit-box-sizing: border-box !important;
-moz-box-sizing: border-box !important;
box-sizing: border-box !important;
}
#codepen-footer {
display: block !important;
position: fixed !important;
bottom: 0 !important;
left: 0 !important;
width: 100% !important;
padding: 0 10px !important;
margin: 0 !important;
height: 30px !important;
line-height: 30px !important;
font-size: 12px !important;
color: #eeeeee !important;
background-color: #505050 !important;
text-align: left !important;
background: -webkit-linear-gradient(top, #505050, #383838) !important;
background: -moz-linear-gradient(top, #505050, #383838) !important;
background: -ms-linear-gradient(top, #505050, #383838) !important;
background: -o-linear-gradient(top, #505050, #383838) !important;
border-top: 1px solid black !important;
border-bottom: 1px solid black !important;
border-radius: 0 !important;
border-image: none !important;
box-shadow: inset 0 1px 0 #6e6e6e, 0 2px 2px rgba(0, 0, 0, 0.4) !important;
z-index: 300 !important;
font-family: "Lucida Grande", "Lucida Sans Unicode", Tahoma, sans-serif !important;
letter-spacing: 0 !important;
word-spacing: normal !important;
word-spacing: 0 !important;
-webkit-transform: none !important;
-moz-transform: none !important;
-ms-transform: none !important;
-o-transform: none !important;
transform: none !important;
}
#codepen-footer a {
color: #a7a7a7 !important;
text-decoration: none !important;
text-shadow: none !important;
border: 0 !important;
}
#codepen-footer a:hover {
color: white !important;
}
</style>
<script>
// Kill alerts, confirmations and prompts
// window.alert = function(){}; we're going to allow alerts for now
window.confirm = function(){};
window.prompt = function(){};
window.open = function(){};
window.print = function(){};
</script>
</head>
<body>
<article id="info">
<header>
<h1><strong>sketch.js</strong> demo</h1>
<h2>Spawn particles with your mouse</h2>
</header>
<a href="https://github.com/soulwire/sketch.js/zipball/master">Download</a>
<a href="https://github.com/soulwire/sketch.js">View on Github</a>
</article>
<div id="container"></div>
<script src="https://raw.github.com/soulwire/sketch.js/master/js/sketch.min.js"></script>
<script>
(function() {
function Particle( x, y, radius ) {
this.init( x, y, radius );
}
Particle.prototype = {
init: function( x, y, radius ) {
this.alive = true;
this.radius = radius || 10;
this.wander = 0.15;
this.theta = random( TWO_PI );
this.drag = 0.92;
this.color = '#fff';
this.x = x || 0.0;
this.y = y || 0.0;
this.vx = 0.0;
this.vy = 0.0;
},
move: function() {
this.x += this.vx;
this.y += this.vy;
this.vx *= this.drag;
this.vy *= this.drag;
this.theta += random( -0.5, 0.5 ) * this.wander;
this.vx += sin( this.theta ) * 0.1;
this.vy += cos( this.theta ) * 0.1;
this.radius *= 0.96;
this.alive = this.radius > 0.5;
},
draw: function( ctx ) {
ctx.beginPath();
ctx.arc( this.x, this.y, this.radius, 0, TWO_PI );
ctx.fillStyle = this.color;
ctx.fill();
}
};
// ----------------------------------------
// Example
// ----------------------------------------
var MAX_PARTICLES = 280;
var COLOURS = [ '#69D2E7', '#A7DBD8', '#E0E4CC', '#F38630', '#FA6900', '#FF4E50', '#F9D423' ];
var particles = [];
var pool = [];
var demo = Sketch.create({
container: document.getElementById( 'container' )
});
demo.setup = function() {
// Set off some initial particles.
var i, x, y;
for ( i = 0; i < 20; i++ ) {
x = ( demo.width * 0.5 ) + random( -100, 100 );
y = ( demo.height * 0.5 ) + random( -100, 100 );
demo.spawn( x, y );
}
};
demo.spawn = function( x, y ) {
if ( particles.length >= MAX_PARTICLES )
pool.push( particles.shift() );
particle = pool.length ? pool.pop() : new Particle();
particle.init( x, y, random( 5, 40 ) );
particle.wander = random( 0.5, 2.0 );
particle.color = random( COLOURS );
particle.drag = random( 0.9, 0.99 );
theta = random( TWO_PI );
force = random( 2, 8 );
particle.vx = sin( theta ) * force;
particle.vy = cos( theta ) * force;
particles.push( particle );
}
demo.update = function() {
var i, particle;
for ( i = particles.length - 1; i >= 0; i-- ) {
particle = particles[i];
if ( particle.alive ) particle.move();
else pool.push( particles.splice( i, 1 )[0] );
}
};
demo.draw = function() {
demo.globalCompositeOperation = 'lighter';
for ( var i = particles.length - 1; i >= 0; i-- ) {
particles[i].draw( demo );
}
};
demo.mousemove = function() {
var particle, theta, force, touch, max, i, j, n;
for ( i = 0, n = demo.touches.length; i < n; i++ ) {
touch = demo.touches[i], max = random( 1, 4 );
for ( j = 0; j < max; j++ ) demo.spawn( touch.x, touch.y );
}
};
})();
</script>
<div id="codepen-footer">
<a style="color: #f73535 !important;" href="https://codepen.wufoo.com/forms/m7x3r3/def/field14=" onclick="window.open(this.href, null, 'height=517, width=680, toolbar=0, location=0, status=1, scrollbars=1, resizable=1'); return false">Report Abuse</a>
&nbsp;
<a href="/soulwire/pen/foktm" target="_blank">Edit this Pen</a>
</div>
</body>
</html>
function Particle( x, y, radius ) {
this.init( x, y, radius );
}
Particle.prototype = {
init: function( x, y, radius ) {
this.alive = true;
this.radius = radius || 10;
this.wander = 0.15;
this.theta = random( TWO_PI );
this.drag = 0.92;
this.color = '#fff';
this.x = x || 0.0;
this.y = y || 0.0;
this.vx = 0.0;
this.vy = 0.0;
},
move: function() {
this.x += this.vx;
this.y += this.vy;
this.vx *= this.drag;
this.vy *= this.drag;
this.theta += random( -0.5, 0.5 ) * this.wander;
this.vx += sin( this.theta ) * 0.1;
this.vy += cos( this.theta ) * 0.1;
this.radius *= 0.96;
this.alive = this.radius > 0.5;
},
draw: function( ctx ) {
ctx.beginPath();
ctx.arc( this.x, this.y, this.radius, 0, TWO_PI );
ctx.fillStyle = this.color;
ctx.fill();
}
};
// ----------------------------------------
// Example
// ----------------------------------------
var MAX_PARTICLES = 280;
var COLOURS = [ '#69D2E7', '#A7DBD8', '#E0E4CC', '#F38630', '#FA6900', '#FF4E50', '#F9D423' ];
var particles = [];
var pool = [];
var demo = Sketch.create({
container: document.getElementById( 'container' )
});
demo.setup = function() {
// Set off some initial particles.
var i, x, y;
for ( i = 0; i < 20; i++ ) {
x = ( demo.width * 0.5 ) + random( -100, 100 );
y = ( demo.height * 0.5 ) + random( -100, 100 );
demo.spawn( x, y );
}
};
demo.spawn = function( x, y ) {
if ( particles.length >= MAX_PARTICLES )
pool.push( particles.shift() );
particle = pool.length ? pool.pop() : new Particle();
particle.init( x, y, random( 5, 40 ) );
particle.wander = random( 0.5, 2.0 );
particle.color = random( COLOURS );
particle.drag = random( 0.9, 0.99 );
theta = random( TWO_PI );
force = random( 2, 8 );
particle.vx = sin( theta ) * force;
particle.vy = cos( theta ) * force;
particles.push( particle );
}
demo.update = function() {
var i, particle;
for ( i = particles.length - 1; i >= 0; i-- ) {
particle = particles[i];
if ( particle.alive ) particle.move();
else pool.push( particles.splice( i, 1 )[0] );
}
};
demo.draw = function() {
demo.globalCompositeOperation = 'lighter';
for ( var i = particles.length - 1; i >= 0; i-- ) {
particles[i].draw( demo );
}
};
demo.mousemove = function() {
var particle, theta, force, touch, max, i, j, n;
for ( i = 0, n = demo.touches.length; i < n; i++ ) {
touch = demo.touches[i], max = random( 1, 4 );
for ( j = 0; j < max; j++ ) demo.spawn( touch.x, touch.y );
}
};
<article id="info">
<header>
<h1><strong>sketch.js</strong> demo</h1>
<h2>Spawn particles with your mouse</h2>
</header>
<a href="https://github.com/soulwire/sketch.js/zipball/master">Download</a>
<a href="https://github.com/soulwire/sketch.js">View on Github</a>
</article>
<div id="container"></div>
html, body {
font-family: 'Play', sans-serif;
background: #2b2b2b;
margin: 0;
}
#info {
position: absolute;
left: 10px;
top: 10px;
}
#info {
background: rgba(0,0,0,0.8);
padding: 12px 10px;
margin-bottom: 1px;
color: #fff;
}
#info h1 {
line-height: 22px;
font-weight: 300;
font-size: 18px;
margin: 0;
}
#info h2 {
line-height: 14px;
font-weight: 300;
font-size: 12px;
color: rgba(255,255,255,0.8);
margin: 0 0 6px 0;
}
#info a {
text-transform: uppercase;
text-decoration: none;
border-bottom: 1px dotted rgba(255,255,255,0.2);
margin-right: 4px;
line-height: 20px;
font-size: 10px;
color: rgba(255,255,255,0.5);
}
#info a:hover {
border-bottom: 1px dotted rgba(255,255,255,0.6);
color: rgba(255,255,255,1.0);
}
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