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August 29, 2015 13:59
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Single canvas HTML page(Mobile device capable)
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<!doctype html> | |
<html> | |
<head> | |
<title>WebGL 2D Rendering</title> | |
<meta name="viewport" content="user-scalable=no, width=device-width, initial-scale=1, maximum-scale=1, minimal-ui"> | |
<meta name="apple-mobile-web-app-capable" content="yes" /> | |
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" /> | |
<style> | |
html, body { | |
background-color: #333; | |
color: #aaa; | |
font-family: helvetica, arial, sans-serif; | |
margin: 0; | |
padding: 0; | |
font-size: 10pt; | |
} | |
#canvas { | |
position: absolute; | |
left: 0; | |
right: 0; | |
top: 0; | |
bottom: 0; | |
margin: auto; | |
/* | |
image-rendering: crisp-edges; | |
image-rendering: -moz-crisp-edges; | |
image-rendering: -webkit-optimize-contrast; | |
-ms-interpolation-mode: nearest-neighbor; | |
*/ | |
-webkit-touch-callout: none; | |
-webkit-user-select: none; | |
-khtml-user-select: none; | |
-moz-user-select: none; | |
-ms-user-select: none; | |
user-select: none; | |
outline: none; | |
-webkit-tap-highlight-color: rgba(255, 255, 255, 0); /* mobile webkit */ | |
} | |
</style> | |
<script src="utils.js"></script> | |
<script defer src="app.js"></script> | |
</head> | |
<body> | |
<canvas id="canvas" width="480" height="320" moz-opaque> | |
Your browser does not support canvas! | |
</canvas> | |
<script id="vertex-shader" type="x-shader/x-vertex"> | |
attribute vec2 a_position; | |
void main() { | |
gl_Position = vec4(a_position, 0, 1); | |
} | |
</script> | |
<script id="fragment-shader" type="x-shader/x-fragment"> | |
gl_FragColor = vec4(0, 1, 0, 1); | |
</script> | |
</body> | |
</html> |
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