- Type:
System.Net.Http.HttpRequestException - Message:
No connection could be made because the target machine actively refused it. - HRESULT:
0x80004005 - Inner Exception:
- Type:
System.Net.Sockets.SocketException - Message: Ditto
- Error code:
10061(WSAECONNREFUSED)
- Type:
- Notes: Likely firewall caused, can be invoked by making a request to a host on a port that's not open or active
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| #!/bin/bash | |
| # a script i quickly wrote to compile a minecraft server's log history | |
| # place this in the folder of your minecraft server | |
| # after you run it, a 'logs-compiled/' directory should be made | |
| if [[ ! -d "logs-compiled/" ]] | |
| then | |
| mkdir logs-compiled | |
| fi |
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| import base64 | |
| import filedate | |
| import json | |
| import os | |
| import requests | |
| session = requests.Session() | |
| cookie = input("enter gyazo session cookie: ") |
Research on random technical old Roblox stuff
This primarily aims to document the unknown regarding:
- Lua APIs whose purpose aren't immediately obvious (especially those removed prior to 2016)
- Web endpoints that are defunct and/or largely unknown (due to a lack of context and archives)
- General lesser-known game client functionality and features and stuff
Thanks to Matt for helping out with documenting ScriptInformationProvider.
(07/03/2025) Just remembered I had this lying around, I'm sure this'll be an interesting read for someone. There's so much more info and interesting stuff that I never got around to adding here but ¯\_(ツ)_/¯
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| #!/bin/bash | |
| # InfluxDBv2 migration script | |
| # Copies specific chosen buckets of one org from one server to another | |
| # Guidance: | |
| # Run this script on a machine running the server with the source data | |
| # | |
| # The Influx CLI ('influx') must be configured with an active | |
| # profile for the remote server. Operator perms are ideal; | |
| # without then you'll need to create the buckets manually |