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mutable struct Agent | |
position::Vector{Real} | |
cohere_factor::Real | |
repel_factor::Real | |
energy::Real | |
desired_rank::Real | |
end | |
struct Model | |
peloton::Vector{Agent} | |
road_center::Real | |
end | |
# Constructors | |
function Agent() | |
position = 0.1 * rand(2) .+ [0.4; 0.4] | |
energy = 0.5 + 0.5 * rand() | |
desired_rank = rand() | |
cohere_factor = 0.005 + 0.01 * rand() | |
repel_factor = 0.005 + 0.01 * rand() | |
Agent(position, cohere_factor, repel_factor, energy, desired_rank) | |
end | |
function Model(n_agents::Integer) | |
peloton = [ Agent() for i ∈ 1:n_agents ] | |
Model(peloton, 0.5) | |
end |
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