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using UnityEngine; | |
using System.Collections; | |
// Derived from https://unity3d.com/learn/tutorials/projects/roll-ball-tutorial/moving-player?playlist=17141 | |
// Additional comments and renaming of some variables for clarity by Patrick Karjala | |
public class PlayerController : MonoBehaviour { | |
// The speed that the object will move at; defaults to 0. | |
public float speed; |
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$performance_task_labels = array( | |
'name' => _x( 'Performance Tasks', 'Post Type General Name', 'text_domain' ), | |
'singular_name' => _x( 'Performance Task', 'Post Type Singular Name', 'text_domain' ), | |
'menu_name' => __( 'Performance Task', 'text_domain' ), | |
'name_admin_bar' => __( 'Performance Task', 'text_domain' ), | |
'parent_item_colon' => __( 'Parent Item:', 'text_domain' ), | |
'all_items' => __( 'Performance Tasks', 'text_domain' ), | |
'add_new_item' => __( 'Add New Performance Task', 'text_domain' ), | |
'add_new' => __( 'Add New', 'text_domain' ), | |
'new_item' => __( 'New Performance Task', 'text_domain' ), |