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DOTA 2 autoexec
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// dota 2 autoexec.cfg file | |
con_enable "1" //Enables Console | |
//cl_cmdrate "60" //Amount of updates sent to server per second | |
//cl_updaterate "60" //Amount of updates received from server per second | |
//rate "80000" //Total amount of bandwith dota may use | |
//cl_interp "0" //More network stuff below... | |
//cl_interp_ratio "1" | |
//cl_smooth "1" | |
//cl_smoothtime "0.01" | |
//cl_lagcompensation "1" | |
//cl_pred_optimize "2" | |
dota_camera_disable_zoom "1" //Can't zoom camera in | |
dota_disable_range_finder 0 //Shows spells are within casting range of targeted area/target | |
dota_minimap_hero_size 1100 //Changes the size of heroes on the minimap | |
dota_minimap_misclick_time "0" //Removes delay before allowing input on minimap | |
dota_health_hurt_decay_time_max "0" //Fade time on DMG done/received reduced to instant | |
dota_health_hurt_decay_time_min "0" | |
dota_health_hurt_delay "0" | |
dota_health_per_vertical_marker "250" | |
dota_pain_decay "0" | |
dota_pain_factor "0" | |
dota_pain_multiplier "0" | |
dota_pain_fade_rate "0" | |
dota_sf_game_end_delay "0" | |
net_graphheight "64" //Netgraph settings, net_graph 1 enables in game with console | |
net_graphinsetbottom "420" | |
net_graphinsetleft "0" | |
net_graphinsetright "-100" | |
net_graphpos "1" | |
net_graphproportionalfont "0" | |
net_graphtext "1 | |
dota_player_units_auto_attack 0 // disable auto attack | |
dota_force_right_click_attack 1 // enable right click deny |
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hope this still works with Reborn