Created
April 10, 2019 06:53
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Simple C Win32 Hello World program without preprocessor directives or library imports. Build with `cl *.c`.
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__pragma(comment(linker, "/entry:main")); | |
__pragma(comment(linker, "/subsystem:console")); | |
void *(*GetProcAddress)(void *module, const char *name); | |
void *(*LoadLibraryA)(const char *name); | |
void (*ExitProcess)(unsigned int return_code); | |
int (*MessageBoxA)(void *hWnd, const char *lpText, const char *lpCaption, unsigned int uType); | |
static inline void load_proc(void *lib, void *fn, char *name) { | |
*(void **)fn = GetProcAddress(lib, name); | |
} | |
static inline void dynamic_link(void) { | |
void *k32 = 0; // grab thread environment block to find loader data | |
char *teb_pointer = (char *)__readgsqword(0x30); | |
char *peb_pointer = *(char **)(teb_pointer + 0x60); | |
char *ldr_data_pointer = *(char **)(peb_pointer + 0x18); | |
char *entry_ptr = *(char **)(ldr_data_pointer + 0x20); | |
while (*(void **)(entry_ptr + 0x30)) { // search for kernel32.dll | |
unsigned short *libbuf = *(unsigned short **)(entry_ptr + 0x50); | |
int liblen = *(unsigned short *)(entry_ptr + 0x48) / 2; | |
int cmplen = sizeof(L"kernel32.dll") / 2; | |
if (cmplen < liblen) cmplen = liblen; | |
int i = 0; | |
for (; i < cmplen; i += 1) { | |
int ch1 = L"kernel32.dll"[i]; | |
int ch2 = libbuf[i]; | |
if (ch1 >= 'a' && ch1 <= 'z') ch1 &= ~0x20; | |
if (ch2 >= 'a' && ch2 <= 'z') ch1 &= ~0x20; | |
if (ch1 != ch2) break; | |
} | |
if (i == cmplen) { | |
k32 = *(void **)(entry_ptr + 0x20); | |
break; | |
} | |
entry_ptr = *(char **)entry_ptr; | |
} | |
if (!k32) __debugbreak(); | |
// parse kernel32.dll to grab function tables | |
char *dos = (char *)k32; | |
char *pe = dos + *(unsigned int *)(dos + 0x3C); | |
char *export_table = dos + *(unsigned int *)(pe + 0x88); | |
int number_of_name_pointers = *(unsigned int *)(export_table + 0x18); | |
unsigned int *export_address_table = (unsigned int *)(dos + *(unsigned int *)(export_table + 0x1C)); | |
unsigned int *name_pointer_table = (unsigned int *)(dos + *(unsigned int *)(export_table + 0x20)); | |
unsigned short *ordinal_table = (unsigned short *)((char *)k32 + *(unsigned int *)(export_table + 0x24)); | |
// binary search for GetProcAddress | |
int low = 0; | |
int index = 0; | |
int high = number_of_name_pointers - 1; | |
int compare_result = 1; | |
while (compare_result != 0) { | |
if (compare_result > 0) { | |
low = index; | |
} else if (compare_result < 0) { | |
high = index; | |
} | |
index = (high + low) / 2; | |
const char *procedure_name = (const char *)((char *)k32 + name_pointer_table[index]); | |
const char *getprocaddress_name = "GetProcAddress"; | |
for (;;) { // perform strcmp() | |
if (*getprocaddress_name != *procedure_name) { | |
compare_result = *(unsigned char *)getprocaddress_name - *(unsigned char *)procedure_name; | |
break; | |
} | |
if (!*getprocaddress_name) { | |
compare_result = 0; | |
break; | |
} | |
getprocaddress_name += 1; | |
procedure_name += 1; | |
} | |
} | |
*(void **)&GetProcAddress = ((char *)k32 + export_address_table[ordinal_table[index]]); | |
load_proc(k32, &LoadLibraryA, "LoadLibraryA"); | |
void *user32 = LoadLibraryA("user32.dll"); | |
load_proc(k32, &ExitProcess, "ExitProcess"); | |
load_proc(user32, &MessageBoxA, "MessageBoxA"); | |
} | |
int main() { | |
dynamic_link(); | |
MessageBoxA(0, "Hello, world!\n", "Message", 0); | |
ExitProcess(0); | |
} |
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All credit goes to droidix: https://hero.handmade.network/forums/code-discussion/t/129-howto_-_building_without_import_libraries