Created
April 23, 2014 21:46
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using UnrealBuildTool; | |
using System.Collections.Generic; | |
public class NetherdeepServerTarget : TargetRules | |
{ | |
public NetherdeepServerTarget(TargetInfo Target) | |
{ | |
Type = TargetType.Server; | |
bUsesSteam = true; | |
} | |
// | |
// TargetRules interface. | |
// | |
public override void SetupBinaries( | |
TargetInfo Target, | |
ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations, | |
ref List<string> OutExtraModuleNames | |
) | |
{ | |
OutExtraModuleNames.AddRange(new string[] { "Netherdeep", "ServerProxy" }); | |
} | |
} |
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