Created
November 20, 2024 04:18
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SwiftUI `.shadow` with spread parameters like css.
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import SwiftUI | |
struct SpreadShadow: ViewModifier { | |
let color: Color | |
let x: CGFloat | |
let y: CGFloat | |
let blur: CGFloat | |
let spread: CGFloat | |
init(color: Color, x: CGFloat = 0, y: CGFloat = 0, blur: CGFloat = 0, spread: CGFloat = 0) { | |
self.color = color | |
self.x = x | |
self.y = y | |
self.blur = blur | |
self.spread = spread | |
} | |
func body(content: Content) -> some View { | |
let composited = content.compositingGroup() | |
return composited.background { | |
GeometryReader { proxy in | |
let spreadSize = CGSize(width: proxy.size.width + spread * 2, height: proxy.size.height + spread * 2) | |
return Rectangle().fill(color) | |
.frame(width: spreadSize.width, height: spreadSize.height) | |
.mask(composited.drawingGroup().scaleEffect(spreadSize / proxy.size)) | |
.offset(x: x - spread, y: y - spread) | |
.blur(radius: blur / 2) | |
.overlay(alignment: .topLeading) { | |
composited | |
.frame(width: proxy.size.width, height: proxy.size.height) | |
.blendMode(.destinationOut) | |
} | |
.compositingGroup() | |
} | |
} | |
} | |
} | |
extension View { | |
func spreadShadow(color: Color, x: CGFloat = 0, y: CGFloat = 0, blur: CGFloat = 0, spread: CGFloat = 0) -> some View { | |
return modifier(SpreadShadow(color: color, x: x, y: y, blur: blur, spread: spread)) | |
} | |
} | |
#Preview { | |
VStack(spacing: 40) { | |
Button { } label: { | |
Text("Button") | |
.foregroundStyle(Color.black) | |
.bold() | |
.padding(20) | |
.background(.white) | |
.clipShape(Capsule()) | |
.spreadShadow(color: .black.opacity(0.5), y: 4, blur: 32, spread: -8) | |
.rotationEffect(.init(degrees: 20)) | |
} | |
Button { } label: { | |
Text("Button") | |
.foregroundStyle(Color.black) | |
.bold() | |
.padding(20) | |
.background(.white) | |
.clipShape(Capsule()) | |
.shadow(color: .black.opacity(0.5), radius: 16, y: 4) | |
.rotationEffect(.init(degrees: 20)) | |
} | |
} | |
} |
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