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| using System; | |
| using System.Reflection; | |
| using UnityEngine; | |
| using UnityEngine.UIElements; | |
| [ExecuteAlways] | |
| public class UITester : MonoBehaviour | |
| { | |
| public Color backgroundColor = Color.red; | |
| public Color fontColor = Color.white; |
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| #nullable enable | |
| using System; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.UI; | |
| namespace Game | |
| { | |
| [ExecuteAlways] | |
| public class BasicCircleImage : MaskableGraphic |
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| using System; | |
| using UnityEngine.LowLevel; | |
| public static class PlayerLoopExtensions | |
| { | |
| public static int AddCallback(this ref PlayerLoopSystem system, Action function, Type systemType = null) | |
| { | |
| int index = system.subSystemList.Length; | |
| PlayerLoopSystem[] subsystemList = new PlayerLoopSystem[index + 1]; | |
| Array.Copy(system.subSystemList, subsystemList, system.subSystemList.Length); |
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| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using UnityEditor; | |
| using UnityEditor.SceneManagement; | |
| using UnityEngine; | |
| namespace blablalblalmao | |
| { | |
| [InitializeOnLoad] |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Reflection; | |
| using System.Text; | |
| using System.Threading.Tasks; | |
| using UnityEditor; | |
| using UnityEngine; | |
| namespace Popcron.UnityEditor |