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Managing to send push notification using OneSignal https://onesignal.com/
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<?php namespace App\Services; | |
use GuzzleHttp\Client; | |
class OneSignal { | |
const API_URL_ADD_PLAYER = 'https://onesignal.com/api/v1/players'; | |
const API_URL_CREATE_PUSH = 'https://onesignal.com/api/v1/notifications'; | |
const DEVICE_TYPE_IOS = 0; | |
const DEVICE_TYPE_ANDROID = 1; | |
private $client; | |
public function __construct() | |
{ | |
$this->client = new Client(); | |
} | |
public function addPlayer($appId, $user, $device) | |
{ | |
$response = $this->client->post( | |
self::API_URL_ADD_PLAYER, | |
[ | |
'headers' => [ | |
'Content-Type' => 'application/json', | |
'Authorization' => 'Basic '. \Config::get("onesignal.{$appId}.api_key"), | |
], | |
'body' => json_encode([ | |
'app_id' => \Config::get("onesignal.{$appId}.app_id"), | |
'deviceType' => $device->deviceType(), // 0 = iOS, 1 = Android, 2 = Amazon, 3 = Windows Phone | |
'identifier' => $device->device_token, | |
'language' => 'ja-JP', | |
'timezone' => 32400, | |
'created_at' => $user->created_at->timestamp, | |
]), | |
] | |
); | |
$result = $response->json(); | |
if (!$result['success']) return null; | |
return $result['id']; | |
} | |
public function sendPush($appId, $deviceType, $heading, $content, $scheduledTime = null, $playerIds = null) | |
{ | |
$fields = [ | |
'app_id' => \Config::get("onesignal.{$appId}.app_id"), | |
'headings' => [ // 見出し(heading) はAndroidのみ表示 | |
"en" => $heading, | |
"ja-JP" => $heading, | |
], | |
'contents' => [ | |
"en" => $content, | |
"ja-JP" => $content, | |
], | |
]; | |
// デバイスタイプ別オプション | |
switch ($deviceType) { | |
case self::DEVICE_TYPE_IOS: | |
$fields['isIOS'] = true; | |
$fields['ios_badgeType'] = 'SetTo'; | |
$fields['ios_badgeCount'] = 0; | |
break; | |
case self::DEVICE_TYPE_ANDROID: | |
$fields['isAndroid'] = true; | |
$fields['android_visibility'] = 0; | |
break; | |
} | |
// スケジュールが設定されていないと即時送信 | |
if (!empty($scheduledTime)) { | |
$fields['send_after'] = date('D M d Y H:i:s \G\M\TO (T)', strtotime($scheduledTime)); | |
} | |
// プレイヤーIDが無ければ全送信 | |
if (!empty($player_ids)) { | |
$fields['include_player_ids'] = $player_ids; | |
} else { | |
$fields['included_segments'] = ["All"]; | |
} | |
$fields = json_encode($fields); | |
$response = $this->client->post( | |
self::API_URL_CREATE_PUSH, | |
[ | |
'headers' => [ | |
'Content-Type' => 'application/json', | |
'Authorization' => 'Basic '. \Config::get("onesignal.{$appId}.api_key"), | |
], | |
'body' => $fields, | |
] | |
); | |
; | |
if ($response->getStatusCode() >= 200) { | |
echo ("***** SUCCESSFULLY SENT *****"); | |
} else { | |
echo ("***** FAILED TO SEND <STATUS CODE:({$response->getStatusCode()})> *****"); | |
} | |
} | |
} |
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