Usage:
var player = new Rect(0, 0, 100, 100);
var target = new Rect(50, 50, 100, 100);
player.is = new AABB(player);
player.is.inside(target);
player.is.colliding(target);
player.is.containing(target);
/* | |
Copyright 2011 Martin Hawksey | |
Licensed under the Apache License, Version 2.0 (the "License"); | |
you may not use this file except in compliance with the License. | |
You may obtain a copy of the License at | |
http://www.apache.org/licenses/LICENSE-2.0 | |
Unless required by applicable law or agreed to in writing, software |
/* | |
* Copyright (c) 2013 Calvin Rien | |
* | |
* Based on the JSON parser by Patrick van Bergen | |
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html | |
* | |
* Simplified it so that it doesn't throw exceptions | |
* and can be used in Unity iPhone with maximum code stripping. | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining |
mr Marathi | |
bs Bosnian | |
ee_TG Ewe (Togo) | |
ms Malay | |
kam_KE Kamba (Kenya) | |
mt Maltese | |
ha Hausa | |
es_HN Spanish (Honduras) | |
ml_IN Malayalam (India) | |
ro_MD Romanian (Moldova) |
import datetime | |
import httplib2 | |
# to see in detail what's going on, uncomment | |
# httplib2.debuglevel = 4 | |
from apiclient.discovery import build | |
from oauth2client.client import OAuth2Credentials, OAuth2WebServerFlow | |
if __name__ == "__main__": |
// C# example | |
using UnityEditor; | |
using System.IO; | |
using System.Collections; | |
using UnityEngine; | |
using System.Collections.Generic; | |
class PerformBuild | |
{ | |
static string[] GetBuildScenes() |
Usage:
var player = new Rect(0, 0, 100, 100);
var target = new Rect(50, 50, 100, 100);
player.is = new AABB(player);
player.is.inside(target);
player.is.colliding(target);
player.is.containing(target);
#!/bin/bash | |
set -o errexit | |
git filter-branch --tree-filter "git rm -r -f --ignore-unmatch *.psd" HEAD | |
rm -rf .git/refs/original/ && git reflog expire --all && git gc --aggressive --prune |
Country | Alpha-2 code | Alpha-3 code | Numeric code | Latitude (average) | Longitude (average) | |
---|---|---|---|---|---|---|
Afghanistan | AF | AFG | 4 | 33 | 65 | |
Åland Islands | AX | ALA | 248 | 60.116667 | 19.9 | |
Albania | AL | ALB | 8 | 41 | 20 | |
Algeria | DZ | DZA | 12 | 28 | 3 | |
American Samoa | AS | ASM | 16 | -14.3333 | -170 | |
Andorra | AD | AND | 20 | 42.5 | 1.6 | |
Angola | AO | AGO | 24 | -12.5 | 18.5 | |
Anguilla | AI | AIA | 660 | 18.25 | -63.1667 | |
Antarctica | AQ | ATA | 10 | -90 | 0 |
@echo off | |
SET st3Path=C:\Program Files\Sublime Text 3\sublime_text.exe | |
rem add it for all file types | |
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f | |
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_EXPAND_SZ /v "Icon" /d "%st3Path%,0" /f | |
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3\command" /t REG_SZ /v "" /d "%st3Path% \"%%1\"" /f | |
rem add it for folders | |
@reg add "HKEY_CLASSES_ROOT\Folder\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f |
# Tests for antialiasing a high-frequency image in various ways | |
# Nathan Reed, July 2014 | |
# Written for Python 3.4; requires numpy and Pillow to be installed | |
import concurrent.futures | |
import math | |
import multiprocessing | |
import numpy as np | |
import optparse | |
import random |