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@powerc9000
Created July 10, 2013 18:38
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Loads images and caches them in local storage. If the image exists in localStorage it loads it from the cache. NOTE: Because of cross origin policy it will only cache images belonging to the same domain as the webpage.
//include your images like thus
//<img data-src="">
(function(){
var cache = document.querySelectorAll("[data-src]");
var c = document.createElement("canvas");
var ctx = c.getContext("2d");
for(var i=0; i<cache.length; i++){
var el = cache[i];
var url = el.getAttribute("data-src");
var store = localStorage[url];
if(store){
el.src = store;
}
else{
(function(el, url){
var img = new Image();
var dataURI;
img.src = url;
img.onload = function(){
c.width = img.width;
c.height = img.height;
ctx.drawImage(img, 0,0, img.width, img.height);
try{
dataURI = c.toDataURL("img/png");
localStorage[url] = dataURI;
el.src = dataURI;
}
catch(e){
el.src = url;
}
}
}(el, url))
}
}
}())
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