Created
June 7, 2020 16:26
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struct Needle: Shape { | |
func path(in rect: CGRect) -> Path { | |
var path = Path() | |
path.move(to: CGPoint(x: 0, y: rect.height/2)) | |
path.addLine(to: CGPoint(x: rect.width, y: 0)) | |
path.addLine(to: CGPoint(x: rect.width, y: rect.height)) | |
return path | |
} | |
} | |
struct GaugeView: View { | |
let coveredRadius: Double // 0 - 360° | |
let maxValue: Int | |
let steperSplit: Int | |
private var tickCount: Int { | |
return maxValue/steperSplit | |
} | |
@Binding var value: Double | |
var body: some View { | |
ZStack { | |
Text("\(value, specifier: "%0.0f")") | |
.font(.system(size: 40, weight: Font.Weight.bold)) | |
.foregroundColor(Color.orange) | |
.offset(x: 0, y: 40) | |
Needle() | |
.fill(Color.red) | |
.frame(width: 140, height: 6) | |
.offset(x: -70, y: 0) | |
.rotationEffect(.init(degrees: getAngle(value: value)), anchor: .center) | |
.animation(.linear) | |
Circle() | |
.frame(width: 20, height: 20) | |
.foregroundColor(.red) | |
}.frame(width: 300, height: 300, alignment: .center) | |
} | |
func getAngle(value: Double) -> Double { | |
return (value/Double(maxValue))*coveredRadius - coveredRadius/2 + 90 | |
} | |
} |
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