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import SwiftUI | |
import Foundation | |
import UIKit | |
struct ContentView: View { | |
var body: some View { | |
ZStack { | |
QRView().frame(width: 300, height: 300, alignment: .center) |
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private func addLogo(image: CIImage, logo: UIImage) -> CIImage? { | |
guard let combinedFilter = CIFilter(name: "CISourceOverCompositing") else { return nil } | |
guard let logo = logo.cgImage else { | |
return image | |
} | |
let ciLogo = CIImage(cgImage: logo) | |
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private func updateColor(image: CIImage) -> CIImage? { | |
guard let colorFilter = CIFilter(name: "CIFalseColor") else { return nil } | |
colorFilter.setValue(image, forKey: kCIInputImageKey) | |
colorFilter.setValue(color, forKey: "inputColor0") | |
colorFilter.setValue(backgroundColor, forKey: "inputColor1") | |
return colorFilter.outputImage | |
} |
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private func createCIImage() -> CIImage? { | |
guard let filter = CIFilter(name: "CIQRCodeGenerator") else { | |
return nil | |
} | |
filter.setDefaults() | |
filter.setValue(url.data(using: String.Encoding.ascii), forKey: "inputMessage") | |
filter.setValue("H", forKey: "inputCorrectionLevel") | |
//https://www.qrcode.com/en/about/error_correction.html | |
return filter.outputImage | |
} |
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struct QRCodeDataSet { | |
let logo: UIImage? | |
let url: String | |
let backgroundColor: CIColor | |
let color: CIColor | |
let size: CGSize | |
init(logo: UIImage? = nil, url: String) { | |
self.logo = logo | |
self.url = url |
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import SwiftUI | |
struct Club: Shape { | |
func path(in rect: CGRect) -> Path { | |
let (x, y, width, height) = rect.centeredSquare.flatten() | |
let center = rect.centeredSquare.center | |
let center1 = CGPoint(x: x + width / 2, y: (y + height/4 )) | |
let center2 = CGPoint(x: x + width / 4, y: (y + height/2 )) |
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import SwiftUI | |
struct Spade: Shape { | |
func path(in rect: CGRect) -> Path { | |
let (x, y, width, height) = rect.centeredSquare.flatten() | |
var heartPath = Heart().rotation(.A180).path(in: CGRect(x: x, y: y, width: width, height: height * 0.9)) //take 10% for bottom rect | |
let rectPath = Rectangle().path(in: CGRect(x: x + width * 0.4, y: y + height * 0.5, width: width * 0.2, height: height * 0.5)) | |
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import SwiftUI | |
struct Diamond: Shape { | |
func path(in rect: CGRect) -> Path { | |
let (x, y, width, height) = rect.centeredSquare.flatten() | |
let lowerPoint = CGPoint(x: x + width / 2, y: (y + height )) | |
let path = Path { p in | |
p.move(to: lowerPoint) |
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import SwiftUI | |
struct Heart: Shape { | |
func path(in rect: CGRect) -> Path { | |
let (x, y, width, height) = rect.centeredSquare.flatten() | |
let lowerPoint = CGPoint(x: x + width / 2, y: (y + height )) | |
let path = Path { p in | |
p.move(to: lowerPoint) |
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import SwiftUI | |
extension CGRect { | |
/// center of rect | |
var center: CGPoint { | |
return CGPoint(x: self.midX, y: self.midY) | |
} | |
/// if rect is not square take centered square to draw | |
var centeredSquare: CGRect { | |
let width = ceil(min(size.width, size.height)) |