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Tetgen header file
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| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // TetGen // | |
| // // | |
| // A Quality Tetrahedral Mesh Generator and A 3D Delaunay Triangulator // | |
| // // | |
| // Version 1.5 // | |
| // May 31, 2014 // | |
| // // | |
| // Copyright (C) 2002--2014 // | |
| // // | |
| // TetGen is freely available through the website: http://www.tetgen.org. // | |
| // It may be copied, modified, and redistributed for non-commercial use. // | |
| // Please consult the file LICENSE for the detailed copyright notices. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #ifndef tetgenH | |
| #define tetgenH | |
| // To compile TetGen as a library instead of an executable program, define | |
| // the TETLIBRARY symbol. | |
| // #define TETLIBRARY | |
| // TetGen default uses the double precision (64 bit) for a real number. | |
| // Alternatively, one can use the single precision (32 bit) 'float' if the | |
| // memory is limited. | |
| #define REAL double // #define REAL float | |
| // Maximum number of characters in a file name (including the null). | |
| #define FILENAMESIZE 1024 | |
| // Maximum number of chars in a line read from a file (including the null). | |
| #define INPUTLINESIZE 2048 | |
| // TetGen only uses the C standard library. | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <math.h> | |
| #include <time.h> | |
| // The types 'intptr_t' and 'uintptr_t' are signed and unsigned integer types, | |
| // respectively. They are guaranteed to be the same width as a pointer. | |
| // They are defined in <stdint.h> by the C99 Standard. However, Microsoft | |
| // Visual C++ 2003 -- 2008 (Visual C++ 7.1 - 9) doesn't ship with this header | |
| // file. In such case, we can define them by ourself. | |
| // Update (learned from Stack Overflow): Visual Studio 2010 and Visual C++ 2010 | |
| // Express both have stdint.h | |
| // The following piece of code was provided by Steven Johnson (MIT). Define the | |
| // symbol _MSC_VER if you are using Microsoft Visual C++. Moreover, define | |
| // the _WIN64 symbol if you are running TetGen on Win64 systems. | |
| #ifdef _MSC_VER // Microsoft Visual C++ | |
| # ifdef _WIN64 | |
| typedef __int64 intptr_t; | |
| typedef unsigned __int64 uintptr_t; | |
| # else // not _WIN64 | |
| typedef int intptr_t; | |
| typedef unsigned int uintptr_t; | |
| # endif | |
| #else // not Visual C++ | |
| # include <stdint.h> | |
| #endif | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // tetgenio // | |
| // // | |
| // A structure for transferring data into and out of TetGen's mesh structure,// | |
| // 'tetgenmesh' (declared below). // | |
| // // | |
| // The input of TetGen is either a 3D point set, or a 3D piecewise linear // | |
| // complex (PLC), or a tetrahedral mesh. Depending on the input object and // | |
| // the specified options, the output of TetGen is either a Delaunay (or wei- // | |
| // ghted Delaunay) tetrahedralization, or a constrained (Delaunay) tetrahed- // | |
| // ralization, or a quality tetrahedral mesh. // | |
| // // | |
| // A piecewise linear complex (PLC) represents a 3D polyhedral domain with // | |
| // possibly internal boundaries(subdomains). It is introduced in [Miller et // | |
| // al, 1996]. Basically it is a set of "cells", i.e., vertices, edges, poly- // | |
| // gons, and polyhedra, and the intersection of any two of its cells is the // | |
| // union of other cells of it. // | |
| // // | |
| // TetGen uses a set of files to describe the inputs and outputs. Each file // | |
| // is identified from its file extension (.node, .ele, .face, .edge, etc). // | |
| // // | |
| // The 'tetgenio' structure is a collection of arrays of data, i.e., points, // | |
| // facets, tetrahedra, and so forth. It contains functions to read and write // | |
| // (input and output) files of TetGen as well as other supported mesh files. // | |
| // // | |
| // Once an object of tetgenio is declared, no array is created. One has to // | |
| // allocate enough memory for them. On deletion of this object, the memory // | |
| // occupied by these arrays needs to be freed. The routine deinitialize() // | |
| // will be automatically called. It frees the memory for an array if it is // | |
| // not a NULL. Note that it assumes that the memory is allocated by the C++ // | |
| // "new" operator. Otherwise, the user is responsible to free them and all // | |
| // pointers must be NULL before the call of the destructor. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class tetgenio { | |
| public: | |
| // A "polygon" describes a simple polygon (no holes). It is not necessarily | |
| // convex. Each polygon contains a number of corners (points) and the same | |
| // number of sides (edges). The points of the polygon must be given in | |
| // either counterclockwise or clockwise order and they form a ring, so | |
| // every two consecutive points forms an edge of the polygon. | |
| typedef struct { | |
| int *vertexlist; | |
| int numberofvertices; | |
| } polygon; | |
| // A "facet" describes a polygonal region possibly with holes, edges, and | |
| // points floating in it. Each facet consists of a list of polygons and | |
| // a list of hole points (which lie strictly inside holes). | |
| typedef struct { | |
| polygon *polygonlist; | |
| int numberofpolygons; | |
| REAL *holelist; | |
| int numberofholes; | |
| } facet; | |
| // A "voroedge" is an edge of the Voronoi diagram. It corresponds to a | |
| // Delaunay face. Each voroedge is either a line segment connecting | |
| // two Voronoi vertices or a ray starting from a Voronoi vertex to an | |
| // "infinite vertex". 'v1' and 'v2' are two indices pointing to the | |
| // list of Voronoi vertices. 'v1' must be non-negative, while 'v2' may | |
| // be -1 if it is a ray, in this case, the unit normal of this ray is | |
| // given in 'vnormal'. | |
| typedef struct { | |
| int v1, v2; | |
| REAL vnormal[3]; | |
| } voroedge; | |
| // A "vorofacet" is an facet of the Voronoi diagram. It corresponds to a | |
| // Delaunay edge. Each Voronoi facet is a convex polygon formed by a | |
| // list of Voronoi edges, it may not be closed. 'c1' and 'c2' are two | |
| // indices pointing into the list of Voronoi cells, i.e., the two cells | |
| // share this facet. 'elist' is an array of indices pointing into the | |
| // list of Voronoi edges, 'elist[0]' saves the number of Voronoi edges | |
| // (including rays) of this facet. | |
| typedef struct { | |
| int c1, c2; | |
| int *elist; | |
| } vorofacet; | |
| // Additional parameters associated with an input (or mesh) vertex. | |
| // These informations are provided by CAD libraries. | |
| typedef struct { | |
| REAL uv[2]; | |
| int tag; | |
| int type; // 0, 1, or 2. | |
| } pointparam; | |
| // Callback functions for meshing PSCs. | |
| typedef REAL (* GetVertexParamOnEdge)(void*, int, int); | |
| typedef void (* GetSteinerOnEdge)(void*, int, REAL, REAL*); | |
| typedef void (* GetVertexParamOnFace)(void*, int, int, REAL*); | |
| typedef void (* GetEdgeSteinerParamOnFace)(void*, int, REAL, int, REAL*); | |
| typedef void (* GetSteinerOnFace)(void*, int, REAL*, REAL*); | |
| // A callback function for mesh refinement. | |
| typedef bool (* TetSizeFunc)(REAL*, REAL*, REAL*, REAL*, REAL*, REAL); | |
| // Items are numbered starting from 'firstnumber' (0 or 1), default is 0. | |
| int firstnumber; | |
| // Dimension of the mesh (2 or 3), default is 3. | |
| int mesh_dim; | |
| // Does the lines in .node file contain index or not, default is 1. | |
| int useindex; | |
| // 'pointlist': An array of point coordinates. The first point's x | |
| // coordinate is at index [0] and its y coordinate at index [1], its | |
| // z coordinate is at index [2], followed by the coordinates of the | |
| // remaining points. Each point occupies three REALs. | |
| // 'pointattributelist': An array of point attributes. Each point's | |
| // attributes occupy 'numberofpointattributes' REALs. | |
| // 'pointmtrlist': An array of metric tensors at points. Each point's | |
| // tensor occupies 'numberofpointmtr' REALs. | |
| // 'pointmarkerlist': An array of point markers; one integer per point. | |
| // 'point2tetlist': An array of tetrahedra indices; one integer per point. | |
| REAL *pointlist; | |
| REAL *pointattributelist; | |
| REAL *pointmtrlist; | |
| int *pointmarkerlist; | |
| int *point2tetlist; | |
| pointparam *pointparamlist; | |
| int numberofpoints; | |
| int numberofpointattributes; | |
| int numberofpointmtrs; | |
| // 'tetrahedronlist': An array of tetrahedron corners. The first | |
| // tetrahedron's first corner is at index [0], followed by its other | |
| // corners, followed by six nodes on the edges of the tetrahedron if the | |
| // second order option (-o2) is applied. Each tetrahedron occupies | |
| // 'numberofcorners' ints. The second order nodes are ouput only. | |
| // 'tetrahedronattributelist': An array of tetrahedron attributes. Each | |
| // tetrahedron's attributes occupy 'numberoftetrahedronattributes' REALs. | |
| // 'tetrahedronvolumelist': An array of constraints, i.e. tetrahedron's | |
| // volume; one REAL per element. Input only. | |
| // 'neighborlist': An array of tetrahedron neighbors; 4 ints per element. | |
| // 'tet2facelist': An array of tetrahedron face indices; 4 ints per element. | |
| // 'tet2edgelist': An array of tetrahedron edge indices; 6 ints per element. | |
| int *tetrahedronlist; | |
| REAL *tetrahedronattributelist; | |
| REAL *tetrahedronvolumelist; | |
| int *neighborlist; | |
| int *tet2facelist; | |
| int *tet2edgelist; | |
| int numberoftetrahedra; | |
| int numberofcorners; | |
| int numberoftetrahedronattributes; | |
| // 'facetlist': An array of facets. Each entry is a structure of facet. | |
| // 'facetmarkerlist': An array of facet markers; one int per facet. | |
| facet *facetlist; | |
| int *facetmarkerlist; | |
| int numberoffacets; | |
| // 'holelist': An array of holes (in volume). Each hole is given by a | |
| // seed (point) which lies strictly inside it. The first seed's x, y and z | |
| // coordinates are at indices [0], [1] and [2], followed by the | |
| // remaining seeds. Three REALs per hole. | |
| REAL *holelist; | |
| int numberofholes; | |
| // 'regionlist': An array of regions (subdomains). Each region is given by | |
| // a seed (point) which lies strictly inside it. The first seed's x, y and | |
| // z coordinates are at indices [0], [1] and [2], followed by the regional | |
| // attribute at index [3], followed by the maximum volume at index [4]. | |
| // Five REALs per region. | |
| // Note that each regional attribute is used only if you select the 'A' | |
| // switch, and each volume constraint is used only if you select the | |
| // 'a' switch (with no number following). | |
| REAL *regionlist; | |
| int numberofregions; | |
| // 'facetconstraintlist': An array of facet constraints. Each constraint | |
| // specifies a maximum area bound on the subfaces of that facet. The | |
| // first facet constraint is given by a facet marker at index [0] and its | |
| // maximum area bound at index [1], followed by the remaining facet con- | |
| // straints. Two REALs per facet constraint. Note: the facet marker is | |
| // actually an integer. | |
| REAL *facetconstraintlist; | |
| int numberoffacetconstraints; | |
| // 'segmentconstraintlist': An array of segment constraints. Each constraint | |
| // specifies a maximum length bound on the subsegments of that segment. | |
| // The first constraint is given by the two endpoints of the segment at | |
| // index [0] and [1], and the maximum length bound at index [2], followed | |
| // by the remaining segment constraints. Three REALs per constraint. | |
| // Note the segment endpoints are actually integers. | |
| REAL *segmentconstraintlist; | |
| int numberofsegmentconstraints; | |
| // 'trifacelist': An array of face (triangle) corners. The first face's | |
| // three corners are at indices [0], [1] and [2], followed by the remaining | |
| // faces. Three ints per face. | |
| // 'trifacemarkerlist': An array of face markers; one int per face. | |
| // 'o2facelist': An array of second order nodes (on the edges) of the face. | |
| // It is output only if the second order option (-o2) is applied. The | |
| // first face's three second order nodes are at [0], [1], and [2], | |
| // followed by the remaining faces. Three ints per face. | |
| // 'face2tetlist': An array of tetrahedra indices; 2 ints per face. | |
| // 'face2edgelist': An array of edge indices; 3 ints per face. | |
| int *trifacelist; | |
| int *trifacemarkerlist; | |
| int *o2facelist; | |
| int *face2tetlist; | |
| int *face2edgelist; | |
| int numberoftrifaces; | |
| // 'edgelist': An array of edge endpoints. The first edge's endpoints | |
| // are at indices [0] and [1], followed by the remaining edges. | |
| // Two ints per edge. | |
| // 'edgemarkerlist': An array of edge markers; one int per edge. | |
| // 'o2edgelist': An array of midpoints of edges. It is output only if the | |
| // second order option (-o2) is applied. One int per edge. | |
| // 'edge2tetlist': An array of tetrahedra indices. One int per edge. | |
| int *edgelist; | |
| int *edgemarkerlist; | |
| int *o2edgelist; | |
| int *edge2tetlist; | |
| int numberofedges; | |
| // 'vpointlist': An array of Voronoi vertex coordinates (like pointlist). | |
| // 'vedgelist': An array of Voronoi edges. Each entry is a 'voroedge'. | |
| // 'vfacetlist': An array of Voronoi facets. Each entry is a 'vorofacet'. | |
| // 'vcelllist': An array of Voronoi cells. Each entry is an array of | |
| // indices pointing into 'vfacetlist'. The 0th entry is used to store | |
| // the length of this array. | |
| REAL *vpointlist; | |
| voroedge *vedgelist; | |
| vorofacet *vfacetlist; | |
| int **vcelllist; | |
| int numberofvpoints; | |
| int numberofvedges; | |
| int numberofvfacets; | |
| int numberofvcells; | |
| // Variable (and callback functions) for meshing PSCs. | |
| void *geomhandle; | |
| GetVertexParamOnEdge getvertexparamonedge; | |
| GetSteinerOnEdge getsteineronedge; | |
| GetVertexParamOnFace getvertexparamonface; | |
| GetEdgeSteinerParamOnFace getedgesteinerparamonface; | |
| GetSteinerOnFace getsteineronface; | |
| // A callback function. | |
| TetSizeFunc tetunsuitable; | |
| // Input & output routines. | |
| bool load_node_call(FILE* infile, int markers, int uvflag, char*); | |
| bool load_node(char*); | |
| bool load_edge(char*); | |
| bool load_face(char*); | |
| bool load_tet(char*); | |
| bool load_vol(char*); | |
| bool load_var(char*); | |
| bool load_mtr(char*); | |
| bool load_pbc(char*); | |
| bool load_poly(char*); | |
| bool load_off(char*); | |
| bool load_ply(char*); | |
| bool load_stl(char*); | |
| bool load_vtk(char*); | |
| bool load_medit(char*, int); | |
| bool load_plc(char*, int); | |
| bool load_tetmesh(char*, int); | |
| void save_nodes(char*); | |
| void save_elements(char*); | |
| void save_faces(char*); | |
| void save_edges(char*); | |
| void save_neighbors(char*); | |
| void save_poly(char*); | |
| void save_faces2smesh(char*); | |
| // Read line and parse string functions. | |
| char *readline(char* string, FILE* infile, int *linenumber); | |
| char *findnextfield(char* string); | |
| char *readnumberline(char* string, FILE* infile, char* infilename); | |
| char *findnextnumber(char* string); | |
| static void init(polygon* p) { | |
| p->vertexlist = (int *) NULL; | |
| p->numberofvertices = 0; | |
| } | |
| static void init(facet* f) { | |
| f->polygonlist = (polygon *) NULL; | |
| f->numberofpolygons = 0; | |
| f->holelist = (REAL *) NULL; | |
| f->numberofholes = 0; | |
| } | |
| // Initialize routine. | |
| void initialize() | |
| { | |
| firstnumber = 0; | |
| mesh_dim = 3; | |
| useindex = 1; | |
| pointlist = (REAL *) NULL; | |
| pointattributelist = (REAL *) NULL; | |
| pointmtrlist = (REAL *) NULL; | |
| pointmarkerlist = (int *) NULL; | |
| point2tetlist = (int *) NULL; | |
| pointparamlist = (pointparam *) NULL; | |
| numberofpoints = 0; | |
| numberofpointattributes = 0; | |
| numberofpointmtrs = 0; | |
| tetrahedronlist = (int *) NULL; | |
| tetrahedronattributelist = (REAL *) NULL; | |
| tetrahedronvolumelist = (REAL *) NULL; | |
| neighborlist = (int *) NULL; | |
| tet2facelist = (int *) NULL; | |
| tet2edgelist = (int *) NULL; | |
| numberoftetrahedra = 0; | |
| numberofcorners = 4; | |
| numberoftetrahedronattributes = 0; | |
| trifacelist = (int *) NULL; | |
| trifacemarkerlist = (int *) NULL; | |
| o2facelist = (int *) NULL; | |
| face2tetlist = (int *) NULL; | |
| face2edgelist = (int *) NULL; | |
| numberoftrifaces = 0; | |
| edgelist = (int *) NULL; | |
| edgemarkerlist = (int *) NULL; | |
| o2edgelist = (int *) NULL; | |
| edge2tetlist = (int *) NULL; | |
| numberofedges = 0; | |
| facetlist = (facet *) NULL; | |
| facetmarkerlist = (int *) NULL; | |
| numberoffacets = 0; | |
| holelist = (REAL *) NULL; | |
| numberofholes = 0; | |
| regionlist = (REAL *) NULL; | |
| numberofregions = 0; | |
| facetconstraintlist = (REAL *) NULL; | |
| numberoffacetconstraints = 0; | |
| segmentconstraintlist = (REAL *) NULL; | |
| numberofsegmentconstraints = 0; | |
| vpointlist = (REAL *) NULL; | |
| vedgelist = (voroedge *) NULL; | |
| vfacetlist = (vorofacet *) NULL; | |
| vcelllist = (int **) NULL; | |
| numberofvpoints = 0; | |
| numberofvedges = 0; | |
| numberofvfacets = 0; | |
| numberofvcells = 0; | |
| tetunsuitable = NULL; | |
| geomhandle = NULL; | |
| getvertexparamonedge = NULL; | |
| getsteineronedge = NULL; | |
| getvertexparamonface = NULL; | |
| getedgesteinerparamonface = NULL; | |
| getsteineronface = NULL; | |
| } | |
| // Free the memory allocated in 'tetgenio'. Note that it assumes that the | |
| // memory was allocated by the "new" operator (C++). | |
| void deinitialize() | |
| { | |
| int i, j; | |
| if (pointlist != (REAL *) NULL) { | |
| delete [] pointlist; | |
| } | |
| if (pointattributelist != (REAL *) NULL) { | |
| delete [] pointattributelist; | |
| } | |
| if (pointmtrlist != (REAL *) NULL) { | |
| delete [] pointmtrlist; | |
| } | |
| if (pointmarkerlist != (int *) NULL) { | |
| delete [] pointmarkerlist; | |
| } | |
| if (point2tetlist != (int *) NULL) { | |
| delete [] point2tetlist; | |
| } | |
| if (pointparamlist != (pointparam *) NULL) { | |
| delete [] pointparamlist; | |
| } | |
| if (tetrahedronlist != (int *) NULL) { | |
| delete [] tetrahedronlist; | |
| } | |
| if (tetrahedronattributelist != (REAL *) NULL) { | |
| delete [] tetrahedronattributelist; | |
| } | |
| if (tetrahedronvolumelist != (REAL *) NULL) { | |
| delete [] tetrahedronvolumelist; | |
| } | |
| if (neighborlist != (int *) NULL) { | |
| delete [] neighborlist; | |
| } | |
| if (tet2facelist != (int *) NULL) { | |
| delete [] tet2facelist; | |
| } | |
| if (tet2edgelist != (int *) NULL) { | |
| delete [] tet2edgelist; | |
| } | |
| if (trifacelist != (int *) NULL) { | |
| delete [] trifacelist; | |
| } | |
| if (trifacemarkerlist != (int *) NULL) { | |
| delete [] trifacemarkerlist; | |
| } | |
| if (o2facelist != (int *) NULL) { | |
| delete [] o2facelist; | |
| } | |
| if (face2tetlist != (int *) NULL) { | |
| delete [] face2tetlist; | |
| } | |
| if (face2edgelist != (int *) NULL) { | |
| delete [] face2edgelist; | |
| } | |
| if (edgelist != (int *) NULL) { | |
| delete [] edgelist; | |
| } | |
| if (edgemarkerlist != (int *) NULL) { | |
| delete [] edgemarkerlist; | |
| } | |
| if (o2edgelist != (int *) NULL) { | |
| delete [] o2edgelist; | |
| } | |
| if (edge2tetlist != (int *) NULL) { | |
| delete [] edge2tetlist; | |
| } | |
| if (facetlist != (facet *) NULL) { | |
| facet *f; | |
| polygon *p; | |
| for (i = 0; i < numberoffacets; i++) { | |
| f = &facetlist[i]; | |
| for (j = 0; j < f->numberofpolygons; j++) { | |
| p = &f->polygonlist[j]; | |
| delete [] p->vertexlist; | |
| } | |
| delete [] f->polygonlist; | |
| if (f->holelist != (REAL *) NULL) { | |
| delete [] f->holelist; | |
| } | |
| } | |
| delete [] facetlist; | |
| } | |
| if (facetmarkerlist != (int *) NULL) { | |
| delete [] facetmarkerlist; | |
| } | |
| if (holelist != (REAL *) NULL) { | |
| delete [] holelist; | |
| } | |
| if (regionlist != (REAL *) NULL) { | |
| delete [] regionlist; | |
| } | |
| if (facetconstraintlist != (REAL *) NULL) { | |
| delete [] facetconstraintlist; | |
| } | |
| if (segmentconstraintlist != (REAL *) NULL) { | |
| delete [] segmentconstraintlist; | |
| } | |
| if (vpointlist != (REAL *) NULL) { | |
| delete [] vpointlist; | |
| } | |
| if (vedgelist != (voroedge *) NULL) { | |
| delete [] vedgelist; | |
| } | |
| if (vfacetlist != (vorofacet *) NULL) { | |
| for (i = 0; i < numberofvfacets; i++) { | |
| delete [] vfacetlist[i].elist; | |
| } | |
| delete [] vfacetlist; | |
| } | |
| if (vcelllist != (int **) NULL) { | |
| for (i = 0; i < numberofvcells; i++) { | |
| delete [] vcelllist[i]; | |
| } | |
| delete [] vcelllist; | |
| } | |
| } | |
| // Constructor & destructor. | |
| tetgenio() {initialize();} | |
| ~tetgenio() {deinitialize();} | |
| }; // class tetgenio | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // tetgenbehavior // | |
| // // | |
| // A structure for maintaining the switches and parameters used by TetGen's // | |
| // mesh data structure and algorithms. // | |
| // // | |
| // All switches and parameters are initialized with default values. They can // | |
| // be set by the command line arguments (a list of strings) of TetGen. // | |
| // // | |
| // NOTE: Some of the switches are incompatible. While some may depend on // | |
| // other switches. The routine parse_commandline() sets the switches from // | |
| // the command line (a list of strings) and checks the consistency of the // | |
| // applied switches. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class tetgenbehavior { | |
| public: | |
| // Switches of TetGen. | |
| int plc; // '-p', 0. | |
| int psc; // '-s', 0. | |
| int refine; // '-r', 0. | |
| int quality; // '-q', 0. | |
| int nobisect; // '-Y', 0. | |
| int coarsen; // '-R', 0. | |
| int weighted; // '-w', 0. | |
| int brio_hilbert; // '-b', 1. | |
| int incrflip; // '-l', 0. | |
| int flipinsert; // '-L', 0. | |
| int metric; // '-m', 0. | |
| int varvolume; // '-a', 0. | |
| int fixedvolume; // '-a', 0. | |
| int regionattrib; // '-A', 0. | |
| int cdtrefine; // '-D', 0. | |
| int insertaddpoints; // '-i', 0. | |
| int diagnose; // '-d', 0. | |
| int convex; // '-c', 0. | |
| int nomergefacet; // '-M', 0. | |
| int nomergevertex; // '-M', 0. | |
| int noexact; // '-X', 0. | |
| int nostaticfilter; // '-X', 0. | |
| int zeroindex; // '-z', 0. | |
| int facesout; // '-f', 0. | |
| int edgesout; // '-e', 0. | |
| int neighout; // '-n', 0. | |
| int voroout; // '-v', 0. | |
| int meditview; // '-g', 0. | |
| int vtkview; // '-k', 0. | |
| int nobound; // '-B', 0. | |
| int nonodewritten; // '-N', 0. | |
| int noelewritten; // '-E', 0. | |
| int nofacewritten; // '-F', 0. | |
| int noiterationnum; // '-I', 0. | |
| int nojettison; // '-J', 0. | |
| int docheck; // '-C', 0. | |
| int quiet; // '-Q', 0. | |
| int verbose; // '-V', 0. | |
| // Parameters of TetGen. | |
| int vertexperblock; // '-x', 4092. | |
| int tetrahedraperblock; // '-x', 8188. | |
| int shellfaceperblock; // '-x', 2044. | |
| int nobisect_nomerge; // '-Y', 1. | |
| int supsteiner_level; // '-Y/', 2. | |
| int addsteiner_algo; // '-Y//', 1. | |
| int coarsen_param; // '-R', 0. | |
| int weighted_param; // '-w', 0. | |
| int fliplinklevel; // -1. | |
| int flipstarsize; // -1. | |
| int fliplinklevelinc; // 1. | |
| int reflevel; // '-D', 3. | |
| int optlevel; // '-O', 2. | |
| int optscheme; // '-O', 7. | |
| int delmaxfliplevel; // 1. | |
| int order; // '-o', 1. | |
| int reversetetori; // '-o/', 0. | |
| int steinerleft; // '-S', 0. | |
| int no_sort; // 0. | |
| int hilbert_order; // '-b///', 52. | |
| int hilbert_limit; // '-b//' 8. | |
| int brio_threshold; // '-b' 64. | |
| REAL brio_ratio; // '-b/' 0.125. | |
| REAL facet_separate_ang_tol; // '-p', 179.9. | |
| REAL facet_overlap_ang_tol; // '-p/', 0.1. | |
| REAL facet_small_ang_tol; // '-p//', 15.0. | |
| REAL maxvolume; // '-a', -1.0. | |
| REAL minratio; // '-q', 0.0. | |
| REAL mindihedral; // '-q', 5.0. | |
| REAL optmaxdihedral; // 165.0. | |
| REAL optminsmtdihed; // 179.0. | |
| REAL optminslidihed; // 179.0. | |
| REAL epsilon; // '-T', 1.0e-8. | |
| REAL coarsen_percent; // -R1/#, 1.0. | |
| // Strings of command line arguments and input/output file names. | |
| char commandline[1024]; | |
| char infilename[1024]; | |
| char outfilename[1024]; | |
| char addinfilename[1024]; | |
| char bgmeshfilename[1024]; | |
| // The input object of TetGen. They are recognized by either the input | |
| // file extensions or by the specified options. | |
| // Currently the following objects are supported: | |
| // - NODES, a list of nodes (.node); | |
| // - POLY, a piecewise linear complex (.poly or .smesh); | |
| // - OFF, a polyhedron (.off, Geomview's file format); | |
| // - PLY, a polyhedron (.ply, file format from gatech, only ASCII); | |
| // - STL, a surface mesh (.stl, stereolithography format); | |
| // - MEDIT, a surface mesh (.mesh, Medit's file format); | |
| // - MESH, a tetrahedral mesh (.ele). | |
| // If no extension is available, the imposed command line switch | |
| // (-p or -r) implies the object. | |
| enum objecttype {NODES, POLY, OFF, PLY, STL, MEDIT, VTK, MESH} object; | |
| void syntax(); | |
| void usage(); | |
| // Command line parse routine. | |
| bool parse_commandline(int argc, char **argv); | |
| bool parse_commandline(char *switches) { | |
| return parse_commandline(0, &switches); | |
| } | |
| // Initialize all variables. | |
| tetgenbehavior() | |
| { | |
| plc = 0; | |
| psc = 0; | |
| refine = 0; | |
| quality = 0; | |
| nobisect = 0; | |
| coarsen = 0; | |
| metric = 0; | |
| weighted = 0; | |
| brio_hilbert = 1; | |
| incrflip = 0; | |
| flipinsert = 0; | |
| varvolume = 0; | |
| fixedvolume = 0; | |
| noexact = 0; | |
| nostaticfilter = 0; | |
| insertaddpoints = 0; | |
| regionattrib = 0; | |
| cdtrefine = 0; | |
| diagnose = 0; | |
| convex = 0; | |
| zeroindex = 0; | |
| facesout = 0; | |
| edgesout = 0; | |
| neighout = 0; | |
| voroout = 0; | |
| meditview = 0; | |
| vtkview = 0; | |
| nobound = 0; | |
| nonodewritten = 0; | |
| noelewritten = 0; | |
| nofacewritten = 0; | |
| noiterationnum = 0; | |
| nomergefacet = 0; | |
| nomergevertex = 0; | |
| nojettison = 0; | |
| docheck = 0; | |
| quiet = 0; | |
| verbose = 0; | |
| vertexperblock = 4092; | |
| tetrahedraperblock = 8188; | |
| shellfaceperblock = 4092; | |
| nobisect_nomerge = 1; | |
| supsteiner_level = 2; | |
| addsteiner_algo = 1; | |
| coarsen_param = 0; | |
| weighted_param = 0; | |
| fliplinklevel = -1; | |
| flipstarsize = -1; | |
| fliplinklevelinc = 1; | |
| reflevel = 3; | |
| optscheme = 7; | |
| optlevel = 2; | |
| delmaxfliplevel = 1; | |
| order = 1; | |
| reversetetori = 0; | |
| steinerleft = -1; | |
| no_sort = 0; | |
| hilbert_order = 52; //-1; | |
| hilbert_limit = 8; | |
| brio_threshold = 64; | |
| brio_ratio = 0.125; | |
| facet_separate_ang_tol = 179.9; | |
| facet_overlap_ang_tol = 0.1; | |
| facet_small_ang_tol = 15.0; | |
| maxvolume = -1.0; | |
| minratio = 2.0; | |
| mindihedral = 0.0; | |
| optmaxdihedral = 165.00; | |
| optminsmtdihed = 179.00; | |
| optminslidihed = 179.00; | |
| epsilon = 1.0e-8; | |
| coarsen_percent = 1.0; | |
| object = NODES; | |
| commandline[0] = '\0'; | |
| infilename[0] = '\0'; | |
| outfilename[0] = '\0'; | |
| addinfilename[0] = '\0'; | |
| bgmeshfilename[0] = '\0'; | |
| } | |
| }; // class tetgenbehavior | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Robust Geometric predicates // | |
| // // | |
| // Geometric predicates are simple tests of spatial relations of a set of d- // | |
| // dimensional points, such as the orientation test and the point-in-sphere // | |
| // test. Each of these tests is performed by evaluating the sign of a deter- // | |
| // minant of a matrix whose entries are the coordinates of these points. If // | |
| // the computation is performed by using the floating-point numbers, e.g., // | |
| // the single or double precision numbers in C/C++, roundoff error may cause // | |
| // an incorrect result. This may either lead to a wrong result or eventually // | |
| // lead to a failure of the program. Computing the predicates exactly will // | |
| // avoid the error and make the program robust. // | |
| // // | |
| // The following routines are the robust geometric predicates for 3D orient- // | |
| // ation test and point-in-sphere test. They were implemented by Shewchuk. // | |
| // The source code are generously provided by him in the public domain, // | |
| // http://www.cs.cmu.edu/~quake/robust.html. predicates.cxx is a C++ version // | |
| // of the original C code. // | |
| // // | |
| // The original predicates of Shewchuk only use "dynamic filters", i.e., it // | |
| // computes the error at run time step by step. TetGen first adds a "static // | |
| // filter" in each predicate. It estimates the maximal possible error in all // | |
| // cases. So it can safely and quickly answer many easy cases. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void exactinit(int, int, int, REAL, REAL, REAL); | |
| REAL orient3d(REAL *pa, REAL *pb, REAL *pc, REAL *pd); | |
| REAL insphere(REAL *pa, REAL *pb, REAL *pc, REAL *pd, REAL *pe); | |
| REAL orient4d(REAL *pa, REAL *pb, REAL *pc, REAL *pd, REAL *pe, | |
| REAL ah, REAL bh, REAL ch, REAL dh, REAL eh); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // tetgenmesh // | |
| // // | |
| // A structure for creating and updating tetrahedral meshes. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class tetgenmesh { | |
| public: | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Mesh data structure // | |
| // // | |
| // A tetrahedral mesh T of a 3D piecewise linear complex (PLC) X is a 3D // | |
| // simplicial complex whose underlying space is equal to the space of X. T // | |
| // contains a 2D subcomplex S which is a triangular mesh of the boundary of // | |
| // X. S contains a 1D subcomplex L which is a linear mesh of the boundary of // | |
| // S. Faces and edges in S and L are respectively called subfaces and segme- // | |
| // nts to distinguish them from others in T. // | |
| // // | |
| // TetGen stores the tetrahedra and vertices of T. The basic structure of a // | |
| // tetrahedron contains pointers to its vertices and adjacent tetrahedra. A // | |
| // vertex stores its x-, y-, and z-coordinates, and a pointer to a tetrahed- // | |
| // ron containing it. Both tetrahedra and vertices may contain user data. // | |
| // // | |
| // Each face of T belongs to either two tetrahedra or one tetrahedron. In // | |
| // the latter case, the face is an exterior boundary face of T. TetGen adds // | |
| // fictitious tetrahedra (one-to-one) at such faces, and connects them to an // | |
| // "infinite vertex" (which has no geometric coordinates). One can imagine // | |
| // such a vertex lies in 4D space and is visible by all exterior boundary // | |
| // faces. The extended set of tetrahedra (including the infinite vertex) is // | |
| // a tetrahedralization of a 3-pseudomanifold without boundary. It has the // | |
| // property that every face is shared by exactly two tetrahedra. // | |
| // // | |
| // The current version of TetGen stores explicitly the subfaces and segments // | |
| // (which are in surface mesh S and the linear mesh L), respectively. Extra // | |
| // pointers are allocated in tetrahedra and subfaces to point each others. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // The tetrahedron data structure. It includes the following fields: | |
| // - a list of four adjoining tetrahedra; | |
| // - a list of four vertices; | |
| // - a pointer to a list of four subfaces (optional, for -p switch); | |
| // - a pointer to a list of six segments (optional, for -p switch); | |
| // - a list of user-defined floating-point attributes (optional); | |
| // - a volume constraint (optional, for -a switch); | |
| // - an integer of element marker (and flags); | |
| // The structure of a tetrahedron is an array of pointers. Its actual size | |
| // (the length of the array) is determined at runtime. | |
| typedef REAL **tetrahedron; | |
| // The subface data structure. It includes the following fields: | |
| // - a list of three adjoining subfaces; | |
| // - a list of three vertices; | |
| // - a list of three adjoining segments; | |
| // - two adjoining tetrahedra; | |
| // - an area constraint (optional, for -q switch); | |
| // - an integer for boundary marker; | |
| // - an integer for type, flags, etc. | |
| typedef REAL **shellface; | |
| // The point data structure. It includes the following fields: | |
| // - x, y and z coordinates; | |
| // - a list of user-defined point attributes (optional); | |
| // - u, v coordinates (optional, for -s switch); | |
| // - a metric tensor (optional, for -q or -m switch); | |
| // - a pointer to an adjacent tetrahedron; | |
| // - a pointer to a parent (or a duplicate) point; | |
| // - a pointer to an adjacent subface or segment (optional, -p switch); | |
| // - a pointer to a tet in background mesh (optional, for -m switch); | |
| // - an integer for boundary marker (point index); | |
| // - an integer for point type (and flags). | |
| // - an integer for geometry tag (optional, for -s switch). | |
| // The structure of a point is an array of REALs. Its acutal size is | |
| // determined at the runtime. | |
| typedef REAL *point; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Handles // | |
| // // | |
| // Navigation and manipulation in a tetrahedralization are accomplished by // | |
| // operating on structures referred as ``handles". A handle is a pair (t,v), // | |
| // where t is a pointer to a tetrahedron, and v is a 4-bit integer, in the // | |
| // range from 0 to 11. v is called the ``version'' of a tetrahedron, it rep- // | |
| // resents a directed edge of a specific face of the tetrahedron. // | |
| // // | |
| // There are 12 even permutations of the four vertices, each of them corres- // | |
| // ponds to a directed edge (a version) of the tetrahedron. The 12 versions // | |
| // can be grouped into 4 distinct ``edge rings'' in 4 ``oriented faces'' of // | |
| // this tetrahedron. One can encode each version (a directed edge) into a // | |
| // 4-bit integer such that the two upper bits encode the index (from 0 to 2) // | |
| // of this edge in the edge ring, and the two lower bits encode the index ( // | |
| // from 0 to 3) of the oriented face which contains this edge. // | |
| // // | |
| // The four vertices of a tetrahedron are indexed from 0 to 3 (according to // | |
| // their storage in the data structure). Give each face the same index as // | |
| // the node opposite it in the tetrahedron. Denote the edge connecting face // | |
| // i to face j as i/j. We number the twelve versions as follows: // | |
| // // | |
| // | edge 0 edge 1 edge 2 // | |
| // --------|-------------------------------- // | |
| // face 0 | 0 (0/1) 4 (0/3) 8 (0/2) // | |
| // face 1 | 1 (1/2) 5 (1/3) 9 (1/0) // | |
| // face 2 | 2 (2/3) 6 (2/1) 10 (2/0) // | |
| // face 3 | 3 (3/0) 7 (3/1) 11 (3/2) // | |
| // // | |
| // Similarly, navigation and manipulation in a (boundary) triangulation are // | |
| // done by using handles of triangles. Each handle is a pair (s, v), where s // | |
| // is a pointer to a triangle, and v is a version in the range from 0 to 5. // | |
| // Each version corresponds to a directed edge of this triangle. // | |
| // // | |
| // Number the three vertices of a triangle from 0 to 2 (according to their // | |
| // storage in the data structure). Give each edge the same index as the node // | |
| // opposite it in the triangle. The six versions of a triangle are: // | |
| // // | |
| // | edge 0 edge 1 edge 2 // | |
| // ---------------|-------------------------- // | |
| // ccw orieation | 0 2 4 // | |
| // cw orieation | 1 3 5 // | |
| // // | |
| // In the following, a 'triface' is a handle of tetrahedron, and a 'face' is // | |
| // a handle of a triangle. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class triface { | |
| public: | |
| tetrahedron *tet; | |
| int ver; // Range from 0 to 11. | |
| triface() : tet(0), ver(0) {} | |
| triface& operator=(const triface& t) { | |
| tet = t.tet; ver = t.ver; | |
| return *this; | |
| } | |
| }; | |
| class face { | |
| public: | |
| shellface *sh; | |
| int shver; // Range from 0 to 5. | |
| face() : sh(0), shver(0) {} | |
| face& operator=(const face& s) { | |
| sh = s.sh; shver = s.shver; | |
| return *this; | |
| } | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Arraypool // | |
| // // | |
| // A dynamic linear array. (It is written by J. Shewchuk) // | |
| // // | |
| // Each arraypool contains an array of pointers to a number of blocks. Each // | |
| // block contains the same fixed number of objects. Each index of the array // | |
| // addresses a particular object in the pool. The most significant bits add- // | |
| // ress the index of the block containing the object. The less significant // | |
| // bits address this object within the block. // | |
| // // | |
| // 'objectbytes' is the size of one object in blocks; 'log2objectsperblock' // | |
| // is the base-2 logarithm of 'objectsperblock'; 'objects' counts the number // | |
| // of allocated objects; 'totalmemory' is the total memory in bytes. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class arraypool { | |
| public: | |
| int objectbytes; | |
| int objectsperblock; | |
| int log2objectsperblock; | |
| int objectsperblockmark; | |
| int toparraylen; | |
| char **toparray; | |
| long objects; | |
| unsigned long totalmemory; | |
| void restart(); | |
| void poolinit(int sizeofobject, int log2objperblk); | |
| char* getblock(int objectindex); | |
| void* lookup(int objectindex); | |
| int newindex(void **newptr); | |
| arraypool(int sizeofobject, int log2objperblk); | |
| ~arraypool(); | |
| }; | |
| // fastlookup() -- A fast, unsafe operation. Return the pointer to the object | |
| // with a given index. Note: The object's block must have been allocated, | |
| // i.e., by the function newindex(). | |
| #define fastlookup(pool, index) \ | |
| (void *) ((pool)->toparray[(index) >> (pool)->log2objectsperblock] + \ | |
| ((index) & (pool)->objectsperblockmark) * (pool)->objectbytes) | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Memorypool // | |
| // // | |
| // A structure for memory allocation. (It is written by J. Shewchuk) // | |
| // // | |
| // firstblock is the first block of items. nowblock is the block from which // | |
| // items are currently being allocated. nextitem points to the next slab // | |
| // of free memory for an item. deaditemstack is the head of a linked list // | |
| // (stack) of deallocated items that can be recycled. unallocateditems is // | |
| // the number of items that remain to be allocated from nowblock. // | |
| // // | |
| // Traversal is the process of walking through the entire list of items, and // | |
| // is separate from allocation. Note that a traversal will visit items on // | |
| // the "deaditemstack" stack as well as live items. pathblock points to // | |
| // the block currently being traversed. pathitem points to the next item // | |
| // to be traversed. pathitemsleft is the number of items that remain to // | |
| // be traversed in pathblock. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class memorypool { | |
| public: | |
| void **firstblock, **nowblock; | |
| void *nextitem; | |
| void *deaditemstack; | |
| void **pathblock; | |
| void *pathitem; | |
| int alignbytes; | |
| int itembytes, itemwords; | |
| int itemsperblock; | |
| long items, maxitems; | |
| int unallocateditems; | |
| int pathitemsleft; | |
| memorypool(); | |
| memorypool(int, int, int, int); | |
| ~memorypool(); | |
| void poolinit(int, int, int, int); | |
| void restart(); | |
| void *alloc(); | |
| void dealloc(void*); | |
| void traversalinit(); | |
| void *traverse(); | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // badface // | |
| // // | |
| // Despite of its name, a 'badface' can be used to represent one of the // | |
| // following objects: // | |
| // - a face of a tetrahedron which is (possibly) non-Delaunay; // | |
| // - an encroached subsegment or subface; // | |
| // - a bad-quality tetrahedron, i.e, has too large radius-edge ratio; // | |
| // - a sliver, i.e., has good radius-edge ratio but nearly zero volume; // | |
| // - a recently flipped face (saved for undoing the flip later). // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class badface { | |
| public: | |
| triface tt; | |
| face ss; | |
| REAL key, cent[6]; // circumcenter or cos(dihedral angles) at 6 edges. | |
| point forg, fdest, fapex, foppo, noppo; | |
| badface *nextitem; | |
| badface() : key(0), forg(0), fdest(0), fapex(0), foppo(0), noppo(0), | |
| nextitem(0) {} | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // insertvertexflags // | |
| // // | |
| // A collection of flags that pass to the routine insertvertex(). // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class insertvertexflags { | |
| public: | |
| int iloc; // input/output. | |
| int bowywat, lawson; | |
| int splitbdflag, validflag, respectbdflag; | |
| int rejflag, chkencflag, cdtflag; | |
| int assignmeshsize; | |
| int sloc, sbowywat; | |
| // Used by Delaunay refinement. | |
| int refineflag; // 0, 1, 2, 3 | |
| triface refinetet; | |
| face refinesh; | |
| int smlenflag; // for useinsertradius. | |
| REAL smlen; // for useinsertradius. | |
| point parentpt; | |
| insertvertexflags() { | |
| iloc = bowywat = lawson = 0; | |
| splitbdflag = validflag = respectbdflag = 0; | |
| rejflag = chkencflag = cdtflag = 0; | |
| assignmeshsize = 0; | |
| sloc = sbowywat = 0; | |
| refineflag = 0; | |
| refinetet.tet = NULL; | |
| refinesh.sh = NULL; | |
| smlenflag = 0; | |
| smlen = 0.0; | |
| } | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // flipconstraints // | |
| // // | |
| // A structure of a collection of data (options and parameters) which pass // | |
| // to the edge flip function flipnm(). // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class flipconstraints { | |
| public: | |
| // Elementary flip flags. | |
| int enqflag; // (= flipflag) | |
| int chkencflag; | |
| // Control flags | |
| int unflip; // Undo the performed flips. | |
| int collectnewtets; // Collect the new tets created by flips. | |
| int collectencsegflag; | |
| // Optimization flags. | |
| int remove_ndelaunay_edge; // Remove a non-Delaunay edge. | |
| REAL bak_tetprism_vol; // The value to be minimized. | |
| REAL tetprism_vol_sum; | |
| int remove_large_angle; // Remove a large dihedral angle at edge. | |
| REAL cosdihed_in; // The input cosine of the dihedral angle (> 0). | |
| REAL cosdihed_out; // The improved cosine of the dihedral angle. | |
| // Boundary recovery flags. | |
| int checkflipeligibility; | |
| point seg[2]; // A constraining edge to be recovered. | |
| point fac[3]; // A constraining face to be recovered. | |
| point remvert; // A vertex to be removed. | |
| flipconstraints() { | |
| enqflag = 0; | |
| chkencflag = 0; | |
| unflip = 0; | |
| collectnewtets = 0; | |
| collectencsegflag = 0; | |
| remove_ndelaunay_edge = 0; | |
| bak_tetprism_vol = 0.0; | |
| tetprism_vol_sum = 0.0; | |
| remove_large_angle = 0; | |
| cosdihed_in = 0.0; | |
| cosdihed_out = 0.0; | |
| checkflipeligibility = 0; | |
| seg[0] = NULL; | |
| fac[0] = NULL; | |
| remvert = NULL; | |
| } | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // optparameters // | |
| // // | |
| // Optimization options and parameters. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class optparameters { | |
| public: | |
| // The one of goals of optimization. | |
| int max_min_volume; // Maximize the minimum volume. | |
| int min_max_aspectratio; // Minimize the maximum aspect ratio. | |
| int min_max_dihedangle; // Minimize the maximum dihedral angle. | |
| // The initial and improved value. | |
| REAL initval, imprval; | |
| int numofsearchdirs; | |
| REAL searchstep; | |
| int maxiter; // Maximum smoothing iterations (disabled by -1). | |
| int smthiter; // Performed iterations. | |
| optparameters() { | |
| max_min_volume = 0; | |
| min_max_aspectratio = 0; | |
| min_max_dihedangle = 0; | |
| initval = imprval = 0.0; | |
| numofsearchdirs = 10; | |
| searchstep = 0.01; | |
| maxiter = -1; // Unlimited smoothing iterations. | |
| smthiter = 0; | |
| } | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Labels (enumeration declarations) used by TetGen. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Labels that signify the type of a vertex. | |
| enum verttype {UNUSEDVERTEX, DUPLICATEDVERTEX, RIDGEVERTEX, ACUTEVERTEX, | |
| FACETVERTEX, VOLVERTEX, FREESEGVERTEX, FREEFACETVERTEX, | |
| FREEVOLVERTEX, NREGULARVERTEX, DEADVERTEX}; | |
| // Labels that signify the result of triangle-triangle intersection test. | |
| enum interresult {DISJOINT, INTERSECT, SHAREVERT, SHAREEDGE, SHAREFACE, | |
| TOUCHEDGE, TOUCHFACE, ACROSSVERT, ACROSSEDGE, ACROSSFACE}; | |
| // Labels that signify the result of point location. | |
| enum locateresult {UNKNOWN, OUTSIDE, INTETRAHEDRON, ONFACE, ONEDGE, ONVERTEX, | |
| ENCVERTEX, ENCSEGMENT, ENCSUBFACE, NEARVERTEX, NONREGULAR, | |
| INSTAR, BADELEMENT}; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Variables of TetGen // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Pointer to the input data (a set of nodes, a PLC, or a mesh). | |
| tetgenio *in, *addin; | |
| // Pointer to the switches and parameters. | |
| tetgenbehavior *b; | |
| // Pointer to a background mesh (contains size specification map). | |
| tetgenmesh *bgm; | |
| // Memorypools to store mesh elements (points, tetrahedra, subfaces, and | |
| // segments) and extra pointers between tetrahedra, subfaces, and segments. | |
| memorypool *tetrahedrons, *subfaces, *subsegs, *points; | |
| memorypool *tet2subpool, *tet2segpool; | |
| // Memorypools to store bad-quality (or encroached) elements. | |
| memorypool *badtetrahedrons, *badsubfacs, *badsubsegs; | |
| // A memorypool to store faces to be flipped. | |
| memorypool *flippool; | |
| arraypool *unflipqueue; | |
| badface *flipstack; | |
| // Arrays used for point insertion (the Bowyer-Watson algorithm). | |
| arraypool *cavetetlist, *cavebdrylist, *caveoldtetlist; | |
| arraypool *cavetetshlist, *cavetetseglist, *cavetetvertlist; | |
| arraypool *caveencshlist, *caveencseglist; | |
| arraypool *caveshlist, *caveshbdlist, *cavesegshlist; | |
| // Stacks used for CDT construction and boundary recovery. | |
| arraypool *subsegstack, *subfacstack, *subvertstack; | |
| // Arrays of encroached segments and subfaces (for mesh refinement). | |
| arraypool *encseglist, *encshlist; | |
| // The map between facets to their vertices (for mesh refinement). | |
| int *idx2facetlist; | |
| point *facetverticeslist; | |
| // The map between segments to their endpoints (for mesh refinement). | |
| point *segmentendpointslist; | |
| // The infinite vertex. | |
| point dummypoint; | |
| // The recently visited tetrahedron, subface. | |
| triface recenttet; | |
| face recentsh; | |
| // PI is the ratio of a circle's circumference to its diameter. | |
| static REAL PI; | |
| // Array (size = numberoftetrahedra * 6) for storing high-order nodes of | |
| // tetrahedra (only used when -o2 switch is selected). | |
| point *highordertable; | |
| // Various variables. | |
| int numpointattrib; // Number of point attributes. | |
| int numelemattrib; // Number of tetrahedron attributes. | |
| int sizeoftensor; // Number of REALs per metric tensor. | |
| int pointmtrindex; // Index to find the metric tensor of a point. | |
| int pointparamindex; // Index to find the u,v coordinates of a point. | |
| int point2simindex; // Index to find a simplex adjacent to a point. | |
| int pointmarkindex; // Index to find boundary marker of a point. | |
| int pointinsradiusindex; // Index to find the insertion radius of a point. | |
| int elemattribindex; // Index to find attributes of a tetrahedron. | |
| int volumeboundindex; // Index to find volume bound of a tetrahedron. | |
| int elemmarkerindex; // Index to find marker of a tetrahedron. | |
| int shmarkindex; // Index to find boundary marker of a subface. | |
| int areaboundindex; // Index to find area bound of a subface. | |
| int checksubsegflag; // Are there segments in the tetrahedralization yet? | |
| int checksubfaceflag; // Are there subfaces in the tetrahedralization yet? | |
| int checkconstraints; // Are there variant (node, seg, facet) constraints? | |
| int nonconvex; // Is current mesh non-convex? | |
| int autofliplinklevel; // The increase of link levels, default is 1. | |
| int useinsertradius; // Save the insertion radius for Steiner points. | |
| long samples; // Number of random samples for point location. | |
| unsigned long randomseed; // Current random number seed. | |
| REAL cosmaxdihed, cosmindihed; // The cosine values of max/min dihedral. | |
| REAL cossmtdihed; // The cosine value of a bad dihedral to be smoothed. | |
| REAL cosslidihed; // The cosine value of the max dihedral of a sliver. | |
| REAL minfaceang, minfacetdihed; // The minimum input (dihedral) angles. | |
| REAL tetprism_vol_sum; // The total volume of tetrahedral-prisms (in 4D). | |
| REAL longest; // The longest possible edge length. | |
| REAL minedgelength; // = longest * b->epsion. | |
| REAL xmax, xmin, ymax, ymin, zmax, zmin; // Bounding box of points. | |
| // Counters. | |
| long insegments; // Number of input segments. | |
| long hullsize; // Number of exterior boundary faces. | |
| long meshedges; // Number of mesh edges. | |
| long meshhulledges; // Number of boundary mesh edges. | |
| long steinerleft; // Number of Steiner points not yet used. | |
| long dupverts; // Are there duplicated vertices? | |
| long unuverts; // Are there unused vertices? | |
| long nonregularcount; // Are there non-regular vertices? | |
| long st_segref_count, st_facref_count, st_volref_count; // Steiner points. | |
| long fillregioncount, cavitycount, cavityexpcount; | |
| long flip14count, flip26count, flipn2ncount; | |
| long flip23count, flip32count, flip44count, flip41count; | |
| long flip31count, flip22count; | |
| unsigned long totalworkmemory; // Total memory used by working arrays. | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Mesh manipulation primitives // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Fast lookup tables for mesh manipulation primitives. | |
| static int bondtbl[12][12], fsymtbl[12][12]; | |
| static int esymtbl[12], enexttbl[12], eprevtbl[12]; | |
| static int enextesymtbl[12], eprevesymtbl[12]; | |
| static int eorgoppotbl[12], edestoppotbl[12]; | |
| static int facepivot1[12], facepivot2[12][12]; | |
| static int orgpivot[12], destpivot[12], apexpivot[12], oppopivot[12]; | |
| static int tsbondtbl[12][6], stbondtbl[12][6]; | |
| static int tspivottbl[12][6], stpivottbl[12][6]; | |
| static int ver2edge[12], edge2ver[6], epivot[12]; | |
| static int sorgpivot [6], sdestpivot[6], sapexpivot[6]; | |
| static int snextpivot[6]; | |
| void inittables(); | |
| // Primitives for tetrahedra. | |
| inline tetrahedron encode(triface& t); | |
| inline tetrahedron encode2(tetrahedron* ptr, int ver); | |
| inline void decode(tetrahedron ptr, triface& t); | |
| inline void bond(triface& t1, triface& t2); | |
| inline void dissolve(triface& t); | |
| inline void esym(triface& t1, triface& t2); | |
| inline void esymself(triface& t); | |
| inline void enext(triface& t1, triface& t2); | |
| inline void enextself(triface& t); | |
| inline void eprev(triface& t1, triface& t2); | |
| inline void eprevself(triface& t); | |
| inline void enextesym(triface& t1, triface& t2); | |
| inline void enextesymself(triface& t); | |
| inline void eprevesym(triface& t1, triface& t2); | |
| inline void eprevesymself(triface& t); | |
| inline void eorgoppo(triface& t1, triface& t2); | |
| inline void eorgoppoself(triface& t); | |
| inline void edestoppo(triface& t1, triface& t2); | |
| inline void edestoppoself(triface& t); | |
| inline void fsym(triface& t1, triface& t2); | |
| inline void fsymself(triface& t); | |
| inline void fnext(triface& t1, triface& t2); | |
| inline void fnextself(triface& t); | |
| inline point org (triface& t); | |
| inline point dest(triface& t); | |
| inline point apex(triface& t); | |
| inline point oppo(triface& t); | |
| inline void setorg (triface& t, point p); | |
| inline void setdest(triface& t, point p); | |
| inline void setapex(triface& t, point p); | |
| inline void setoppo(triface& t, point p); | |
| inline REAL elemattribute(tetrahedron* ptr, int attnum); | |
| inline void setelemattribute(tetrahedron* ptr, int attnum, REAL value); | |
| inline REAL volumebound(tetrahedron* ptr); | |
| inline void setvolumebound(tetrahedron* ptr, REAL value); | |
| inline int elemindex(tetrahedron* ptr); | |
| inline void setelemindex(tetrahedron* ptr, int value); | |
| inline int elemmarker(tetrahedron* ptr); | |
| inline void setelemmarker(tetrahedron* ptr, int value); | |
| inline void infect(triface& t); | |
| inline void uninfect(triface& t); | |
| inline bool infected(triface& t); | |
| inline void marktest(triface& t); | |
| inline void unmarktest(triface& t); | |
| inline bool marktested(triface& t); | |
| inline void markface(triface& t); | |
| inline void unmarkface(triface& t); | |
| inline bool facemarked(triface& t); | |
| inline void markedge(triface& t); | |
| inline void unmarkedge(triface& t); | |
| inline bool edgemarked(triface& t); | |
| inline void marktest2(triface& t); | |
| inline void unmarktest2(triface& t); | |
| inline bool marktest2ed(triface& t); | |
| inline int elemcounter(triface& t); | |
| inline void setelemcounter(triface& t, int value); | |
| inline void increaseelemcounter(triface& t); | |
| inline void decreaseelemcounter(triface& t); | |
| inline bool ishulltet(triface& t); | |
| inline bool isdeadtet(triface& t); | |
| // Primitives for subfaces and subsegments. | |
| inline void sdecode(shellface sptr, face& s); | |
| inline shellface sencode(face& s); | |
| inline shellface sencode2(shellface *sh, int shver); | |
| inline void spivot(face& s1, face& s2); | |
| inline void spivotself(face& s); | |
| inline void sbond(face& s1, face& s2); | |
| inline void sbond1(face& s1, face& s2); | |
| inline void sdissolve(face& s); | |
| inline point sorg(face& s); | |
| inline point sdest(face& s); | |
| inline point sapex(face& s); | |
| inline void setsorg(face& s, point pointptr); | |
| inline void setsdest(face& s, point pointptr); | |
| inline void setsapex(face& s, point pointptr); | |
| inline void sesym(face& s1, face& s2); | |
| inline void sesymself(face& s); | |
| inline void senext(face& s1, face& s2); | |
| inline void senextself(face& s); | |
| inline void senext2(face& s1, face& s2); | |
| inline void senext2self(face& s); | |
| inline REAL areabound(face& s); | |
| inline void setareabound(face& s, REAL value); | |
| inline int shellmark(face& s); | |
| inline void setshellmark(face& s, int value); | |
| inline void sinfect(face& s); | |
| inline void suninfect(face& s); | |
| inline bool sinfected(face& s); | |
| inline void smarktest(face& s); | |
| inline void sunmarktest(face& s); | |
| inline bool smarktested(face& s); | |
| inline void smarktest2(face& s); | |
| inline void sunmarktest2(face& s); | |
| inline bool smarktest2ed(face& s); | |
| inline void smarktest3(face& s); | |
| inline void sunmarktest3(face& s); | |
| inline bool smarktest3ed(face& s); | |
| inline void setfacetindex(face& f, int value); | |
| inline int getfacetindex(face& f); | |
| // Primitives for interacting tetrahedra and subfaces. | |
| inline void tsbond(triface& t, face& s); | |
| inline void tsdissolve(triface& t); | |
| inline void stdissolve(face& s); | |
| inline void tspivot(triface& t, face& s); | |
| inline void stpivot(face& s, triface& t); | |
| // Primitives for interacting tetrahedra and segments. | |
| inline void tssbond1(triface& t, face& seg); | |
| inline void sstbond1(face& s, triface& t); | |
| inline void tssdissolve1(triface& t); | |
| inline void sstdissolve1(face& s); | |
| inline void tsspivot1(triface& t, face& s); | |
| inline void sstpivot1(face& s, triface& t); | |
| // Primitives for interacting subfaces and segments. | |
| inline void ssbond(face& s, face& edge); | |
| inline void ssbond1(face& s, face& edge); | |
| inline void ssdissolve(face& s); | |
| inline void sspivot(face& s, face& edge); | |
| // Primitives for points. | |
| inline int pointmark(point pt); | |
| inline void setpointmark(point pt, int value); | |
| inline enum verttype pointtype(point pt); | |
| inline void setpointtype(point pt, enum verttype value); | |
| inline int pointgeomtag(point pt); | |
| inline void setpointgeomtag(point pt, int value); | |
| inline REAL pointgeomuv(point pt, int i); | |
| inline void setpointgeomuv(point pt, int i, REAL value); | |
| inline void pinfect(point pt); | |
| inline void puninfect(point pt); | |
| inline bool pinfected(point pt); | |
| inline void pmarktest(point pt); | |
| inline void punmarktest(point pt); | |
| inline bool pmarktested(point pt); | |
| inline void pmarktest2(point pt); | |
| inline void punmarktest2(point pt); | |
| inline bool pmarktest2ed(point pt); | |
| inline void pmarktest3(point pt); | |
| inline void punmarktest3(point pt); | |
| inline bool pmarktest3ed(point pt); | |
| inline tetrahedron point2tet(point pt); | |
| inline void setpoint2tet(point pt, tetrahedron value); | |
| inline shellface point2sh(point pt); | |
| inline void setpoint2sh(point pt, shellface value); | |
| inline point point2ppt(point pt); | |
| inline void setpoint2ppt(point pt, point value); | |
| inline tetrahedron point2bgmtet(point pt); | |
| inline void setpoint2bgmtet(point pt, tetrahedron value); | |
| inline void setpointinsradius(point pt, REAL value); | |
| inline REAL getpointinsradius(point pt); | |
| inline bool issteinerpoint(point pt); | |
| // Advanced primitives. | |
| inline void point2tetorg(point pt, triface& t); | |
| inline void point2shorg(point pa, face& s); | |
| inline point farsorg(face& seg); | |
| inline point farsdest(face& seg); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Memory managment // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void tetrahedrondealloc(tetrahedron*); | |
| tetrahedron *tetrahedrontraverse(); | |
| tetrahedron *alltetrahedrontraverse(); | |
| void shellfacedealloc(memorypool*, shellface*); | |
| shellface *shellfacetraverse(memorypool*); | |
| void pointdealloc(point); | |
| point pointtraverse(); | |
| void makeindex2pointmap(point*&); | |
| void makepoint2submap(memorypool*, int*&, face*&); | |
| void maketetrahedron(triface*); | |
| void makeshellface(memorypool*, face*); | |
| void makepoint(point*, enum verttype); | |
| void initializepools(); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Advanced geometric predicates and calculations // | |
| // // | |
| // TetGen uses a simplified symbolic perturbation scheme from Edelsbrunner, // | |
| // et al [*]. Hence the point-in-sphere test never returns a zero. The idea // | |
| // is to perturb the weights of vertices in the fourth dimension. TetGen // | |
| // uses the indices of the vertices decide the amount of perturbation. It is // | |
| // implemented in the routine insphere_s(). | |
| // // | |
| // The routine tri_edge_test() determines whether or not a triangle and an // | |
| // edge intersect in 3D. If they intersect, their intersection type is also // | |
| // reported. This test is a combination of n 3D orientation tests (n is bet- // | |
| // ween 3 and 9). It uses the robust orient3d() test to make the branch dec- // | |
| // isions. The routine tri_tri_test() determines whether or not two triang- // | |
| // les intersect in 3D. It also uses the robust orient3d() test. // | |
| // // | |
| // There are a number of routines to calculate geometrical quantities, e.g., // | |
| // circumcenters, angles, dihedral angles, face normals, face areas, etc. // | |
| // They are so far done by the default floating-point arithmetics which are // | |
| // non-robust. They should be improved in the future. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Symbolic perturbations (robust) | |
| REAL insphere_s(REAL*, REAL*, REAL*, REAL*, REAL*); | |
| REAL orient4d_s(REAL*, REAL*, REAL*, REAL*, REAL*, | |
| REAL, REAL, REAL, REAL, REAL); | |
| // Triangle-edge intersection test (robust) | |
| int tri_edge_2d(point, point, point, point, point, point, int, int*, int*); | |
| int tri_edge_tail(point, point, point, point, point, point, REAL, REAL, int, | |
| int*, int*); | |
| int tri_edge_test(point, point, point, point, point, point, int, int*, int*); | |
| // Triangle-triangle intersection test (robust) | |
| int tri_edge_inter_tail(point, point, point, point, point, REAL, REAL); | |
| int tri_tri_inter(point, point, point, point, point, point); | |
| // Linear algebra functions | |
| inline REAL dot(REAL* v1, REAL* v2); | |
| inline void cross(REAL* v1, REAL* v2, REAL* n); | |
| bool lu_decmp(REAL lu[4][4], int n, int* ps, REAL* d, int N); | |
| void lu_solve(REAL lu[4][4], int n, int* ps, REAL* b, int N); | |
| // An embedded 2-dimensional geometric predicate (non-robust) | |
| REAL incircle3d(point pa, point pb, point pc, point pd); | |
| // Geometric calculations (non-robust) | |
| REAL orient3dfast(REAL *pa, REAL *pb, REAL *pc, REAL *pd); | |
| inline REAL norm2(REAL x, REAL y, REAL z); | |
| inline REAL distance(REAL* p1, REAL* p2); | |
| void facenormal(point pa, point pb, point pc, REAL *n, int pivot, REAL *lav); | |
| REAL shortdistance(REAL* p, REAL* e1, REAL* e2); | |
| REAL triarea(REAL* pa, REAL* pb, REAL* pc); | |
| REAL interiorangle(REAL* o, REAL* p1, REAL* p2, REAL* n); | |
| void projpt2edge(REAL* p, REAL* e1, REAL* e2, REAL* prj); | |
| void projpt2face(REAL* p, REAL* f1, REAL* f2, REAL* f3, REAL* prj); | |
| bool tetalldihedral(point, point, point, point, REAL*, REAL*, REAL*); | |
| void tetallnormal(point, point, point, point, REAL N[4][3], REAL* volume); | |
| REAL tetaspectratio(point, point, point, point); | |
| bool circumsphere(REAL*, REAL*, REAL*, REAL*, REAL* cent, REAL* radius); | |
| bool orthosphere(REAL*,REAL*,REAL*,REAL*,REAL,REAL,REAL,REAL,REAL*,REAL*); | |
| void planelineint(REAL*, REAL*, REAL*, REAL*, REAL*, REAL*, REAL*); | |
| int linelineint(REAL*, REAL*, REAL*, REAL*, REAL*, REAL*, REAL*, REAL*); | |
| REAL tetprismvol(REAL* pa, REAL* pb, REAL* pc, REAL* pd); | |
| bool calculateabovepoint(arraypool*, point*, point*, point*); | |
| void calculateabovepoint4(point, point, point, point); | |
| // PLC error reports. | |
| void report_overlapping_facets(face*, face*, REAL dihedang = 0.0); | |
| int report_selfint_edge(point, point, face* sedge, triface* searchtet, | |
| enum interresult); | |
| int report_selfint_face(point, point, point, face* sface, triface* iedge, | |
| int intflag, int* types, int* poss); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Local mesh transformations // | |
| // // | |
| // A local transformation replaces a small set of tetrahedra with another // | |
| // set of tetrahedra which fills the same space and the same boundaries. // | |
| // In 3D, the most simplest local transformations are the elementary flips // | |
| // performed within the convex hull of five vertices: 2-to-3, 3-to-2, 1-to-4,// | |
| // and 4-to-1 flips, where the numbers indicate the number of tetrahedra // | |
| // before and after each flip. The 1-to-4 and 4-to-1 flip involve inserting // | |
| // or deleting a vertex, respectively. // | |
| // There are complex local transformations which can be decomposed as a // | |
| // combination of elementary flips. For example,a 4-to-4 flip which replaces // | |
| // two coplanar edges can be regarded by a 2-to-3 flip and a 3-to-2 flip. // | |
| // Note that the first 2-to-3 flip will temporarily create a degenerate tet- // | |
| // rahedron which is removed immediately by the followed 3-to-2 flip. More // | |
| // generally, a n-to-m flip, where n > 3, m = (n - 2) * 2, which removes an // | |
| // edge can be done by first performing a sequence of (n - 3) 2-to-3 flips // | |
| // followed by a 3-to-2 flip. // | |
| // // | |
| // The routines flip23(), flip32(), and flip41() perform the three element- // | |
| // ray flips. The flip14() is available inside the routine insertpoint(). // | |
| // // | |
| // The routines flipnm() and flipnm_post() implement a generalized edge flip // | |
| // algorithm which uses a combination of elementary flips. // | |
| // // | |
| // The routine insertpoint() implements a variant of Bowyer-Watson's cavity // | |
| // algorithm to insert a vertex. It works for arbitrary tetrahedralization, // | |
| // either Delaunay, or constrained Delaunay, or non-Delaunay. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // The elementary flips. | |
| void flip23(triface*, int, flipconstraints* fc); | |
| void flip32(triface*, int, flipconstraints* fc); | |
| void flip41(triface*, int, flipconstraints* fc); | |
| // A generalized edge flip. | |
| int flipnm(triface*, int n, int level, int, flipconstraints* fc); | |
| int flipnm_post(triface*, int n, int nn, int, flipconstraints* fc); | |
| // Point insertion. | |
| int insertpoint(point, triface*, face*, face*, insertvertexflags*); | |
| void insertpoint_abort(face*, insertvertexflags*); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Delaunay tetrahedralization // | |
| // // | |
| // The routine incrementaldelaunay() implemented two incremental algorithms // | |
| // for constructing Delaunay tetrahedralizations (DTs): the Bowyer-Watson // | |
| // (B-W) algorithm and the incremental flip algorithm of Edelsbrunner and // | |
| // Shah, "Incremental topological flipping works for regular triangulation," // | |
| // Algorithmica, 15:233-241, 1996. // | |
| // // | |
| // The routine incrementalflip() implements the flip algorithm of [Edelsbru- // | |
| // nner and Shah, 1996]. It flips a queue of locally non-Delaunay faces (in // | |
| // an arbitrary order). The success is guaranteed when the Delaunay tetrah- // | |
| // edralization is constructed incrementally by adding one vertex at a time. // | |
| // // | |
| // The routine locate() finds a tetrahedron contains a new point in current // | |
| // DT. It uses a simple stochastic walk algorithm: starting from an arbitr- // | |
| // ary tetrahedron in DT, it finds the destination by visit one tetrahedron // | |
| // at a time, randomly chooses a tetrahedron if there are more than one // | |
| // choices. This algorithm terminates due to Edelsbrunner's acyclic theorem. // | |
| // Choose a good starting tetrahedron is crucial to the speed of the walk. // | |
| // TetGen originally uses the "jump-and-walk" algorithm of Muecke, E.P., // | |
| // Saias, I., and Zhu, B. "Fast Randomized Point Location Without Preproces- // | |
| // sing." In Proceedings of the 12th ACM Symposium on Computational Geometry,// | |
| // 274-283, 1996. It first randomly samples several tetrahedra in the DT // | |
| // and then choosing the closet one to start walking. // | |
| // The above algorithm slows download dramatically as the number of points // | |
| // grows -- reported in Amenta, N., Choi, S. and Rote, G., "Incremental // | |
| // construction con {BRIO}," In Proceedings of 19th ACM Symposium on // | |
| // Computational Geometry, 211-219, 2003. On the other hand, Liu and // | |
| // Snoeyink showed that the point location can be made in constant time if // | |
| // the points are pre-sorted so that the nearby points in space have nearby // | |
| // indices, then adding the points in this order. They sorted the points // | |
| // along the 3D Hilbert curve. // | |
| // // | |
| // The routine hilbert_sort3() sorts a set of 3D points along the 3D Hilbert // | |
| // curve. It recursively splits a point set according to the Hilbert indices // | |
| // mapped to the subboxes of the bounding box of the point set. // | |
| // The Hilbert indices is calculated by Butz's algorithm in 1971. A nice // | |
| // exposition of this algorithm can be found in the paper of Hamilton, C., // | |
| // "Compact Hilbert Indices", Technical Report CS-2006-07, Computer Science, // | |
| // Dalhousie University, 2006 (the Section 2). My implementation also refer- // | |
| // enced Steven Witham's implementation of "Hilbert walk" (hopefully, it is // | |
| // still available at: http://www.tiac.net/~sw/2008/10/Hilbert/). // | |
| // // | |
| // TetGen sorts the points using the method in the paper of Boissonnat,J.-D.,// | |
| // Devillers, O. and Hornus, S. "Incremental Construction of the Delaunay // | |
| // Triangulation and the Delaunay Graph in Medium Dimension," In Proceedings // | |
| // of the 25th ACM Symposium on Computational Geometry, 2009. // | |
| // It first randomly sorts the points into subgroups using the Biased Rand-// | |
| // omized Insertion Ordering (BRIO) of Amenta et al 2003, then sorts the // | |
| // points in each subgroup along the 3D Hilbert curve. Inserting points in // | |
| // this order ensures a randomized "sprinkling" of the points over the // | |
| // domain, while sorting of each subset ensures locality. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void transfernodes(); | |
| // Point sorting. | |
| int transgc[8][3][8], tsb1mod3[8]; | |
| void hilbert_init(int n); | |
| int hilbert_split(point* vertexarray, int arraysize, int gc0, int gc1, | |
| REAL, REAL, REAL, REAL, REAL, REAL); | |
| void hilbert_sort3(point* vertexarray, int arraysize, int e, int d, | |
| REAL, REAL, REAL, REAL, REAL, REAL, int depth); | |
| void brio_multiscale_sort(point*,int,int threshold,REAL ratio,int* depth); | |
| // Point location. | |
| unsigned long randomnation(unsigned int choices); | |
| void randomsample(point searchpt, triface *searchtet); | |
| enum locateresult locate(point searchpt, triface *searchtet, | |
| int chkencflag = 0); | |
| // Incremental flips. | |
| void flippush(badface*&, triface*); | |
| int incrementalflip(point newpt, int, flipconstraints *fc); | |
| // Incremental Delaunay construction. | |
| void initialdelaunay(point pa, point pb, point pc, point pd); | |
| void incrementaldelaunay(clock_t&); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Surface triangulation // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void flipshpush(face*); | |
| void flip22(face*, int, int); | |
| void flip31(face*, int); | |
| long lawsonflip(); | |
| int sinsertvertex(point newpt, face*, face*, int iloc, int bowywat, int); | |
| int sremovevertex(point delpt, face*, face*, int lawson); | |
| enum locateresult slocate(point, face*, int, int, int); | |
| enum interresult sscoutsegment(face*, point, int, int, int); | |
| void scarveholes(int, REAL*); | |
| int triangulate(int, arraypool*, arraypool*, int, REAL*); | |
| void unifysegments(); | |
| void identifyinputedges(point*); | |
| void mergefacets(); | |
| void meshsurface(); | |
| void interecursive(shellface** subfacearray, int arraysize, int axis, | |
| REAL, REAL, REAL, REAL, REAL, REAL, int* internum); | |
| void detectinterfaces(); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Constrained Delaunay tetrahedralization // | |
| // // | |
| // A constrained Delaunay tetrahedralization (CDT) is a variation of a Dela- // | |
| // unay tetrahedralization (DT) that is constrained to respect the boundary // | |
| // of a 3D PLC (domain). In a CDT of a 3D PLC, every vertex or edge of the // | |
| // PLC is also a vertex or an edge of the CDT, every polygon of the PLC is a // | |
| // union of triangles of the CDT. A crucial difference between a CDT and a // | |
| // DT is that triangles in the PLC's polygons are not required to be locally // | |
| // Delaunay, which frees the CDT to better respect the PLC's polygons. CDTs // | |
| // have optimal properties similar to those of DTs. // | |
| // // | |
| // Steiner Points and Steiner CDTs. It is known that even a simple 3D polyh- // | |
| // edron may not have a tetrahedralization which only uses its own vertices. // | |
| // Some extra points, so-called "Steiner points" are needed in order to form // | |
| // a tetrahedralization of such polyhedron. It is true for tetrahedralizing // | |
| // a 3D PLC as well. A Steiner CDT of a 3D PLC is a CDT containing Steiner // | |
| // points. The CDT algorithms of TetGen in general create Steiner CDTs. // | |
| // Almost all of the Steiner points are added in the edges of the PLC. They // | |
| // guarantee the existence of a CDT of the modified PLC. // | |
| // // | |
| // The routine constraineddelaunay() starts from a DT of the vertices of a // | |
| // PLC and creates a (Steiner) CDT of the PLC (including Steiner points). It // | |
| // is constructed by two steps, (1) segment recovery and (2) facet (polygon) // | |
| // recovery. Each step is accomplished by its own algorithm. // | |
| // // | |
| // The routine delaunizesegments() implements the segment recovery algorithm // | |
| // of Si, H. and Gaertner, K. "Meshing Piecewise Linear Complexes by Constr- // | |
| // ained Delaunay Tetrahedralizations," In Proceedings of the 14th Internat- // | |
| // ional Meshing Roundtable, 147--163, 2005. It adds Steiner points into // | |
| // non-Delaunay segments until all subsegments appear together in a DT. The // | |
| // running time of this algorithm is proportional to the number of added // | |
| // Steiner points. // | |
| // // | |
| // There are two incremental facet recovery algorithms: the cavity re-trian- // | |
| // gulation algorithm of Si, H. and Gaertner, K. "3D Boundary Recovery by // | |
| // Constrained Delaunay Tetrahedralization," International Journal for Numer-// | |
| // ical Methods in Engineering, 85:1341-1364, 2011, and the flip algorithm // | |
| // of Shewchuk, J. "Updating and Constructing Constrained Delaunay and // | |
| // Constrained Regular Triangulations by Flips." In Proceedings of the 19th // | |
| // ACM Symposium on Computational Geometry, 86-95, 2003. // | |
| // // | |
| // It is guaranteed in theory, no Steiner point is needed in both algorithms // | |
| // However, a facet with non-coplanar vertices might cause the additions of // | |
| // Steiner points. It is discussed in the paper of Si, H., and Shewchuk, J.,// | |
| // "Incrementally Constructing and Updating Constrained Delaunay // | |
| // Tetrahedralizations with Finite Precision Coordinates." In Proceedings of // | |
| // the 21th International Meshing Roundtable, 2012. // | |
| // // | |
| // Our implementation of the facet recovery algorithms recover a "missing // | |
| // region" at a time. Each missing region is a subset of connected interiors // | |
| // of a polygon. The routine formcavity() creates the cavity of crossing // | |
| // tetrahedra of the missing region. // | |
| // // | |
| // The cavity re-triangulation algorithm is implemented by three subroutines,// | |
| // delaunizecavity(), fillcavity(), and carvecavity(). Since it may fail due // | |
| // to non-coplanar vertices, the subroutine restorecavity() is used to rest- // | |
| // ore the original cavity. // | |
| // // | |
| // The routine flipinsertfacet() implements the flip algorithm. The subrout- // | |
| // ine flipcertify() is used to maintain the priority queue of flips. // | |
| // // | |
| // The routine refineregion() is called when the facet recovery algorithm // | |
| // fail to recover a missing region. It inserts Steiner points to refine the // | |
| // missing region. In order to avoid inserting Steiner points very close to // | |
| // existing segments. The classical encroachment rules of the Delaunay // | |
| // refinement algorithm are used to choose the Steiner points. // | |
| // // | |
| // The routine constrainedfacets() does the facet recovery by using either // | |
| // the cavity re-triangulation algorithm (default) or the flip algorithm. It // | |
| // results a CDT of the (modified) PLC (including Steiner points). // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void makesegmentendpointsmap(); | |
| enum interresult finddirection(triface* searchtet, point endpt); | |
| enum interresult scoutsegment(point, point, face*, triface*, point*, | |
| arraypool*); | |
| int getsteinerptonsegment(face* seg, point refpt, point steinpt); | |
| void delaunizesegments(); | |
| int scoutsubface(face* searchsh,triface* searchtet,int shflag); | |
| void formregion(face*, arraypool*, arraypool*, arraypool*); | |
| int scoutcrossedge(triface& crosstet, arraypool*, arraypool*); | |
| bool formcavity(triface*, arraypool*, arraypool*, arraypool*, arraypool*, | |
| arraypool*, arraypool*); | |
| // Facet recovery by cavity re-triangulation [Si and Gaertner 2011]. | |
| void delaunizecavity(arraypool*, arraypool*, arraypool*, arraypool*, | |
| arraypool*, arraypool*); | |
| bool fillcavity(arraypool*, arraypool*, arraypool*, arraypool*, | |
| arraypool*, arraypool*, triface* crossedge); | |
| void carvecavity(arraypool*, arraypool*, arraypool*); | |
| void restorecavity(arraypool*, arraypool*, arraypool*, arraypool*); | |
| // Facet recovery by flips [Shewchuk 2003]. | |
| void flipcertify(triface *chkface, badface **pqueue, point, point, point); | |
| void flipinsertfacet(arraypool*, arraypool*, arraypool*, arraypool*); | |
| int insertpoint_cdt(point, triface*, face*, face*, insertvertexflags*, | |
| arraypool*, arraypool*, arraypool*, arraypool*, | |
| arraypool*, arraypool*); | |
| void refineregion(face&, arraypool*, arraypool*, arraypool*, arraypool*, | |
| arraypool*, arraypool*); | |
| void constrainedfacets(); | |
| void constraineddelaunay(clock_t&); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Constrained tetrahedralizations. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| int checkflipeligibility(int fliptype, point, point, point, point, point, | |
| int level, int edgepivot, flipconstraints* fc); | |
| int removeedgebyflips(triface*, flipconstraints*); | |
| int removefacebyflips(triface*, flipconstraints*); | |
| int recoveredgebyflips(point, point, face*, triface*, int fullsearch); | |
| int add_steinerpt_in_schoenhardtpoly(triface*, int, int chkencflag); | |
| int add_steinerpt_in_segment(face*, int searchlevel); | |
| int addsteiner4recoversegment(face*, int); | |
| int recoversegments(arraypool*, int fullsearch, int steinerflag); | |
| int recoverfacebyflips(point, point, point, face*, triface*); | |
| int recoversubfaces(arraypool*, int steinerflag); | |
| int getvertexstar(int, point searchpt, arraypool*, arraypool*, arraypool*); | |
| int getedge(point, point, triface*); | |
| int reduceedgesatvertex(point startpt, arraypool* endptlist); | |
| int removevertexbyflips(point steinerpt); | |
| int suppressbdrysteinerpoint(point steinerpt); | |
| int suppresssteinerpoints(); | |
| void recoverboundary(clock_t&); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Mesh reconstruction // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void carveholes(); | |
| void reconstructmesh(); | |
| int scoutpoint(point, triface*, int randflag); | |
| REAL getpointmeshsize(point, triface*, int iloc); | |
| void interpolatemeshsize(); | |
| void insertconstrainedpoints(point *insertarray, int arylen, int rejflag); | |
| void insertconstrainedpoints(tetgenio *addio); | |
| void collectremovepoints(arraypool *remptlist); | |
| void meshcoarsening(); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Mesh refinement // | |
| // // | |
| // The purpose of mesh refinement is to obtain a tetrahedral mesh with well- // | |
| // -shaped tetrahedra and appropriate mesh size. It is necessary to insert // | |
| // new Steiner points to achieve this property. The questions are (1) how to // | |
| // choose the Steiner points? and (2) how to insert them? // | |
| // // | |
| // Delaunay refinement is a technique first developed by Chew [1989] and // | |
| // Ruppert [1993, 1995] to generate quality triangular meshes in the plane. // | |
| // It provides guarantee on the smallest angle of the triangles. Rupper's // | |
| // algorithm guarantees that the mesh is size-optimal (to within a constant // | |
| // factor) among all meshes with the same quality. // | |
| // Shewchuk generalized Ruppert's algorithm into 3D in his PhD thesis // | |
| // [Shewchuk 1997]. A short version of his algorithm appears in "Tetrahedral // | |
| // Mesh Generation by Delaunay Refinement," In Proceedings of the 14th ACM // | |
| // Symposium on Computational Geometry, 86-95, 1998. It guarantees that all // | |
| // tetrahedra of the output mesh have a "radius-edge ratio" (equivalent to // | |
| // the minimal face angle) bounded. However, it does not remove slivers, a // | |
| // type of very flat tetrahedra which can have no small face angles but have // | |
| // very small (and large) dihedral angles. Moreover, it may not terminate if // | |
| // the input PLC contains "sharp features", e.g., two edges (or two facets) // | |
| // meet at an acute angle (or dihedral angle). // | |
| // // | |
| // TetGen uses the basic Delaunay refinement scheme to insert Steiner points.// | |
| // While it always maintains a constrained Delaunay mesh. The algorithm is // | |
| // described in Si, H., "Adaptive Constrained Delaunay Mesh Generation," // | |
| // International Journal for Numerical Methods in Engineering, 75:856-880. // | |
| // This algorithm always terminates and sharp features are easily preserved. // | |
| // The mesh has good quality (same as Shewchuk's Delaunay refinement algori- // | |
| // thm) in the bulk of the mesh domain. Moreover, it supports the generation // | |
| // of adaptive mesh according to a (isotropic) mesh sizing function. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void makefacetverticesmap(); | |
| int segsegadjacent(face *, face *); | |
| int segfacetadjacent(face *checkseg, face *checksh); | |
| int facetfacetadjacent(face *, face *); | |
| void save_segmentpoint_insradius(point segpt, point parentpt, REAL r); | |
| void save_facetpoint_insradius(point facpt, point parentpt, REAL r); | |
| void enqueuesubface(memorypool*, face*); | |
| void enqueuetetrahedron(triface*); | |
| int checkseg4encroach(point pa, point pb, point checkpt); | |
| int checkseg4split(face *chkseg, point&, int&); | |
| int splitsegment(face *splitseg, point encpt, REAL, point, point, int, int); | |
| void repairencsegs(int chkencflag); | |
| int checkfac4encroach(point, point, point, point checkpt, REAL*, REAL*); | |
| int checkfac4split(face *chkfac, point& encpt, int& qflag, REAL *ccent); | |
| int splitsubface(face *splitfac, point, point, int qflag, REAL *ccent, int); | |
| void repairencfacs(int chkencflag); | |
| int checktet4split(triface *chktet, int& qflag, REAL *ccent); | |
| int splittetrahedron(triface* splittet,int qflag,REAL *ccent, int); | |
| void repairbadtets(int chkencflag); | |
| void delaunayrefinement(); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Mesh optimization // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| long lawsonflip3d(flipconstraints *fc); | |
| void recoverdelaunay(); | |
| int gettetrahedron(point, point, point, point, triface *); | |
| long improvequalitybyflips(); | |
| int smoothpoint(point smtpt, arraypool*, int ccw, optparameters *opm); | |
| long improvequalitybysmoothing(optparameters *opm); | |
| int splitsliver(triface *, REAL, int); | |
| long removeslivers(int); | |
| void optimizemesh(); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Mesh check and statistics // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Mesh validations. | |
| int checkmesh(int topoflag); | |
| int checkshells(); | |
| int checksegments(); | |
| int checkdelaunay(int perturb = 1); | |
| int checkregular(int); | |
| int checkconforming(int); | |
| // Mesh statistics. | |
| void printfcomma(unsigned long n); | |
| void qualitystatistics(); | |
| void memorystatistics(); | |
| void statistics(); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Mesh output // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void jettisonnodes(); | |
| void highorder(); | |
| void indexelements(); | |
| void numberedges(); | |
| void outnodes(tetgenio*); | |
| void outmetrics(tetgenio*); | |
| void outelements(tetgenio*); | |
| void outfaces(tetgenio*); | |
| void outhullfaces(tetgenio*); | |
| void outsubfaces(tetgenio*); | |
| void outedges(tetgenio*); | |
| void outsubsegments(tetgenio*); | |
| void outneighbors(tetgenio*); | |
| void outvoronoi(tetgenio*); | |
| void outsmesh(char*); | |
| void outmesh2medit(char*); | |
| void outmesh2vtk(char*); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Constructor & destructor // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void initializetetgenmesh() | |
| { | |
| in = addin = NULL; | |
| b = NULL; | |
| bgm = NULL; | |
| tetrahedrons = subfaces = subsegs = points = NULL; | |
| badtetrahedrons = badsubfacs = badsubsegs = NULL; | |
| tet2segpool = tet2subpool = NULL; | |
| flippool = NULL; | |
| dummypoint = NULL; | |
| flipstack = NULL; | |
| unflipqueue = NULL; | |
| cavetetlist = cavebdrylist = caveoldtetlist = NULL; | |
| cavetetshlist = cavetetseglist = cavetetvertlist = NULL; | |
| caveencshlist = caveencseglist = NULL; | |
| caveshlist = caveshbdlist = cavesegshlist = NULL; | |
| subsegstack = subfacstack = subvertstack = NULL; | |
| encseglist = encshlist = NULL; | |
| idx2facetlist = NULL; | |
| facetverticeslist = NULL; | |
| segmentendpointslist = NULL; | |
| highordertable = NULL; | |
| numpointattrib = numelemattrib = 0; | |
| sizeoftensor = 0; | |
| pointmtrindex = 0; | |
| pointparamindex = 0; | |
| pointmarkindex = 0; | |
| point2simindex = 0; | |
| pointinsradiusindex = 0; | |
| elemattribindex = 0; | |
| volumeboundindex = 0; | |
| shmarkindex = 0; | |
| areaboundindex = 0; | |
| checksubsegflag = 0; | |
| checksubfaceflag = 0; | |
| checkconstraints = 0; | |
| nonconvex = 0; | |
| autofliplinklevel = 1; | |
| useinsertradius = 0; | |
| samples = 0l; | |
| randomseed = 1l; | |
| minfaceang = minfacetdihed = PI; | |
| tetprism_vol_sum = 0.0; | |
| longest = minedgelength = 0.0; | |
| xmax = xmin = ymax = ymin = zmax = zmin = 0.0; | |
| insegments = 0l; | |
| hullsize = 0l; | |
| meshedges = meshhulledges = 0l; | |
| steinerleft = -1; | |
| dupverts = 0l; | |
| unuverts = 0l; | |
| nonregularcount = 0l; | |
| st_segref_count = st_facref_count = st_volref_count = 0l; | |
| fillregioncount = cavitycount = cavityexpcount = 0l; | |
| flip14count = flip26count = flipn2ncount = 0l; | |
| flip23count = flip32count = flip44count = flip41count = 0l; | |
| flip22count = flip31count = 0l; | |
| totalworkmemory = 0l; | |
| } // tetgenmesh() | |
| void freememory() | |
| { | |
| if (bgm != NULL) { | |
| delete bgm; | |
| } | |
| if (points != (memorypool *) NULL) { | |
| delete points; | |
| delete [] dummypoint; | |
| } | |
| if (tetrahedrons != (memorypool *) NULL) { | |
| delete tetrahedrons; | |
| } | |
| if (subfaces != (memorypool *) NULL) { | |
| delete subfaces; | |
| delete subsegs; | |
| } | |
| if (tet2segpool != NULL) { | |
| delete tet2segpool; | |
| delete tet2subpool; | |
| } | |
| if (badtetrahedrons) { | |
| delete badtetrahedrons; | |
| } | |
| if (badsubfacs) { | |
| delete badsubfacs; | |
| } | |
| if (badsubsegs) { | |
| delete badsubsegs; | |
| } | |
| if (encseglist) { | |
| delete encseglist; | |
| } | |
| if (encshlist) { | |
| delete encshlist; | |
| } | |
| if (flippool != NULL) { | |
| delete flippool; | |
| delete unflipqueue; | |
| } | |
| if (cavetetlist != NULL) { | |
| delete cavetetlist; | |
| delete cavebdrylist; | |
| delete caveoldtetlist; | |
| delete cavetetvertlist; | |
| } | |
| if (caveshlist != NULL) { | |
| delete caveshlist; | |
| delete caveshbdlist; | |
| delete cavesegshlist; | |
| delete cavetetshlist; | |
| delete cavetetseglist; | |
| delete caveencshlist; | |
| delete caveencseglist; | |
| } | |
| if (subsegstack != NULL) { | |
| delete subsegstack; | |
| delete subfacstack; | |
| delete subvertstack; | |
| } | |
| if (idx2facetlist != NULL) { | |
| delete [] idx2facetlist; | |
| delete [] facetverticeslist; | |
| } | |
| if (segmentendpointslist != NULL) { | |
| delete [] segmentendpointslist; | |
| } | |
| if (highordertable != NULL) { | |
| delete [] highordertable; | |
| } | |
| initializetetgenmesh(); | |
| } | |
| tetgenmesh() | |
| { | |
| initializetetgenmesh(); | |
| } | |
| ~tetgenmesh() | |
| { | |
| freememory(); | |
| } // ~tetgenmesh() | |
| }; // End of class tetgenmesh. | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // tetrahedralize() Interface for using TetGen's library to generate // | |
| // Delaunay tetrahedralizations, constrained Delaunay // | |
| // tetrahedralizations, quality tetrahedral meshes. // | |
| // // | |
| // 'in' is an object of 'tetgenio' which contains a PLC you want to tetrahed-// | |
| // ralize or a previously generated tetrahedral mesh you want to refine. It // | |
| // must not be a NULL. 'out' is another object of 'tetgenio' for storing the // | |
| // generated tetrahedral mesh. It can be a NULL. If so, the output will be // | |
| // saved to file(s). If 'bgmin' != NULL, it contains a background mesh which // | |
| // defines a mesh size function. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void tetrahedralize(tetgenbehavior *b, tetgenio *in, tetgenio *out, | |
| tetgenio *addin = NULL, tetgenio *bgmin = NULL); | |
| #ifdef TETLIBRARY | |
| void tetrahedralize(char *switches, tetgenio *in, tetgenio *out, | |
| tetgenio *addin = NULL, tetgenio *bgmin = NULL); | |
| #endif // #ifdef TETLIBRARY | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // terminatetetgen() Terminate TetGen with a given exit code. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| inline void terminatetetgen(tetgenmesh *m, int x) | |
| { | |
| #ifdef TETLIBRARY | |
| throw x; | |
| #else | |
| switch (x) { | |
| case 1: // Out of memory. | |
| printf("Error: Out of memory.\n"); | |
| break; | |
| case 2: // Encounter an internal error. | |
| printf("Please report this bug to Hang.Si@wias-berlin.de. Include\n"); | |
| printf(" the message above, your input data set, and the exact\n"); | |
| printf(" command line you used to run this program, thank you.\n"); | |
| break; | |
| case 3: | |
| printf("A self-intersection was detected. Program stopped.\n"); | |
| printf("Hint: use -d option to detect all self-intersections.\n"); | |
| break; | |
| case 4: | |
| printf("A very small input feature size was detected. Program stopped.\n"); | |
| if (m) { | |
| printf("Hint: use -T option to set a smaller tolerance. Current is %g\n", | |
| m->b->epsilon); | |
| } | |
| break; | |
| case 5: | |
| printf("Two very close input facets were detected. Program stopped.\n"); | |
| printf("Hint: use -Y option to avoid adding Steiner points in boundary.\n"); | |
| break; | |
| case 10: | |
| printf("An input error was detected. Program stopped.\n"); | |
| break; | |
| } // switch (x) | |
| exit(x); | |
| #endif // #ifdef TETLIBRARY | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Primitives for tetrahedra // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // encode() compress a handle into a single pointer. It relies on the | |
| // assumption that all addresses of tetrahedra are aligned to sixteen- | |
| // byte boundaries, so that the last four significant bits are zero. | |
| inline tetgenmesh::tetrahedron tetgenmesh::encode(triface& t) { | |
| return (tetrahedron) ((uintptr_t) (t).tet | (uintptr_t) (t).ver); | |
| } | |
| inline tetgenmesh::tetrahedron tetgenmesh::encode2(tetrahedron* ptr, int ver) { | |
| return (tetrahedron) ((uintptr_t) (ptr) | (uintptr_t) (ver)); | |
| } | |
| // decode() converts a pointer to a handle. The version is extracted from | |
| // the four least significant bits of the pointer. | |
| inline void tetgenmesh::decode(tetrahedron ptr, triface& t) { | |
| (t).ver = (int) ((uintptr_t) (ptr) & (uintptr_t) 15); | |
| (t).tet = (tetrahedron *) ((uintptr_t) (ptr) ^ (uintptr_t) (t).ver); | |
| } | |
| // bond() connects two tetrahedra together. (t1,v1) and (t2,v2) must | |
| // refer to the same face and the same edge. | |
| inline void tetgenmesh::bond(triface& t1, triface& t2) { | |
| t1.tet[t1.ver & 3] = encode2(t2.tet, bondtbl[t1.ver][t2.ver]); | |
| t2.tet[t2.ver & 3] = encode2(t1.tet, bondtbl[t2.ver][t1.ver]); | |
| } | |
| // dissolve() a bond (from one side). | |
| inline void tetgenmesh::dissolve(triface& t) { | |
| t.tet[t.ver & 3] = NULL; | |
| } | |
| // enext() finds the next edge (counterclockwise) in the same face. | |
| inline void tetgenmesh::enext(triface& t1, triface& t2) { | |
| t2.tet = t1.tet; | |
| t2.ver = enexttbl[t1.ver]; | |
| } | |
| inline void tetgenmesh::enextself(triface& t) { | |
| t.ver = enexttbl[t.ver]; | |
| } | |
| // eprev() finds the next edge (clockwise) in the same face. | |
| inline void tetgenmesh::eprev(triface& t1, triface& t2) { | |
| t2.tet = t1.tet; | |
| t2.ver = eprevtbl[t1.ver]; | |
| } | |
| inline void tetgenmesh::eprevself(triface& t) { | |
| t.ver = eprevtbl[t.ver]; | |
| } | |
| // esym() finds the reversed edge. It is in the other face of the | |
| // same tetrahedron. | |
| inline void tetgenmesh::esym(triface& t1, triface& t2) { | |
| (t2).tet = (t1).tet; | |
| (t2).ver = esymtbl[(t1).ver]; | |
| } | |
| inline void tetgenmesh::esymself(triface& t) { | |
| (t).ver = esymtbl[(t).ver]; | |
| } | |
| // enextesym() finds the reversed edge of the next edge. It is in the other | |
| // face of the same tetrahedron. It is the combination esym() * enext(). | |
| inline void tetgenmesh::enextesym(triface& t1, triface& t2) { | |
| t2.tet = t1.tet; | |
| t2.ver = enextesymtbl[t1.ver]; | |
| } | |
| inline void tetgenmesh::enextesymself(triface& t) { | |
| t.ver = enextesymtbl[t.ver]; | |
| } | |
| // eprevesym() finds the reversed edge of the previous edge. | |
| inline void tetgenmesh::eprevesym(triface& t1, triface& t2) { | |
| t2.tet = t1.tet; | |
| t2.ver = eprevesymtbl[t1.ver]; | |
| } | |
| inline void tetgenmesh::eprevesymself(triface& t) { | |
| t.ver = eprevesymtbl[t.ver]; | |
| } | |
| // eorgoppo() Finds the opposite face of the origin of the current edge. | |
| // Return the opposite edge of the current edge. | |
| inline void tetgenmesh::eorgoppo(triface& t1, triface& t2) { | |
| t2.tet = t1.tet; | |
| t2.ver = eorgoppotbl[t1.ver]; | |
| } | |
| inline void tetgenmesh::eorgoppoself(triface& t) { | |
| t.ver = eorgoppotbl[t.ver]; | |
| } | |
| // edestoppo() Finds the opposite face of the destination of the current | |
| // edge. Return the opposite edge of the current edge. | |
| inline void tetgenmesh::edestoppo(triface& t1, triface& t2) { | |
| t2.tet = t1.tet; | |
| t2.ver = edestoppotbl[t1.ver]; | |
| } | |
| inline void tetgenmesh::edestoppoself(triface& t) { | |
| t.ver = edestoppotbl[t.ver]; | |
| } | |
| // fsym() finds the adjacent tetrahedron at the same face and the same edge. | |
| inline void tetgenmesh::fsym(triface& t1, triface& t2) { | |
| decode((t1).tet[(t1).ver & 3], t2); | |
| t2.ver = fsymtbl[t1.ver][t2.ver]; | |
| } | |
| #define fsymself(t) \ | |
| t1ver = (t).ver; \ | |
| decode((t).tet[(t).ver & 3], (t));\ | |
| (t).ver = fsymtbl[t1ver][(t).ver] | |
| // fnext() finds the next face while rotating about an edge according to | |
| // a right-hand rule. The face is in the adjacent tetrahedron. It is | |
| // the combination: fsym() * esym(). | |
| inline void tetgenmesh::fnext(triface& t1, triface& t2) { | |
| decode(t1.tet[facepivot1[t1.ver]], t2); | |
| t2.ver = facepivot2[t1.ver][t2.ver]; | |
| } | |
| #define fnextself(t) \ | |
| t1ver = (t).ver; \ | |
| decode((t).tet[facepivot1[(t).ver]], (t)); \ | |
| (t).ver = facepivot2[t1ver][(t).ver] | |
| // The following primtives get or set the origin, destination, face apex, | |
| // or face opposite of an ordered tetrahedron. | |
| inline tetgenmesh::point tetgenmesh::org(triface& t) { | |
| return (point) (t).tet[orgpivot[(t).ver]]; | |
| } | |
| inline tetgenmesh::point tetgenmesh:: dest(triface& t) { | |
| return (point) (t).tet[destpivot[(t).ver]]; | |
| } | |
| inline tetgenmesh::point tetgenmesh:: apex(triface& t) { | |
| return (point) (t).tet[apexpivot[(t).ver]]; | |
| } | |
| inline tetgenmesh::point tetgenmesh:: oppo(triface& t) { | |
| return (point) (t).tet[oppopivot[(t).ver]]; | |
| } | |
| inline void tetgenmesh:: setorg(triface& t, point p) { | |
| (t).tet[orgpivot[(t).ver]] = (tetrahedron) (p); | |
| } | |
| inline void tetgenmesh:: setdest(triface& t, point p) { | |
| (t).tet[destpivot[(t).ver]] = (tetrahedron) (p); | |
| } | |
| inline void tetgenmesh:: setapex(triface& t, point p) { | |
| (t).tet[apexpivot[(t).ver]] = (tetrahedron) (p); | |
| } | |
| inline void tetgenmesh:: setoppo(triface& t, point p) { | |
| (t).tet[oppopivot[(t).ver]] = (tetrahedron) (p); | |
| } | |
| #define setvertices(t, torg, tdest, tapex, toppo) \ | |
| (t).tet[orgpivot[(t).ver]] = (tetrahedron) (torg);\ | |
| (t).tet[destpivot[(t).ver]] = (tetrahedron) (tdest); \ | |
| (t).tet[apexpivot[(t).ver]] = (tetrahedron) (tapex); \ | |
| (t).tet[oppopivot[(t).ver]] = (tetrahedron) (toppo) | |
| // Check or set a tetrahedron's attributes. | |
| inline REAL tetgenmesh::elemattribute(tetrahedron* ptr, int attnum) { | |
| return ((REAL *) (ptr))[elemattribindex + attnum]; | |
| } | |
| inline void tetgenmesh::setelemattribute(tetrahedron* ptr, int attnum, | |
| REAL value) { | |
| ((REAL *) (ptr))[elemattribindex + attnum] = value; | |
| } | |
| // Check or set a tetrahedron's maximum volume bound. | |
| inline REAL tetgenmesh::volumebound(tetrahedron* ptr) { | |
| return ((REAL *) (ptr))[volumeboundindex]; | |
| } | |
| inline void tetgenmesh::setvolumebound(tetrahedron* ptr, REAL value) { | |
| ((REAL *) (ptr))[volumeboundindex] = value; | |
| } | |
| // Get or set a tetrahedron's index (only used for output). | |
| // These two routines use the reserved slot ptr[10]. | |
| inline int tetgenmesh::elemindex(tetrahedron* ptr) { | |
| int *iptr = (int *) &(ptr[10]); | |
| return iptr[0]; | |
| } | |
| inline void tetgenmesh::setelemindex(tetrahedron* ptr, int value) { | |
| int *iptr = (int *) &(ptr[10]); | |
| iptr[0] = value; | |
| } | |
| // Get or set a tetrahedron's marker. | |
| // Set 'value = 0' cleans all the face/edge flags. | |
| inline int tetgenmesh::elemmarker(tetrahedron* ptr) { | |
| return ((int *) (ptr))[elemmarkerindex]; | |
| } | |
| inline void tetgenmesh::setelemmarker(tetrahedron* ptr, int value) { | |
| ((int *) (ptr))[elemmarkerindex] = value; | |
| } | |
| // infect(), infected(), uninfect() -- primitives to flag or unflag a | |
| // tetrahedron. The last bit of the element marker is flagged (1) | |
| // or unflagged (0). | |
| inline void tetgenmesh::infect(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] |= 1; | |
| } | |
| inline void tetgenmesh::uninfect(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] &= ~1; | |
| } | |
| inline bool tetgenmesh::infected(triface& t) { | |
| return (((int *) (t.tet))[elemmarkerindex] & 1) != 0; | |
| } | |
| // marktest(), marktested(), unmarktest() -- primitives to flag or unflag a | |
| // tetrahedron. Use the second lowerest bit of the element marker. | |
| inline void tetgenmesh::marktest(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] |= 2; | |
| } | |
| inline void tetgenmesh::unmarktest(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] &= ~2; | |
| } | |
| inline bool tetgenmesh::marktested(triface& t) { | |
| return (((int *) (t.tet))[elemmarkerindex] & 2) != 0; | |
| } | |
| // markface(), unmarkface(), facemarked() -- primitives to flag or unflag a | |
| // face of a tetrahedron. From the last 3rd to 6th bits are used for | |
| // face markers, e.g., the last third bit corresponds to loc = 0. | |
| inline void tetgenmesh::markface(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] |= (4 << (t.ver & 3)); | |
| } | |
| inline void tetgenmesh::unmarkface(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] &= ~(4 << (t.ver & 3)); | |
| } | |
| inline bool tetgenmesh::facemarked(triface& t) { | |
| return (((int *) (t.tet))[elemmarkerindex] & (4 << (t.ver & 3))) != 0; | |
| } | |
| // markedge(), unmarkedge(), edgemarked() -- primitives to flag or unflag an | |
| // edge of a tetrahedron. From the last 7th to 12th bits are used for | |
| // edge markers, e.g., the last 7th bit corresponds to the 0th edge, etc. | |
| // Remark: The last 7th bit is marked by 2^6 = 64. | |
| inline void tetgenmesh::markedge(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] |= (int) (64 << ver2edge[(t).ver]); | |
| } | |
| inline void tetgenmesh::unmarkedge(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] &= ~(int) (64 << ver2edge[(t).ver]); | |
| } | |
| inline bool tetgenmesh::edgemarked(triface& t) { | |
| return (((int *) (t.tet))[elemmarkerindex] & | |
| (int) (64 << ver2edge[(t).ver])) != 0; | |
| } | |
| // marktest2(), unmarktest2(), marktest2ed() -- primitives to flag and unflag | |
| // a tetrahedron. The 13th bit (2^12 = 4096) is used for this flag. | |
| inline void tetgenmesh::marktest2(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] |= (int) (4096); | |
| } | |
| inline void tetgenmesh::unmarktest2(triface& t) { | |
| ((int *) (t.tet))[elemmarkerindex] &= ~(int) (4096); | |
| } | |
| inline bool tetgenmesh::marktest2ed(triface& t) { | |
| return (((int *) (t.tet))[elemmarkerindex] & (int) (4096)) != 0; | |
| } | |
| // elemcounter(), setelemcounter() -- primitives to read or ser a (small) | |
| // integer counter in this tet. It is saved from the 16th bit. On 32 bit | |
| // system, the range of the counter is [0, 2^15 = 32768]. | |
| inline int tetgenmesh::elemcounter(triface& t) { | |
| return (((int *) (t.tet))[elemmarkerindex]) >> 16; | |
| } | |
| inline void tetgenmesh::setelemcounter(triface& t, int value) { | |
| int c = ((int *) (t.tet))[elemmarkerindex]; | |
| // Clear the old counter while keep the other flags. | |
| c &= 65535; // sum_{i=0^15} 2^i | |
| c |= (value << 16); | |
| ((int *) (t.tet))[elemmarkerindex] = c; | |
| } | |
| inline void tetgenmesh::increaseelemcounter(triface& t) { | |
| int c = elemcounter(t); | |
| setelemcounter(t, c + 1); | |
| } | |
| inline void tetgenmesh::decreaseelemcounter(triface& t) { | |
| int c = elemcounter(t); | |
| setelemcounter(t, c - 1); | |
| } | |
| // ishulltet() tests if t is a hull tetrahedron. | |
| inline bool tetgenmesh::ishulltet(triface& t) { | |
| return (point) (t).tet[7] == dummypoint; | |
| } | |
| // isdeadtet() tests if t is a tetrahedron is dead. | |
| inline bool tetgenmesh::isdeadtet(triface& t) { | |
| return ((t.tet == NULL) || (t.tet[4] == NULL)); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Primitives for subfaces and subsegments // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Each subface contains three pointers to its neighboring subfaces, with | |
| // edge versions. To save memory, both information are kept in a single | |
| // pointer. To make this possible, all subfaces are aligned to eight-byte | |
| // boundaries, so that the last three bits of each pointer are zeros. An | |
| // edge version (in the range 0 to 5) is compressed into the last three | |
| // bits of each pointer by 'sencode()'. 'sdecode()' decodes a pointer, | |
| // extracting an edge version and a pointer to the beginning of a subface. | |
| inline void tetgenmesh::sdecode(shellface sptr, face& s) { | |
| s.shver = (int) ((uintptr_t) (sptr) & (uintptr_t) 7); | |
| s.sh = (shellface *) ((uintptr_t) (sptr) ^ (uintptr_t) (s.shver)); | |
| } | |
| inline tetgenmesh::shellface tetgenmesh::sencode(face& s) { | |
| return (shellface) ((uintptr_t) s.sh | (uintptr_t) s.shver); | |
| } | |
| inline tetgenmesh::shellface tetgenmesh::sencode2(shellface *sh, int shver) { | |
| return (shellface) ((uintptr_t) sh | (uintptr_t) shver); | |
| } | |
| // sbond() bonds two subfaces (s1) and (s2) together. s1 and s2 must refer | |
| // to the same edge. No requirement is needed on their orientations. | |
| inline void tetgenmesh::sbond(face& s1, face& s2) | |
| { | |
| s1.sh[s1.shver >> 1] = sencode(s2); | |
| s2.sh[s2.shver >> 1] = sencode(s1); | |
| } | |
| // sbond1() bonds s1 <== s2, i.e., after bonding, s1 is pointing to s2, | |
| // but s2 is not pointing to s1. s1 and s2 must refer to the same edge. | |
| // No requirement is needed on their orientations. | |
| inline void tetgenmesh::sbond1(face& s1, face& s2) | |
| { | |
| s1.sh[s1.shver >> 1] = sencode(s2); | |
| } | |
| // Dissolve a subface bond (from one side). Note that the other subface | |
| // will still think it's connected to this subface. | |
| inline void tetgenmesh::sdissolve(face& s) | |
| { | |
| s.sh[s.shver >> 1] = NULL; | |
| } | |
| // spivot() finds the adjacent subface (s2) for a given subface (s1). | |
| // s1 and s2 share at the same edge. | |
| inline void tetgenmesh::spivot(face& s1, face& s2) | |
| { | |
| shellface sptr = s1.sh[s1.shver >> 1]; | |
| sdecode(sptr, s2); | |
| } | |
| inline void tetgenmesh::spivotself(face& s) | |
| { | |
| shellface sptr = s.sh[s.shver >> 1]; | |
| sdecode(sptr, s); | |
| } | |
| // These primitives determine or set the origin, destination, or apex | |
| // of a subface with respect to the edge version. | |
| inline tetgenmesh::point tetgenmesh::sorg(face& s) | |
| { | |
| return (point) s.sh[sorgpivot[s.shver]]; | |
| } | |
| inline tetgenmesh::point tetgenmesh::sdest(face& s) | |
| { | |
| return (point) s.sh[sdestpivot[s.shver]]; | |
| } | |
| inline tetgenmesh::point tetgenmesh::sapex(face& s) | |
| { | |
| return (point) s.sh[sapexpivot[s.shver]]; | |
| } | |
| inline void tetgenmesh::setsorg(face& s, point pointptr) | |
| { | |
| s.sh[sorgpivot[s.shver]] = (shellface) pointptr; | |
| } | |
| inline void tetgenmesh::setsdest(face& s, point pointptr) | |
| { | |
| s.sh[sdestpivot[s.shver]] = (shellface) pointptr; | |
| } | |
| inline void tetgenmesh::setsapex(face& s, point pointptr) | |
| { | |
| s.sh[sapexpivot[s.shver]] = (shellface) pointptr; | |
| } | |
| #define setshvertices(s, pa, pb, pc)\ | |
| setsorg(s, pa);\ | |
| setsdest(s, pb);\ | |
| setsapex(s, pc) | |
| // sesym() reserves the direction of the lead edge. | |
| inline void tetgenmesh::sesym(face& s1, face& s2) | |
| { | |
| s2.sh = s1.sh; | |
| s2.shver = (s1.shver ^ 1); // Inverse the last bit. | |
| } | |
| inline void tetgenmesh::sesymself(face& s) | |
| { | |
| s.shver ^= 1; | |
| } | |
| // senext() finds the next edge (counterclockwise) in the same orientation | |
| // of this face. | |
| inline void tetgenmesh::senext(face& s1, face& s2) | |
| { | |
| s2.sh = s1.sh; | |
| s2.shver = snextpivot[s1.shver]; | |
| } | |
| inline void tetgenmesh::senextself(face& s) | |
| { | |
| s.shver = snextpivot[s.shver]; | |
| } | |
| inline void tetgenmesh::senext2(face& s1, face& s2) | |
| { | |
| s2.sh = s1.sh; | |
| s2.shver = snextpivot[snextpivot[s1.shver]]; | |
| } | |
| inline void tetgenmesh::senext2self(face& s) | |
| { | |
| s.shver = snextpivot[snextpivot[s.shver]]; | |
| } | |
| // Check or set a subface's maximum area bound. | |
| inline REAL tetgenmesh::areabound(face& s) | |
| { | |
| return ((REAL *) (s.sh))[areaboundindex]; | |
| } | |
| inline void tetgenmesh::setareabound(face& s, REAL value) | |
| { | |
| ((REAL *) (s.sh))[areaboundindex] = value; | |
| } | |
| // These two primitives read or set a shell marker. Shell markers are used | |
| // to hold user boundary information. | |
| inline int tetgenmesh::shellmark(face& s) | |
| { | |
| return ((int *) (s.sh))[shmarkindex]; | |
| } | |
| inline void tetgenmesh::setshellmark(face& s, int value) | |
| { | |
| ((int *) (s.sh))[shmarkindex] = value; | |
| } | |
| // sinfect(), sinfected(), suninfect() -- primitives to flag or unflag a | |
| // subface. The last bit of ((int *) ((s).sh))[shmarkindex+1] is flagged. | |
| inline void tetgenmesh::sinfect(face& s) | |
| { | |
| ((int *) ((s).sh))[shmarkindex+1] = | |
| (((int *) ((s).sh))[shmarkindex+1] | (int) 1); | |
| } | |
| inline void tetgenmesh::suninfect(face& s) | |
| { | |
| ((int *) ((s).sh))[shmarkindex+1] = | |
| (((int *) ((s).sh))[shmarkindex+1] & ~(int) 1); | |
| } | |
| // Test a subface for viral infection. | |
| inline bool tetgenmesh::sinfected(face& s) | |
| { | |
| return (((int *) ((s).sh))[shmarkindex+1] & (int) 1) != 0; | |
| } | |
| // smarktest(), smarktested(), sunmarktest() -- primitives to flag or unflag | |
| // a subface. The last 2nd bit of the integer is flagged. | |
| inline void tetgenmesh::smarktest(face& s) | |
| { | |
| ((int *) ((s).sh))[shmarkindex+1] = | |
| (((int *)((s).sh))[shmarkindex+1] | (int) 2); | |
| } | |
| inline void tetgenmesh::sunmarktest(face& s) | |
| { | |
| ((int *) ((s).sh))[shmarkindex+1] = | |
| (((int *)((s).sh))[shmarkindex+1] & ~(int)2); | |
| } | |
| inline bool tetgenmesh::smarktested(face& s) | |
| { | |
| return ((((int *) ((s).sh))[shmarkindex+1] & (int) 2) != 0); | |
| } | |
| // smarktest2(), smarktest2ed(), sunmarktest2() -- primitives to flag or | |
| // unflag a subface. The last 3rd bit of the integer is flagged. | |
| inline void tetgenmesh::smarktest2(face& s) | |
| { | |
| ((int *) ((s).sh))[shmarkindex+1] = | |
| (((int *)((s).sh))[shmarkindex+1] | (int) 4); | |
| } | |
| inline void tetgenmesh::sunmarktest2(face& s) | |
| { | |
| ((int *) ((s).sh))[shmarkindex+1] = | |
| (((int *)((s).sh))[shmarkindex+1] & ~(int)4); | |
| } | |
| inline bool tetgenmesh::smarktest2ed(face& s) | |
| { | |
| return ((((int *) ((s).sh))[shmarkindex+1] & (int) 4) != 0); | |
| } | |
| // The last 4th bit of ((int *) ((s).sh))[shmarkindex+1] is flagged. | |
| inline void tetgenmesh::smarktest3(face& s) | |
| { | |
| ((int *) ((s).sh))[shmarkindex+1] = | |
| (((int *)((s).sh))[shmarkindex+1] | (int) 8); | |
| } | |
| inline void tetgenmesh::sunmarktest3(face& s) | |
| { | |
| ((int *) ((s).sh))[shmarkindex+1] = | |
| (((int *)((s).sh))[shmarkindex+1] & ~(int)8); | |
| } | |
| inline bool tetgenmesh::smarktest3ed(face& s) | |
| { | |
| return ((((int *) ((s).sh))[shmarkindex+1] & (int) 8) != 0); | |
| } | |
| // Each facet has a unique index (automatically indexed). Starting from '0'. | |
| // We save this index in the same field of the shell type. | |
| inline void tetgenmesh::setfacetindex(face& s, int value) | |
| { | |
| ((int *) (s.sh))[shmarkindex + 2] = value; | |
| } | |
| inline int tetgenmesh::getfacetindex(face& s) | |
| { | |
| return ((int *) (s.sh))[shmarkindex + 2]; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Primitives for interacting between tetrahedra and subfaces // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // tsbond() bond a tetrahedron (t) and a subface (s) together. | |
| // Note that t and s must be the same face and the same edge. Moreover, | |
| // t and s have the same orientation. | |
| // Since the edge number in t and in s can be any number in {0,1,2}. We bond | |
| // the edge in s which corresponds to t's 0th edge, and vice versa. | |
| inline void tetgenmesh::tsbond(triface& t, face& s) | |
| { | |
| if ((t).tet[9] == NULL) { | |
| // Allocate space for this tet. | |
| (t).tet[9] = (tetrahedron) tet2subpool->alloc(); | |
| // Initialize. | |
| for (int i = 0; i < 4; i++) { | |
| ((shellface *) (t).tet[9])[i] = NULL; | |
| } | |
| } | |
| // Bond t <== s. | |
| ((shellface *) (t).tet[9])[(t).ver & 3] = | |
| sencode2((s).sh, tsbondtbl[t.ver][s.shver]); | |
| // Bond s <== t. | |
| s.sh[9 + ((s).shver & 1)] = | |
| (shellface) encode2((t).tet, stbondtbl[t.ver][s.shver]); | |
| } | |
| // tspivot() finds a subface (s) abutting on the given tetrahdera (t). | |
| // Return s.sh = NULL if there is no subface at t. Otherwise, return | |
| // the subface s, and s and t must be at the same edge wth the same | |
| // orientation. | |
| inline void tetgenmesh::tspivot(triface& t, face& s) | |
| { | |
| if ((t).tet[9] == NULL) { | |
| (s).sh = NULL; | |
| return; | |
| } | |
| // Get the attached subface s. | |
| sdecode(((shellface *) (t).tet[9])[(t).ver & 3], (s)); | |
| (s).shver = tspivottbl[t.ver][s.shver]; | |
| } | |
| // Quickly check if the handle (t, v) is a subface. | |
| #define issubface(t) \ | |
| ((t).tet[9] && ((t).tet[9])[(t).ver & 3]) | |
| // stpivot() finds a tetrahedron (t) abutting a given subface (s). | |
| // Return the t (if it exists) with the same edge and the same | |
| // orientation of s. | |
| inline void tetgenmesh::stpivot(face& s, triface& t) | |
| { | |
| decode((tetrahedron) s.sh[9 + (s.shver & 1)], t); | |
| if ((t).tet == NULL) { | |
| return; | |
| } | |
| (t).ver = stpivottbl[t.ver][s.shver]; | |
| } | |
| // Quickly check if this subface is attached to a tetrahedron. | |
| #define isshtet(s) \ | |
| ((s).sh[9 + ((s).shver & 1)]) | |
| // tsdissolve() dissolve a bond (from the tetrahedron side). | |
| inline void tetgenmesh::tsdissolve(triface& t) | |
| { | |
| if ((t).tet[9] != NULL) { | |
| ((shellface *) (t).tet[9])[(t).ver & 3] = NULL; | |
| } | |
| } | |
| // stdissolve() dissolve a bond (from the subface side). | |
| inline void tetgenmesh::stdissolve(face& s) | |
| { | |
| (s).sh[9] = NULL; | |
| (s).sh[10] = NULL; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Primitives for interacting between subfaces and segments // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // ssbond() bond a subface to a subsegment. | |
| inline void tetgenmesh::ssbond(face& s, face& edge) | |
| { | |
| s.sh[6 + (s.shver >> 1)] = sencode(edge); | |
| edge.sh[0] = sencode(s); | |
| } | |
| inline void tetgenmesh::ssbond1(face& s, face& edge) | |
| { | |
| s.sh[6 + (s.shver >> 1)] = sencode(edge); | |
| //edge.sh[0] = sencode(s); | |
| } | |
| // ssdisolve() dissolve a bond (from the subface side) | |
| inline void tetgenmesh::ssdissolve(face& s) | |
| { | |
| s.sh[6 + (s.shver >> 1)] = NULL; | |
| } | |
| // sspivot() finds a subsegment abutting a subface. | |
| inline void tetgenmesh::sspivot(face& s, face& edge) | |
| { | |
| sdecode((shellface) s.sh[6 + (s.shver >> 1)], edge); | |
| } | |
| // Quickly check if the edge is a subsegment. | |
| #define isshsubseg(s) \ | |
| ((s).sh[6 + ((s).shver >> 1)]) | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Primitives for interacting between tetrahedra and segments // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| inline void tetgenmesh::tssbond1(triface& t, face& s) | |
| { | |
| if ((t).tet[8] == NULL) { | |
| // Allocate space for this tet. | |
| (t).tet[8] = (tetrahedron) tet2segpool->alloc(); | |
| // Initialization. | |
| for (int i = 0; i < 6; i++) { | |
| ((shellface *) (t).tet[8])[i] = NULL; | |
| } | |
| } | |
| ((shellface *) (t).tet[8])[ver2edge[(t).ver]] = sencode((s)); | |
| } | |
| inline void tetgenmesh::sstbond1(face& s, triface& t) | |
| { | |
| ((tetrahedron *) (s).sh)[9] = encode(t); | |
| } | |
| inline void tetgenmesh::tssdissolve1(triface& t) | |
| { | |
| if ((t).tet[8] != NULL) { | |
| ((shellface *) (t).tet[8])[ver2edge[(t).ver]] = NULL; | |
| } | |
| } | |
| inline void tetgenmesh::sstdissolve1(face& s) | |
| { | |
| ((tetrahedron *) (s).sh)[9] = NULL; | |
| } | |
| inline void tetgenmesh::tsspivot1(triface& t, face& s) | |
| { | |
| if ((t).tet[8] != NULL) { | |
| sdecode(((shellface *) (t).tet[8])[ver2edge[(t).ver]], s); | |
| } else { | |
| (s).sh = NULL; | |
| } | |
| } | |
| // Quickly check whether 't' is a segment or not. | |
| #define issubseg(t) \ | |
| ((t).tet[8] && ((t).tet[8])[ver2edge[(t).ver]]) | |
| inline void tetgenmesh::sstpivot1(face& s, triface& t) | |
| { | |
| decode((tetrahedron) s.sh[9], t); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Primitives for points // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| inline int tetgenmesh::pointmark(point pt) { | |
| return ((int *) (pt))[pointmarkindex]; | |
| } | |
| inline void tetgenmesh::setpointmark(point pt, int value) { | |
| ((int *) (pt))[pointmarkindex] = value; | |
| } | |
| // These two primitives set and read the type of the point. | |
| inline enum tetgenmesh::verttype tetgenmesh::pointtype(point pt) { | |
| return (enum verttype) (((int *) (pt))[pointmarkindex + 1] >> (int) 8); | |
| } | |
| inline void tetgenmesh::setpointtype(point pt, enum verttype value) { | |
| ((int *) (pt))[pointmarkindex + 1] = | |
| ((int) value << 8) + (((int *) (pt))[pointmarkindex + 1] & (int) 255); | |
| } | |
| // Read and set the geometry tag of the point (used by -s option). | |
| inline int tetgenmesh::pointgeomtag(point pt) { | |
| return ((int *) (pt))[pointmarkindex + 2]; | |
| } | |
| inline void tetgenmesh::setpointgeomtag(point pt, int value) { | |
| ((int *) (pt))[pointmarkindex + 2] = value; | |
| } | |
| // Read and set the u,v coordinates of the point (used by -s option). | |
| inline REAL tetgenmesh::pointgeomuv(point pt, int i) { | |
| return pt[pointparamindex + i]; | |
| } | |
| inline void tetgenmesh::setpointgeomuv(point pt, int i, REAL value) { | |
| pt[pointparamindex + i] = value; | |
| } | |
| // pinfect(), puninfect(), pinfected() -- primitives to flag or unflag | |
| // a point. The last bit of the integer '[pointindex+1]' is flagged. | |
| inline void tetgenmesh::pinfect(point pt) { | |
| ((int *) (pt))[pointmarkindex + 1] |= (int) 1; | |
| } | |
| inline void tetgenmesh::puninfect(point pt) { | |
| ((int *) (pt))[pointmarkindex + 1] &= ~(int) 1; | |
| } | |
| inline bool tetgenmesh::pinfected(point pt) { | |
| return (((int *) (pt))[pointmarkindex + 1] & (int) 1) != 0; | |
| } | |
| // pmarktest(), punmarktest(), pmarktested() -- more primitives to | |
| // flag or unflag a point. | |
| inline void tetgenmesh::pmarktest(point pt) { | |
| ((int *) (pt))[pointmarkindex + 1] |= (int) 2; | |
| } | |
| inline void tetgenmesh::punmarktest(point pt) { | |
| ((int *) (pt))[pointmarkindex + 1] &= ~(int) 2; | |
| } | |
| inline bool tetgenmesh::pmarktested(point pt) { | |
| return (((int *) (pt))[pointmarkindex + 1] & (int) 2) != 0; | |
| } | |
| inline void tetgenmesh::pmarktest2(point pt) { | |
| ((int *) (pt))[pointmarkindex + 1] |= (int) 4; | |
| } | |
| inline void tetgenmesh::punmarktest2(point pt) { | |
| ((int *) (pt))[pointmarkindex + 1] &= ~(int) 4; | |
| } | |
| inline bool tetgenmesh::pmarktest2ed(point pt) { | |
| return (((int *) (pt))[pointmarkindex + 1] & (int) 4) != 0; | |
| } | |
| inline void tetgenmesh::pmarktest3(point pt) { | |
| ((int *) (pt))[pointmarkindex + 1] |= (int) 8; | |
| } | |
| inline void tetgenmesh::punmarktest3(point pt) { | |
| ((int *) (pt))[pointmarkindex + 1] &= ~(int) 8; | |
| } | |
| inline bool tetgenmesh::pmarktest3ed(point pt) { | |
| return (((int *) (pt))[pointmarkindex + 1] & (int) 8) != 0; | |
| } | |
| // These following primitives set and read a pointer to a tetrahedron | |
| // a subface/subsegment, a point, or a tet of background mesh. | |
| inline tetgenmesh::tetrahedron tetgenmesh::point2tet(point pt) { | |
| return ((tetrahedron *) (pt))[point2simindex]; | |
| } | |
| inline void tetgenmesh::setpoint2tet(point pt, tetrahedron value) { | |
| ((tetrahedron *) (pt))[point2simindex] = value; | |
| } | |
| inline tetgenmesh::point tetgenmesh::point2ppt(point pt) { | |
| return (point) ((tetrahedron *) (pt))[point2simindex + 1]; | |
| } | |
| inline void tetgenmesh::setpoint2ppt(point pt, point value) { | |
| ((tetrahedron *) (pt))[point2simindex + 1] = (tetrahedron) value; | |
| } | |
| inline tetgenmesh::shellface tetgenmesh::point2sh(point pt) { | |
| return (shellface) ((tetrahedron *) (pt))[point2simindex + 2]; | |
| } | |
| inline void tetgenmesh::setpoint2sh(point pt, shellface value) { | |
| ((tetrahedron *) (pt))[point2simindex + 2] = (tetrahedron) value; | |
| } | |
| inline tetgenmesh::tetrahedron tetgenmesh::point2bgmtet(point pt) { | |
| return ((tetrahedron *) (pt))[point2simindex + 3]; | |
| } | |
| inline void tetgenmesh::setpoint2bgmtet(point pt, tetrahedron value) { | |
| ((tetrahedron *) (pt))[point2simindex + 3] = value; | |
| } | |
| // The primitives for saving and getting the insertion radius. | |
| inline void tetgenmesh::setpointinsradius(point pt, REAL value) | |
| { | |
| pt[pointinsradiusindex] = value; | |
| } | |
| inline REAL tetgenmesh::getpointinsradius(point pt) | |
| { | |
| return pt[pointinsradiusindex]; | |
| } | |
| inline bool tetgenmesh::issteinerpoint(point pt) { | |
| return (pointtype(pt) == FREESEGVERTEX) || (pointtype(pt) == FREEFACETVERTEX) | |
| || (pointtype(pt) == FREEVOLVERTEX); | |
| } | |
| // point2tetorg() Get the tetrahedron whose origin is the point. | |
| inline void tetgenmesh::point2tetorg(point pa, triface& searchtet) | |
| { | |
| decode(point2tet(pa), searchtet); | |
| if ((point) searchtet.tet[4] == pa) { | |
| searchtet.ver = 11; | |
| } else if ((point) searchtet.tet[5] == pa) { | |
| searchtet.ver = 3; | |
| } else if ((point) searchtet.tet[6] == pa) { | |
| searchtet.ver = 7; | |
| } else { | |
| searchtet.ver = 0; | |
| } | |
| } | |
| // point2shorg() Get the subface/segment whose origin is the point. | |
| inline void tetgenmesh::point2shorg(point pa, face& searchsh) | |
| { | |
| sdecode(point2sh(pa), searchsh); | |
| if ((point) searchsh.sh[3] == pa) { | |
| searchsh.shver = 0; | |
| } else if ((point) searchsh.sh[4] == pa) { | |
| searchsh.shver = (searchsh.sh[5] != NULL ? 2 : 1); | |
| } else { | |
| searchsh.shver = 4; | |
| } | |
| } | |
| // farsorg() Return the origin of the subsegment. | |
| // farsdest() Return the destination of the subsegment. | |
| inline tetgenmesh::point tetgenmesh::farsorg(face& s) | |
| { | |
| face travesh, neighsh; | |
| travesh = s; | |
| while (1) { | |
| senext2(travesh, neighsh); | |
| spivotself(neighsh); | |
| if (neighsh.sh == NULL) break; | |
| if (sorg(neighsh) != sorg(travesh)) sesymself(neighsh); | |
| senext2(neighsh, travesh); | |
| } | |
| return sorg(travesh); | |
| } | |
| inline tetgenmesh::point tetgenmesh::farsdest(face& s) | |
| { | |
| face travesh, neighsh; | |
| travesh = s; | |
| while (1) { | |
| senext(travesh, neighsh); | |
| spivotself(neighsh); | |
| if (neighsh.sh == NULL) break; | |
| if (sdest(neighsh) != sdest(travesh)) sesymself(neighsh); | |
| senext(neighsh, travesh); | |
| } | |
| return sdest(travesh); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // // | |
| // Linear algebra operators. // | |
| // // | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // dot() returns the dot product: v1 dot v2. | |
| inline REAL tetgenmesh::dot(REAL* v1, REAL* v2) | |
| { | |
| return v1[0] * v2[0] + v1[1] * v2[1] + v1[2] * v2[2]; | |
| } | |
| // cross() computes the cross product: n = v1 cross v2. | |
| inline void tetgenmesh::cross(REAL* v1, REAL* v2, REAL* n) | |
| { | |
| n[0] = v1[1] * v2[2] - v2[1] * v1[2]; | |
| n[1] = -(v1[0] * v2[2] - v2[0] * v1[2]); | |
| n[2] = v1[0] * v2[1] - v2[0] * v1[1]; | |
| } | |
| // distance() computes the Euclidean distance between two points. | |
| inline REAL tetgenmesh::distance(REAL* p1, REAL* p2) | |
| { | |
| return sqrt((p2[0] - p1[0]) * (p2[0] - p1[0]) + | |
| (p2[1] - p1[1]) * (p2[1] - p1[1]) + | |
| (p2[2] - p1[2]) * (p2[2] - p1[2])); | |
| } | |
| inline REAL tetgenmesh::norm2(REAL x, REAL y, REAL z) | |
| { | |
| return (x) * (x) + (y) * (y) + (z) * (z); | |
| } | |
| #endif // #ifndef tetgenH |
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