Created
April 24, 2019 19:13
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filter out nodes and textures from glTF
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| #!/usr/bin/env python3 | |
| import json | |
| import re | |
| import sys | |
| infile = 'Bistro_Exterior.gltf' | |
| outfile = 'out.gltf' | |
| name_pattern = 'BISTRO_RESEARCH_EXTERIOR_PARIS_BUILDING.*|BISTRO_RESEARCH_EXTERIOR_PARIS_STREET_.*' | |
| name_matcher = re.compile(name_pattern) | |
| if len(sys.argv) > 1: | |
| infile = sys.argv[1] | |
| textures = set() | |
| def add_textures(material): | |
| mr = material['pbrMetallicRoughness'] | |
| for key in mr: | |
| if key.endswith('Texture'): | |
| textures.add(mr[key]['index']) | |
| for key in material: | |
| if key.endswith('Texture'): | |
| textures.add(material[key]['index']) | |
| src = json.load(open(infile)) | |
| dst = {} | |
| for key in src.keys(): | |
| if key == 'nodes': | |
| nodes = dst[key] = src[key] | |
| src_indices = nodes[0]['children'] | |
| dst_indices = [] | |
| for index in src_indices: | |
| node = nodes[index] | |
| name = node['name'].upper() | |
| if name_matcher.match(name): | |
| dst_indices.append(index) | |
| mesh = src['meshes'][node['mesh']] | |
| for prim in mesh['primitives']: | |
| material = src['materials'][prim['material']] | |
| add_textures(material) | |
| nodes[0]['children'] = dst_indices | |
| else: | |
| dst[key] = src[key] | |
| dst_textures = dst['textures'] = [] | |
| src_textures = src['textures'] | |
| for index in range(len(src_textures)): | |
| if index in textures: | |
| dst_textures.append(src_textures[index]) | |
| else: | |
| dst_textures.append({}) | |
| json.dump(dst, open(outfile, 'w'), indent=2) |
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