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              This Gist collection contains all localstack related examples

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@raysan5
raysan5 / custom_game_engines_small_study.md
Last active April 24, 2025 05:27
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@bhumphrey
bhumphrey / gist:3764983
Created September 22, 2012 03:10
Cherry-picking from another fork
git checkout <branch>
git fetch <other-fork-alias>
git cherry-pick <commit-hash>
git push <your-fork-alias>
@jboner
jboner / latency.txt
Last active April 27, 2025 10:07
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@jagregory
jagregory / gist:710671
Created November 22, 2010 21:01
How to move to a fork after cloning
So you've cloned somebody's repo from github, but now you want to fork it and contribute back. Never fear!
Technically, when you fork "origin" should be your fork and "upstream" should be the project you forked; however, if you're willing to break this convention then it's easy.
* Off the top of my head *
1. Fork their repo on Github
2. In your local, add a new remote to your fork; then fetch it, and push your changes up to it
git remote add my-fork [email protected]