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November 30, 2016 16:14
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Fun with locks and condition variables
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typedef struct WorkerParams { | |
int thread_id; | |
Log * log; | |
Jobs * jobs; | |
pthread_mutex_t jobs_lock; | |
pthread_cond_t work_added; | |
} WorkerParams; | |
void main() { | |
launch_master_node(3); | |
} | |
void launch_master_node(int num_workers) { | |
pthread_t * worker = (pthread_t *)malloc(sizeof(pthread_t) * num_workers); | |
WorkerParams * worker_params = (WorkerParams *)malloc(sizeof(WorkerParams) * num_workers); | |
for(i = 0; i < num_workers; i++) { | |
// the initialization function is 100% fine, no errors | |
init_worker_param(&worker_params[i], i); | |
pthread_create(&worker[i], NULL, &worker_node, (void *)&worker_params[i]); | |
} | |
for(i = 0; i < num_workers; i++) { | |
pthread_mutex_lock(&worker_params[i].jobs_lock); | |
Jobs * jobs = worker_params[i].jobs; | |
add_job(jobs, &dummy_job); | |
jobs->terminate = TRUE; | |
pthread_cond_broadcast(&worker_params[i].work_added); | |
pthread_mutex_unlock(&worker_params[i].jobs_lock); | |
} | |
// join on threads | |
for(i = 0; i < num_workers; i++) { | |
pthread_join(worker[i], NULL); | |
} | |
} | |
void * worker_node(void * params) { | |
WorkerParams * my_params = (WorkerParams *) params; | |
int thread_id = my_params->thread_id; | |
pthread_mutex_t jobs_lock = my_params->jobs_lock; | |
pthread_cond_t work_added = my_params->work_added; | |
while(TRUE) { | |
pthread_mutex_lock(&jobs_lock); | |
Jobs * jobs = my_params->jobs; | |
while(jobs->size == 0 && jobs->terminate == FALSE) { | |
pthread_cond_wait(&work_added, &jobs_lock); | |
} | |
int terminate = jobs->terminate; | |
JobFunction job = remove_job(jobs); | |
int num_jobs_remaining = jobs->size; | |
pthread_mutex_unlock(&jobs_lock); | |
job(); | |
if(num_jobs_remaining == 0 && terminate == TRUE) { | |
break; | |
} | |
} | |
pthread_exit((void *)NULL); | |
} |
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