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Programowanie Obiektowe w1
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| #include<iostream> | |
| using namespace std; | |
| struct A{ | |
| int id; | |
| }; | |
| // Alkowanie pamieci | |
| void create(A **&el, int size) | |
| { | |
| el = (A **)malloc(size * sizeof(A)); | |
| for(int i = 0; i< size; i++){ | |
| el[i] = (A *)malloc(sizeof(A)); | |
| } | |
| } | |
| void create(A *&el, int size = 1) | |
| { | |
| el = (A *)malloc(size * sizeof(A)); | |
| } | |
| // Ustawianie danych poczatkowych | |
| void set(A **&el, int size) | |
| { | |
| for(int i = 0; i < size; i++){ | |
| el[i]->id = i; | |
| } | |
| } | |
| void set(A *&el, int size = 1) | |
| { | |
| for(int i = 0; i < size; i++){ | |
| el[i].id = i; | |
| } | |
| } | |
| void set(A &el) | |
| { | |
| el.id = 88; | |
| } | |
| // Wyswietlanie zawartosci | |
| void get(A **el, int size) | |
| { | |
| for(int i = 0; i < size; i++){ | |
| printf("%d, ", el[i]->id); | |
| } | |
| } | |
| void get(A *el, int size = 1) | |
| { | |
| for(int i = 0; i < size; i++){ | |
| printf("%d, ", el[i].id); | |
| } | |
| } | |
| void get(A &el) | |
| { | |
| printf("%d, ", el.id); | |
| } | |
| // Zwalnianie pamieci | |
| void destroy(A **&el, int size) | |
| { | |
| for(int i = 0; i < size; i++){ | |
| free(el[i]); | |
| } | |
| free (el); | |
| } | |
| void destroy(A *&el) | |
| { | |
| free (el); | |
| } | |
| // Main | |
| int main() | |
| { | |
| A w, *w1, *w2, **mW; | |
| int x = 3; | |
| // Dla obiektu klasy | |
| set(w); | |
| get(w); | |
| // Dla wskaznika | |
| create(w1); | |
| set(w1); | |
| get(w1); | |
| destroy(w1); | |
| // Dla tablicy obiektow | |
| create(w2, x); | |
| set(w2, x); | |
| get(w2, x); | |
| destroy(w2); | |
| // Dla tablicy wskaznikow | |
| create(mW, x); | |
| set(mW, x); | |
| get(mW, x); | |
| destroy(mW, x); | |
| } |
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