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function OnBlurComponent({ onBlur }) { | |
const handleBlur = (e) => { | |
const currentTarget = e.currentTarget; | |
// Check the newly focused element in the next tick of the event loop | |
setTimeout(() => { | |
// Check if the new activeElement is a child of the original container | |
if (!currentTarget.contains(document.activeElement)) { | |
// You can invoke a callback or add custom logic here | |
onBlur(); | |
} | |
}, 0); | |
}; | |
return ( | |
<div tabIndex="1" onBlur={handleBlur}> | |
Hello <input type="text" value="world" /> | |
</div> | |
); | |
} |
@pstoica
Thanks for this! Just a heads up, I think you forgot to change the callback onBlur={onBlur}
to onBlur={handleBlur}
in the newest revision:
return (
<div tabIndex="1" onBlur={handleBlur}>
Hello <input type="text" value="world" />
</div>
);
@pstoica
Thanks for this! Just a heads up, I think you forgot to change the callbackonBlur={onBlur}
toonBlur={handleBlur}
in the newest revision:return ( <div tabIndex="1" onBlur={handleBlur}> Hello <input type="text" value="world" /> </div> );
glad it helped. thanks for catching that, updated!
You're my hero!
That helps a lot!
You can also use event.relatedTarget
to get the next active element on blur if you don't care about IE 11.
@diegohaz I was look for this for so long, thanks a lot. Was working with emoji pickers and for some reason document.activeElement
does not work when I click on the picker itself and closes the pop over even though it is a part of the div, but using event.relatedTarget
works perfectly fine now.
OMG, you are a genius! Thank you so much for sharing this!