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ChargeFXIndicatorTests
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private ChargeFXIndicatorSystem indicatorSystem; | |
private Entity playerEntity; | |
private ComponentGroup particleGroup, playerGroup; | |
private GameObject particles, player; | |
[SetUp] | |
public override void SetUp() { | |
base.SetUp(); | |
indicatorSystem = currentWorld.GetOrCreateManager<ChargeFXIndicatorSystem>(); | |
particles = GetInstantiatedAsset<GameObject>("ChargeEffect", "Assets/Prefabs"); | |
player = GetInstantiatedAsset<GameObject>("Base Player", "Assets/Prefabs"); | |
playerGroup = RetrievalSystem.GetComponentGroup(typeof(ID), typeof(ChargeShotTimer)); | |
particleGroup = RetrievalSystem.GetComponentGroup(typeof(ParticleSystemPair)); | |
playerEntity = playerGroup.GetEntityArray()[0]; | |
} | |
[TearDown] | |
public override void TearDown() { | |
Object.DestroyImmediate(particles); | |
Object.DestroyImmediate(player); | |
base.TearDown(); | |
} | |
[Test] | |
public void ChargingAttackShowsChildIndicator() { | |
entityManager.SetComponentData(playerEntity, new ChargeShotTimer { | |
Current = 1f, | |
Wait = 2f | |
}); | |
indicatorSystem.Update(); | |
var particles = particleGroup.GetEntityArray(); | |
AreEqual(1, particles.Length, "Only 1 ParticleSystemPair entity allowed!"); | |
var particle = entityManager.GetSharedComponentData<ParticleSystemPair>(particles[0]); | |
IsTrue(particle.Child.isPlaying, "The child particle should be playing!"); | |
IsFalse(particle.Parent.isPlaying, "The parent particle should not be playing!"); | |
} | |
[Test] | |
public void FullyChargedAttackShowsBothIndicators() { | |
entityManager.SetComponentData(playerEntity, new ChargeShotTimer { | |
Current = 2f, | |
Wait = 2f | |
}); | |
indicatorSystem.Update(); | |
var particles = particleGroup.GetEntityArray(); | |
AreEqual(1, particles.Length, "Only 1 ParticleSystemPair entity allowed!"); | |
var particle = entityManager.GetSharedComponentData<ParticleSystemPair>(particles[0]); | |
IsTrue(particle.Child.isPlaying, "The child particle should be playing!"); | |
IsTrue(particle.Parent.isPlaying, "The parent particle should be playing!"); | |
} | |
[Test] | |
public void ReleasedChargedAttackShowsNoIndicator() { | |
entityManager.SetComponentData(playerEntity, new ChargeShotTimer { | |
Current = 0f, | |
Wait = 2f | |
}); | |
indicatorSystem.Update(); | |
var particles = particleGroup.GetEntityArray(); | |
AreEqual(1, particles.Length, "Only 1 ParticleSystemPair entity allowed!"); | |
var particle = entityManager.GetSharedComponentData<ParticleSystemPair>(particles[0]); | |
IsFalse(particle.Child.isPlaying, "The child particle should not be playing!"); | |
IsFalse(particle.Parent.isPlaying, "The parent particle should be not playing!"); | |
} |
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